#include "XGUI.h"
//#include "XGUI_Constants.h"
-#include <Events_Listener.h>
#include <ModuleBase_Definitions.h>
#include <ModelAPI_Document.h>
#include <ModelAPI_Feature.h>
#include <QKeySequence>
#include <QIcon>
+#ifndef HAVE_SALOME
class AppElements_MainWindow;
class AppElements_Command;
class AppElements_Workbench;
+#endif
-class XGUI_SelectionMgr;
+class XGUI_ActionsMgr;
+class XGUI_ContextMenuMgr;
class XGUI_Displayer;
+class XGUI_ErrorDialog;
+class XGUI_ErrorMgr;
+class XGUI_MenuMgr;
+class XGUI_ModuleConnector;
+class XGUI_ObjectsBrowser;
class XGUI_OperationMgr;
+class XGUI_PropertyPanel;
class XGUI_SalomeConnector;
-class XGUI_ObjectsBrowser;
-class XGUI_ActionsMgr;
-class XGUI_ErrorDialog;
class XGUI_SalomeViewer;
+class XGUI_SelectionMgr;
class XGUI_ViewerProxy;
-class XGUI_PropertyPanel;
-class XGUI_ContextMenuMgr;
-class XGUI_ModuleConnector;
+class XGUI_WorkshopListener;
-class ModuleBase_Operation;
class ModuleBase_IModule;
class ModuleBase_IViewer;
-
-class Config_FeatureMessage;
-class Config_PointerMessage;
+class ModuleBase_Operation;
class QWidget;
class QDockWidget;
class QMainWindow;
-class ModelAPI_ObjectUpdatedMessage;
-class ModelAPI_ObjectDeletedMessage;
-class ModelAPI_ResultPart;
class QAction;
+class Config_DataModelReader;
/**\class XGUI_Workshop
* \ingroup GUI
* \brief Class which defines a configuration of the application (Workshop) and launches it.
*/
-class XGUI_EXPORT XGUI_Workshop : public QObject, public Events_Listener
+class XGUI_EXPORT XGUI_Workshop : public QObject
{
Q_OBJECT
public:
//! Starting of the application
void startApplication();
+ /// Activates the module controls. Should be called after module creation
+ void activateModule();
+
+ /// Deactivates the module controls. Should be called after module creation
+ void deactivateModule();
+
+#ifndef HAVE_SALOME
//! Returns main window (Desktop) of the application
AppElements_MainWindow* mainWindow() const
{
return myMainWindow;
}
+ //! Creates and adds a new workbench (menu group) with the given name and returns it
+ AppElements_Workbench* addWorkbench(const QString& theName);
+#endif
+
//! Returns selection manager object
XGUI_SelectionMgr* selector() const
{
return myOperationMgr;
}
+ //! ! Returns error manager.
+ XGUI_ErrorMgr* errorMgr() const
+ {
+ return myErrorMgr;
+ }
+
//! ! Returns an actions manager
XGUI_ActionsMgr* actionsMgr() const
{
return myActionsMgr;
}
+ //! ! Returns an actions manager
+ XGUI_MenuMgr* menuMgr() const
+ {
+ return myMenuMgr;
+ }
+
//! Returns property panel widget
XGUI_PropertyPanel* propertyPanel() const
{
return myContextMenuMgr;
}
- //! Creates and adds a new workbench (menu group) with the given name and returns it
- AppElements_Workbench* addWorkbench(const QString& theName);
-
- //! Redefinition of Events_Listener method
- virtual void processEvent(const std::shared_ptr<Events_Message>& theMessage);
-
//! Returns an object which provides interface to Salome Module (LightApp_Module)
XGUI_SalomeConnector* salomeConnector() const
{
return myViewerProxy;
}
- /// Returns the module connectory
+ /// Returns the module connector
/// \returns the instance of connector
XGUI_ModuleConnector* moduleConnector() const
{
/// \return a desktop instance
QMainWindow* desktop() const;
- //! Returns icon name according to feature
- static QIcon featureIcon(const FeaturePtr& theFeature);
+ //! Delete features
+ void deleteObjects();
+
+ //! Searches for selected features unused in other (not selected) features. If one or several
+ //! selected features are found, a warning message proposes to delete them. It contains
+ //! the list of features to be deleted.
+ void cleanHistory();
- //! Activates or deactivates a part
- //! If PartPtr is Null pointer then PartSet will be activated
- void activatePart(std::shared_ptr<ModelAPI_ResultPart> theFeature);
+ //! Returns true if the selected feature can be moved to the position after the current feature
+ //! \return boolean value
+ bool canMoveFeature();
- //! Delete features
- void deleteObjects(const QObjectPtrList& theList);
+ //! Move selected features to be after the current feature
+ void moveObjects();
+
+ //! Returns true if the object can be shaded. If the object is a compsolid result, the method
+ //! checks subobjects of the result
+ //! \return boolean value
+ bool canBeShaded(const ObjectPtr& theObject) const;
+
+ //! Returns true if there is at least one selected body/construction/group result
+ //! \return boolean value
+ bool canChangeColor() const;
+
+ //! Change color of the features if it is possible
+ //! The operation is available for construction, body and group results
+ //! theObjects a list of selected objects
+ void changeColor(const QObjectPtrList& theObjects);
//! Show the given features in 3d Viewer
void showObjects(const QObjectPtrList& theList, bool isVisible);
//! Show the given features in 3d Viewer
void showOnlyObjects(const QObjectPtrList& theList);
- /// Set display mode for the given onjects
+ /// Set display mode for the given objects
/// \param theList a list of displayed objects
/// \param theMode a mode to set (see \ref XGUI_Displayer)
void setDisplayMode(const QObjectPtrList& theList, int theMode);
+ /// Set selection mode in viewer. If theMode=-1 then activate default mode
+ /// \param theMode the selection mode (according to TopAbs_ShapeEnum)
+ void setViewerSelectionMode(int theMode);
+
+ /// Activates current selection mode for the given list of objects
+ void activateObjectsSelection(const QObjectPtrList& theList);
+
/// Returns current module
ModuleBase_IModule* module() const
{
return myModule;
}
- /// Returns current directory whic contains data files
+ /// Returns current directory which contains data files
QString currentDataDir() const { return myCurrentDir; }
- /// Returns current directory whic contains data files
+ /// Returns current directory which contains data files
void setCurrentDataDir(const QString& theDir) { myCurrentDir = theDir; }
/**
void saveDocument(const QString& theName, std::list<std::string>& theFileNames);
/**
- * If there is an active (uncommited) operation shows a prompt to abort it
+ * If there is an active (uncommitted) operation shows a prompt to abort it
* and performs abortion if user agreed. Returns true if
* - operation aborted successfully
* - there is no active operation
*/
- bool isActiveOperationAborted();
+ bool abortAllOperations();
+
+ //! Delete features. Delete the referenced features. There can be a question with a list of
+ //! referenced objects.
+ //! \param theFeatures a list of objects to be deleted
+ bool deleteFeatures(const QObjectPtrList& theFeatures);
+
+ /// Deactivates the object, if it is active and the module returns that the activation
+ /// of selection for the object is not possible currently(the current operation uses it)
+ /// \param theObject an object
+ /// \param theUpdateViewer a boolean flag to update viewer immediately
+ void deactivateActiveObject(const ObjectPtr& theObject, const bool theUpdateViewer);
+
+ /// Returns true if the action of the feature is created to contain Accept/Cancel button
+ /// \param theFeature a feature
+ bool isFeatureOfNested(const FeaturePtr& theFeature);
+
+ //! Shows the message in the status bar
+ //! \param theMessage a message
+ void setStatusBarMessage(const QString& theMessage);
+
+ /// Has to be called in order to display objects with visibility status = true
+ void synchronizeViewer();
+
+ /// Has to be called in order to display objects from a cpecifed group with visibility status = true
+ /// \param theDoc the document for objects synchronisation
+ /// \param theGroup the group name
+ /// \param theUpdateViewer update viewer flag
+ void synchronizeGroupInViewer(const DocumentPtr& theDoc, const std::string& theGroup, bool theUpdateViewer);
+
+ /// Update the property panel content by the XML description of the operation and set the panel
+ /// into the operation
+ /// \param theOperation an operation
+ void setPropertyPanel(ModuleBase_Operation* theOperation);
+
+ /// Connects or disconnects to the value changed signal of the property panel widgets
+ /// \param isToConnect a boolean value whether connect or disconnect
+ void connectToPropertyPanel(const bool isToConnect);
+
+ /// Returns defailt selection mode in 3d viewer
+ QIntList viewerSelectionModes() const { return myViewerSelMode; }
+
+ /// Highlights result objects in Object Browser according to
+ /// features found in the given list
+ void highlightResults(const QObjectPtrList& theObjects);
+
+ /// Highlights feature objects in Object Browser according to
+ /// features found in the given list
+ void highlightFeature(const QObjectPtrList& theObjects);
+
+ /// Returns Data Model XML reader which contains information about
+ /// Data structure configuration
+ const Config_DataModelReader* dataModelXMLReader() const { return myDataModelXMLReader; }
+
+ /// A constant string used for "Move to end" command definition
+ /// It is used for specific processing of Undo/Redo for this command.
+ static QString MOVE_TO_END_COMMAND;
signals:
/// Emitted when selection happens in Salome viewer
void salomeViewerSelection();
- /// Emitted when error in applivation happens
+ /// Emitted when error in application happens
void errorOccurred(const QString&);
//! the signal about the workshop actions states are updated.
//! the application is started
void applicationStarted();
+ //! Signal to update Undo history list
void updateUndoHistory(const QList<ActionInfo>&);
+
+ //! Signal to update Redo history list
void updateRedoHistory(const QList<ActionInfo>&);
public slots:
/// update history list (undo/redo commands)
void updateHistory();
- /// Create a new dokument
- void onNew();
-
- /// Open document from file
- void onOpen();
-
/// Save current document
bool onSave();
/// Save current document to a file selected by user
bool onSaveAs();
- /// Exit application
- void onExit();
-
/// Undo last command
void onUndo(int times = 1);
/// Redo previous command
void onRedo(int times = 1);
- /// Rebuild data tree
- void onRebuild();
+ // Rebuild data tree
+ //void onRebuild();
- /// Open preferences dialog box
- void onPreferences();
+ /// Validates the operation to change the "Apply" button state.
+ /// \param thePreviousState the previous state of the widget
+ void onWidgetStateChanged(int thePreviousState);
+
+ /// Calls activate of the current widget again. It is possible that selection filters are
+ /// differs in the new state of paged container
+ void onValuesChanged();
+
+ /// Listens the corresponded signal of model widget and updates Apply button state by feature
+ void onWidgetObjectUpdated();
/// Show property panel
void showPropertyPanel();
/// Hide object Browser
void hideObjectBrowser();
- /// Reaction on command call
- void onFeatureTriggered();
-
- /// Change active document
- /// \param theObj a part object. If it is NULL then active document is a main document
- void changeCurrentDocument(ObjectPtr theObj);
-
- //void activateLastPart();
-
/// Close document
void closeDocument();
- protected:
- /// Find the nested features and set them into the operation
- /// \param theOperation an operation
- void setNestedFeatures(ModuleBase_Operation* theOperation);
-
- /// Update the property panel content by the XML description of the operation and set the panel
- /// into the operation
- /// \param theOperation an operation
- void setPropertyPanel(ModuleBase_Operation* theOperation);
-
- /// Procedure to process postponed events
- bool event(QEvent * theEvent);
-
- //Event-loop processing methods:
+ /// Open document from file
+ void onOpen();
- /// Process event "Add a feature"
- void addFeature(const std::shared_ptr<Config_FeatureMessage>&);
+ /// Create a new document
+ void onNew();
- /// Connect to operation signals
- /// \param theOperation an operation
- void connectWithOperation(ModuleBase_Operation* theOperation);
+#ifndef HAVE_SALOME
+ /// Exit application
+ void onExit();
- /// Process feature update message
- void onFeatureUpdatedMsg(const std::shared_ptr<ModelAPI_ObjectUpdatedMessage>& );
+ /// Open preferences dialog box
+ void onPreferences();
+#endif
- ///Process feature created message
- void onFeatureCreatedMsg(const std::shared_ptr<ModelAPI_ObjectUpdatedMessage>& );
+ /// Activates/deactivates the trihedron in the viewer AIS context
+ void onTrihedronVisibilityChanged(bool theState);
- /// Process feature redisplay message
- void onFeatureRedisplayMsg(const std::shared_ptr<ModelAPI_ObjectUpdatedMessage>& );
- /// Process feature delete message
- void onObjectDeletedMsg(const std::shared_ptr<ModelAPI_ObjectDeletedMessage>& );
+ protected:
+ /// Sets the granted operations for the parameter operation. Firstly, it finds the nested features
+ /// and set them into the operation. Secondly, it asks the module about ids of granted operations.
+ /// \param theOperation an operation
+ void setGrantedFeatures(ModuleBase_Operation* theOperation);
+private:
/// Display all results
- void displayAllResults();
+ //void displayAllResults();
- /// Displau results from document
+ /// Display results from document
/// \param theDoc a document
void displayDocumentResults(DocumentPtr theDoc);
virtual void onOperationResumed(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is stopped. Update workshop state, e.g.
- /// hides the property panel and udpate the command status.
+ /// hides the property panel and update the command status.
/// \param theOpertion a stopped operation
virtual void onOperationStopped(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is committed.
- /// \param theOpertion a commmitted operation
+ /// \param theOpertion a committed operation
virtual void onOperationCommitted(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is aborted.
/// Set waiting cursor
void onStartWaiting();
+ /// Called by Ok button clicked in the property panel. Asks the error manager whether
+ /// the operation can be committed and do it if it returns true.
+ void onAcceptActionClicked();
+
+ /// Called by Preview button clicked in the property panel. Sends signal to model to
+ /// compute preview.
+ void onPreviewActionClicked();
+
private:
/// Init menu
void initMenu();
/// \param theModule name of the module
ModuleBase_IModule* loadModule(const QString& theModule);
- /// Activate module
- bool activateModule();
+ /// Create module
+ bool createModule();
/// Create object browser widget
/// \param theParent a parent of widget
// Creates Dock widgets: Object browser and Property panel
void createDockWidgets();
- /// Displaus object and fit all viewer if the object is first (update viewer will not be called)
- void displayObject(ObjectPtr theObj);
-
//! Extends undo/redo toolbutton's with history menu
//! \param theObject - in the OpenParts it is a QToolButton by itself,
//! in salome mode - QAction that creates a button.
//! \param theSlot - onUndo(int) or onRedo(int) SLOT
void addHistoryMenu(QObject* theObject, const char* theSignal, const char* theSlot);
+ //! Creates list of actions (commands) by given history list from session
+ QList<ActionInfo> processHistoryList(const std::list<std::string>&) const;
+
private:
+#ifndef HAVE_SALOME
AppElements_MainWindow* myMainWindow;
+#endif
+
ModuleBase_IModule* myModule;
+ XGUI_ErrorMgr* myErrorMgr;
XGUI_ObjectsBrowser* myObjectBrowser;
XGUI_PropertyPanel* myPropertyPanel;
XGUI_SelectionMgr* mySelector;
XGUI_Displayer* myDisplayer;
XGUI_OperationMgr* myOperationMgr; ///< manager to manipulate through the operations
XGUI_ActionsMgr* myActionsMgr;
+ XGUI_MenuMgr* myMenuMgr; ///< manager to build menu/tool bar using order defined in XML
XGUI_SalomeConnector* mySalomeConnector;
XGUI_ErrorDialog* myErrorDlg;
XGUI_ViewerProxy* myViewerProxy;
XGUI_ContextMenuMgr* myContextMenuMgr;
XGUI_ModuleConnector* myModuleConnector;
+ XGUI_WorkshopListener* myEventsListener;
QString myCurrentDir;
- static QMap<QString, QString> myIcons;
- bool myUpdatePrefs;
+ QIntList myViewerSelMode;
- // Flag to check that part document is in process of activating
- bool myPartActivating;
+ Config_DataModelReader* myDataModelXMLReader;
};
#endif