X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2FSMESHGUI%2FSMESHGUI_GroupDlg.cxx;h=80e98c0cfe2474c18f935542bdd590c637c2f03e;hb=4e54c1cef103a22f5007ebe1002bc230f0fec704;hp=01e0f81950bd932f33150d60a6ab3b5de70b7e45;hpb=55510e5ccd337f72bb1caa755b131cf0916d91b3;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx index 01e0f8195..80e98c0cf 100644 --- a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx @@ -61,6 +61,8 @@ #include +#include + // SALOME KERNEL includes #include @@ -2206,7 +2208,8 @@ bool SMESHGUI_GroupDlg::SetAppropriateActor() // iterate on all actors in current view window, search for // any visible actor, that belongs to group or submesh of current mesh - vtkActorCollection *aCollection = aViewWindow->getRenderer()->GetActors(); + VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors()); + vtkActorCollection *aCollection = aCopy.GetActors(); int nbItems = aCollection->GetNumberOfItems(); for (int i=0; i