/// \param isChecked a state of toggle if the action is checkable
void onContextMenuCommand(const QString& theId, bool isChecked);
- /// Processing of values changed in model widget
- void onWidgetValuesChanged();
-
/// Set waiting cursor
void onStartWaiting();
/// Displaus object and fit all viewer if the object is first (update viewer will not be called)
void displayObject(ObjectPtr theObj);
+ //! Extends undo/redo toolbutton's with history menu
+ //! \param theObject - in the OpenParts it is a QToolButton by itself,
+ //! in salome mode - QAction that creates a button.
+ //! \param theSignal - void "updateUndoHistory" or "updateRedoHistory" SIGNAL;
+ //! \param theSlot - onUndo(int) or onRedo(int) SLOT
+ void addHistoryMenu(QObject* theObject, const char* theSignal, const char* theSlot);
+
private:
AppElements_MainWindow* myMainWindow;
ModuleBase_IModule* myModule;