X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;ds=sidebyside;f=src%2FSMESH%2FSMESH_MesherHelper.cxx;h=6afe18300eeaf0505a3d6c92cef1a36a0f3d11b1;hb=df4828bb9fb7375efb7c3f5c229cd07025bfbd2a;hp=02627a0e6a9957d486a78ba8405f8a730dbd53f9;hpb=2cef76d691a7dc0efeb653a45279ac1b065033a6;p=modules%2Fsmesh.git diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index 02627a0e6..6afe18300 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -39,6 +39,10 @@ #include #include #include +#include + +#include +#include #include @@ -307,11 +311,56 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, } else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) { - int vertexID = n->GetPosition()->GetShapeId(); - const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID)); - uv = BRep_Tool::Parameters( V, F ); - if ( n2 && mySeamShapeIds.find( vertexID ) != mySeamShapeIds.end() ) - uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 )); + if ( int vertexID = n->GetPosition()->GetShapeId() ) { + bool ok = true; + const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID)); + try { + uv = BRep_Tool::Parameters( V, F ); + } + catch (Standard_Failure& exc) { + ok = false; + } + if ( !ok ) { + for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() ) + ok = ( V == vert.Current() ); + if ( !ok ) { +#ifdef _DEBUG_ + cout << "SMESH_MesherHelper::GetNodeUV(); Vertex " << vertexID + << " not in face " << GetMeshDS()->ShapeToIndex( F ) << endl; +#endif + // get UV of a vertex closest to the node + double dist = 1e100; + gp_Pnt pn ( n->X(),n->Y(),n->Z() ); + for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() ) { + TopoDS_Vertex curV = TopoDS::Vertex( vert.Current() ); + gp_Pnt p = BRep_Tool::Pnt( curV ); + double curDist = p.SquareDistance( pn ); + if ( curDist < dist ) { + dist = curDist; + uv = BRep_Tool::Parameters( curV, F ); + if ( dist < DBL_MIN ) break; + } + } + } + else { + TopTools_ListIteratorOfListOfShape it( myMesh->GetAncestors( V )); + for ( ; it.More(); it.Next() ) { + if ( it.Value().ShapeType() == TopAbs_EDGE ) { + const TopoDS_Edge & edge = TopoDS::Edge( it.Value() ); + double f,l; + Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(edge, F, f, l); + if ( !C2d.IsNull() ) { + double u = ( V == TopExp::FirstVertex( edge ) ) ? f : l; + uv = C2d->Value( u ); + break; + } + } + } + } + } + if ( n2 && mySeamShapeIds.find( vertexID ) != mySeamShapeIds.end() ) + uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 )); + } } return uv.XY(); }