X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fgui%2Finput%2Fbasic_meshing_algos.rst;h=b0df708ff6da5c86e2da9dc8b344d7a93a8944ae;hb=HEAD;hp=d636b15f9e100c5506d1e1686350113e5dc7b8ce;hpb=4cf07a14111e98e8889620ee7e6371574c31a50c;p=modules%2Fsmesh.git diff --git a/doc/gui/input/basic_meshing_algos.rst b/doc/gui/input/basic_meshing_algos.rst index d636b15f9..b0df708ff 100644 --- a/doc/gui/input/basic_meshing_algos.rst +++ b/doc/gui/input/basic_meshing_algos.rst @@ -19,7 +19,6 @@ An algorithm represents either an implementation of a certain meshing technique * For meshing of 2D entities (**faces**): - * **Triangle: Mefisto** meshing algorithm - splits faces into triangular elements. * :ref:`Quadrangle: Mapping ` meshing algorithm - splits faces into quadrangular elements. .. image:: ../images/image123.gif