X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fadditional_hypo.doc;h=f0c623b1c1943348cec96b8f7fc5a49b4c63e38a;hb=d44f22428b2b8255f0481f9ff5c1c459b7d395b7;hp=67e10c35b86942f2e5bbcb5aa2faad689f607805;hpb=d0791e4e6b0aa000381f780c3172a7f4befc9c98;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/additional_hypo.doc b/doc/salome/gui/SMESH/input/additional_hypo.doc index 67e10c35b..f0c623b1c 100644 --- a/doc/salome/gui/SMESH/input/additional_hypo.doc +++ b/doc/salome/gui/SMESH/input/additional_hypo.doc @@ -34,34 +34,18 @@ has been locally defined on the opposite edge.

Quadrangle Preference

-This additional hypothesis can be used together with Quadrangle (Mapping) and Netgen 2D -algorithms. +This additional hypothesis can be used together with 2D triangulation algorithms. +It allows 2D triangulation algorithms to build quadrangular meshes. -It allows Netgen 2D to build quadrangular meshes at any conditions. - -It allows Quadrangle (Mapping) to build quadrangular meshes even if the number -of nodes at the opposite edges of a meshed face is not equal, -otherwise this mesh will contain some triangular elements. This use -case is obsolete now. Use Quadrangle Parameters hypothesis with -type Quadrangle Preference set instead.
This hypothesis has one restriction on its work: the total quantity of segments on all four sides of the face must be even (divisible by 2). -

Triangle Preference (obsolete)

- -This additional hypothesis can be used only together with Quadrangle (Mapping) -algorithm. It allows to build triangular mesh faces in the refinement -area if the number of nodes at the opposite edges of a meshed face is not equal, -otherwise refinement area will contain some quadrangular elements. -This hypothesis is obsolete now. Use Quadrangle Parameters -hypothesis with type Triangle Preference set instead. - \anchor viscous_layers_anchor

Viscous Layers

-Viscous Layers additional hypotheses can be used together with -several 3D algorithms: NETGEN 3D, GHS3D and Hexahedron(i,j,k). This +Viscous Layers additional hypothesis can be used together with +3D algorithms, Hexahedron(i,j,k) for example. This hypothesis allows creation of layers of highly stretched prisms near mesh boundary, which is beneficial for high quality viscous computations. The prisms constructed on the quadrangular mesh faces are @@ -72,13 +56,13 @@ actually the hexahedrons. \image html viscous_layers_mesh.png A group containing viscous layer prisms.