X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2FSMESHGUI%2FSMESHGUI_MeshPatternDlg.cxx;h=8279690189978e54ab23682037eec908084f9c58;hb=4d3a3d10b2987590af4eff500da240132b42c760;hp=047781d20f51bdc54ba957e3fe3f71854d659a37;hpb=0e020f2e93a8acfb51faccf221116530c23871ad;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx index 047781d20..827969018 100755 --- a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx @@ -110,9 +110,7 @@ SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule, WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu), myBusy(false), mySMESHGUI( theModule ), - mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), - myViewWindow( SMESH::GetViewWindow( theModule ) ), - mySelector( myViewWindow->GetSelector() ) + mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ) { setCaption(tr("CAPTION")); @@ -127,6 +125,9 @@ SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule, aDlgLay->setStretchFactor(aMainFrame, 1); myCreationDlg = 0; + + mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); + Init(); } @@ -414,10 +415,7 @@ bool SMESHGUI_MeshPatternDlg::onApply() bool toCreatePolyedrs = myCreatePolyedrsChk->isChecked(); if ( myPattern->MakeMesh( myMesh, toCreatePolygons, toCreatePolyedrs ) ) { mySelectionMgr->clearSelected(); - SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI ); - bool autoUpdate = false; - if (mgr && mgr->stringValue("SMESH", "AutomaticUpdate").compare("true") == 0) - autoUpdate = true; + bool autoUpdate = SMESHGUI::automaticUpdate(); if (!isRefine() && autoUpdate) { _PTR(SObject) aSO = SMESH::FindSObject(myMesh.in()); SMESH_Actor* anActor = SMESH::FindActorByEntry(aSO->GetID().c_str()); @@ -430,7 +428,7 @@ bool SMESHGUI_MeshPatternDlg::onApply() } } SMESH::UpdateView(); - + mySMESHGUI->updateObjBrowser(true); return true; } else { @@ -464,7 +462,8 @@ void SMESHGUI_MeshPatternDlg::onClose() { mySelectionMgr->clearFilters(); SMESH::SetPickable(); - myViewWindow->SetSelectionMode(ActorSelection); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode(ActorSelection); disconnect(mySelectionMgr, 0, this, 0); disconnect(mySMESHGUI, 0, this, 0); mySMESHGUI->ResetState(); @@ -516,6 +515,8 @@ void SMESHGUI_MeshPatternDlg::onSelectionDone() } else if (mySelInput == Ids) { SALOME_ListIO aList; mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); + if (aList.Extent() != 1) + return; QString anIds; if (!SMESH::GetNameOfSelectedElements(mySelector, aList.First(), anIds)) @@ -853,7 +854,7 @@ void SMESHGUI_MeshPatternDlg::displayPreview() aProp->SetRepresentationToWireframe(); aProp->SetColor(250, 0, 250); if (SMESH::FindActorByObject(myMesh)) - aProp->SetLineWidth(SMESH::GetFloat("SMESH:SettingsWidth", 1) +1); + aProp->SetLineWidth( SMESH::GetFloat( "SMESH:element_width", 1 ) + 1 ); else aProp->SetLineWidth(1); myPreviewActor->SetProperty(aProp); @@ -963,14 +964,21 @@ void SMESHGUI_MeshPatternDlg::activateSelection() SMESH::SetPickable(anActor); if (myType == Type_2d) - myViewWindow->SetSelectionMode(FaceSelection); + { + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode(FaceSelection); + } else - myViewWindow->SetSelectionMode(CellSelection); + { + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode(CellSelection); + } } else { SMESH::SetPickable(); //mySelectionMgr->setSelectionModes(ActorSelection); - myViewWindow->SetSelectionMode(ActorSelection); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode(ActorSelection); } if (mySelInput == Object && !myMeshShape->_is_nil()) { @@ -1256,16 +1264,17 @@ void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText) if (aMesh) { QStringList aListId = QStringList::split(" ", theNewText, false); - + TColStd_MapOfInteger newIndices; - + for (int i = 0; i < aListId.count(); i++) { const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt()); if (e && e->GetType() == (myType == Type_2d ? SMDSAbs_Face : SMDSAbs_Volume)) newIndices.Add(e->GetID()); } mySelector->AddOrRemoveIndex( anActor->getIO(), newIndices, false); - myViewWindow->highlight( anActor->getIO(), true, true ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->highlight( anActor->getIO(), true, true ); } myBusy = false;