#include "YACSlibEngineExport.hxx"
#include "define.hxx"
#include <set>
+#include <string>
namespace YACS
{
virtual YACS::StatesForNode getState() const = 0;
virtual void finished() = 0;
virtual void aborted() = 0;
+ virtual void imposeResource(const std::string& resource_name,
+ const std::string& container_name) {}
+ virtual bool canAcceptImposedResource() { return false;}
+ virtual bool hasImposedResource()const { return false;}
virtual ~Task();
};
}