bool aFirstVisualizedBody = false;
bool aRedisplayed = false;
+ //std::list<ObjectPtr> aHiddenObjects;
for (aIt = anObjects.begin(); aIt != anObjects.end(); ++aIt) {
ObjectPtr aObj = (*aIt);
ResultPtr aRes = std::dynamic_pointer_cast<ModelAPI_Result>(aObj);
aHide = aRes && aRes->isConcealed();
}
+
#ifdef DEBUG_RESULT_COMPSOLID
ResultPtr aRes = std::dynamic_pointer_cast<ModelAPI_Result>(aObj);
if (aRes.get()) {
}
#endif
if (aHide) {
+ //we should provide objects which are hidden in the viewer, e.g. sketch always should visualizes
+ // all sub-features, if some features are to be hidden, sould be proposed may be to removed #1223
+ //aHiddenObjects.push_back(aObj);
aRedisplayed = aDisplayer->erase(aObj, false) || aRedisplayed;
#ifdef DEBUG_FEATURE_REDISPLAY
// Redisplay the visible object or the object of the current operation
}
}
}
+ // this processing should be moved in another place in order to do not cause problems in
+ // flush messages chain
+ //if (aHiddenObjects.size() > 0)
+ // myWorkshop->module()->processHiddenObject(aHiddenObjects);
+
bool isCustomized = customizeCurrentObject(anObjects, aRedisplayed);
if (aRedisplayed || isCustomized) {
//VSV FitAll updated viewer by it self