fnode->setScript(f._code);
fnode->setFname(f._name);
fnode->setExecutionMode("remote");
+ if (this->_weight>0)fnode->setWeight(this->_weight);
this->_node=fnode;
}
node=theRuntime->createScriptNode(this->_kind,this->_name);
node->setScript(f._code);
node->setExecutionMode("remote");
+ if (this->_weight>0)node->setWeight(this->_weight);
this->_node=node;
}