#include <ModelAPI_Feature.h>
#include <ModelAPI_Data.h>
#include <ModelAPI_ResultBody.h>
+#include <ModelAPI_ResultGroup.h>
#include <ModelAPI_ResultCompSolid.h>
#include <ModelAPI_Tools.h>
bool aFirstVisualizedBody = false;
bool aRedisplayed = false;
+ //std::list<ObjectPtr> aHiddenObjects;
for (aIt = anObjects.begin(); aIt != anObjects.end(); ++aIt) {
ObjectPtr aObj = (*aIt);
if (!aHide) { // check that this is not hidden result
ResultPtr aRes = std::dynamic_pointer_cast<ModelAPI_Result>(aObj);
aHide = aRes && aRes->isConcealed();
+
+ // Hide the presentation with an empty shape. But isDisplayed state of the object should not
+ // be changed to the object becomes visible when the shape becomes not empty
+ if (!aHide && aRes.get())
+ aHide = !aRes->shape().get() || aRes->shape()->isNull();
}
+
#ifdef DEBUG_RESULT_COMPSOLID
ResultPtr aRes = std::dynamic_pointer_cast<ModelAPI_Result>(aObj);
if (aRes.get()) {
}
#endif
if (aHide) {
+ //we should provide objects which are hidden in the viewer, e.g. sketch always should visualizes
+ // all sub-features, if some features are to be hidden, sould be proposed may be to removed #1223
+ //aHiddenObjects.push_back(aObj);
aRedisplayed = aDisplayer->erase(aObj, false) || aRedisplayed;
#ifdef DEBUG_FEATURE_REDISPLAY
// Redisplay the visible object or the object of the current operation
}
}
}
+ // this processing should be moved in another place in order to do not cause problems in
+ // flush messages chain
+ //if (aHiddenObjects.size() > 0)
+ // myWorkshop->module()->processHiddenObject(aHiddenObjects);
+
bool isCustomized = customizeCurrentObject(anObjects, aRedisplayed);
if (aRedisplayed || isCustomized) {
//VSV FitAll updated viewer by it self
ResultPtr aRes = std::dynamic_pointer_cast<ModelAPI_Result>(anObject);
bool isConcealed = aRes && aRes->isConcealed();
aHide = aRes && aRes->isConcealed();
+ // Hide the presentation with an empty shape. But isDisplayed state of the object should not
+ // be changed to the object becomes visible when the shape becomes not empty
+ if (!aHide && aRes.get())
+ aHide = !aRes->shape().get() || aRes->shape()->isNull();
}
if (!aHide) {
// setDisplayed has to be called in order to synchronize internal state of the object
aDisplayed = aDisplayer->display(theObj, false);
if (aNb == 0)
theFirstVisualizedBody = true;
- } else
+ } else {
aDisplayed = aDisplayer->display(theObj, false);
-
+ if (aDisplayed) {
+ ResultPtr aGroup = std::dynamic_pointer_cast<ModelAPI_ResultGroup>(theObj);
+ if (aGroup.get() != NULL) {
+ std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aGroup);
+ theFirstVisualizedBody = aShapePtr.get() != NULL;
+ }
+ }
+ }
return aDisplayed;
}
// e.g. extrusion is hidden(h=0) but sketch is chosen
if (theForceRedisplay || theObjects.find(aCurrentFeature) != theObjects.end()) {
aCustomized = myWorkshop->module()->customizeObject(aCurrentFeature,
- ModuleBase_IModule::CustomizeDependedAndResults, false);
+ ModuleBase_IModule::CustomizeArguments, false);
+ aCustomized = myWorkshop->module()->customizeObject(aCurrentFeature,
+ ModuleBase_IModule::CustomizeResults, false);
aCustomized = myWorkshop->module()->customizeObject(aCurrentFeature,
ModuleBase_IModule::CustomizeHighlightedObjects, false);
}