#include <QKeySequence>
#include <QIcon>
+#ifndef HAVE_SALOME
class AppElements_MainWindow;
class AppElements_Command;
class AppElements_Workbench;
+#endif
class XGUI_ActionsMgr;
class XGUI_ContextMenuMgr;
class XGUI_Displayer;
class XGUI_ErrorDialog;
+class XGUI_ErrorMgr;
class XGUI_ModuleConnector;
class XGUI_ObjectsBrowser;
class XGUI_OperationMgr;
//! Starting of the application
void startApplication();
- // Activates the module controls. Should be called after module creation
+ /// Activates the module controls. Should be called after module creation
void activateModule();
- // Deactivates the module controls. Should be called after module creation
+ /// Deactivates the module controls. Should be called after module creation
void deactivateModule();
+#ifndef HAVE_SALOME
//! Returns main window (Desktop) of the application
AppElements_MainWindow* mainWindow() const
{
return myMainWindow;
}
+ //! Creates and adds a new workbench (menu group) with the given name and returns it
+ AppElements_Workbench* addWorkbench(const QString& theName);
+#endif
+
//! Returns selection manager object
XGUI_SelectionMgr* selector() const
{
return myOperationMgr;
}
+ //! ! Returns error manager.
+ XGUI_ErrorMgr* errorMgr() const
+ {
+ return myErrorMgr;
+ }
+
//! ! Returns an actions manager
XGUI_ActionsMgr* actionsMgr() const
{
return myContextMenuMgr;
}
- //! Creates and adds a new workbench (menu group) with the given name and returns it
- AppElements_Workbench* addWorkbench(const QString& theName);
-
//! Returns an object which provides interface to Salome Module (LightApp_Module)
XGUI_SalomeConnector* salomeConnector() const
{
return myViewerProxy;
}
- /// Returns the module connectory
+ /// Returns the module connector
/// \returns the instance of connector
XGUI_ModuleConnector* moduleConnector() const
{
//! Move selected features to be after the current feature
void moveObjects();
+ //! Returns true if the object can be shaded. If the object is a compsolid result, the method
+ //! checks subobjects of the result
+ //! \return boolean value
+ bool canBeShaded(const ObjectPtr& theObject) const;
+
//! Returns true if there is at least one selected body/construction/group result
//! \return boolean value
bool canChangeColor() const;
//! Show the given features in 3d Viewer
void showOnlyObjects(const QObjectPtrList& theList);
- /// Set display mode for the given onjects
+ /// Set display mode for the given objects
/// \param theList a list of displayed objects
/// \param theMode a mode to set (see \ref XGUI_Displayer)
void setDisplayMode(const QObjectPtrList& theList, int theMode);
return myModule;
}
- /// Returns current directory whic contains data files
+ /// Returns current directory which contains data files
QString currentDataDir() const { return myCurrentDir; }
- /// Returns current directory whic contains data files
+ /// Returns current directory which contains data files
void setCurrentDataDir(const QString& theDir) { myCurrentDir = theDir; }
/**
void saveDocument(const QString& theName, std::list<std::string>& theFileNames);
/**
- * If there is an active (uncommited) operation shows a prompt to abort it
+ * If there is an active (uncommitted) operation shows a prompt to abort it
* and performs abortion if user agreed. Returns true if
* - operation aborted successfully
* - there is no active operation
*/
- bool isActiveOperationAborted();
+ bool abortAllOperations();
//! Delete features. Delete the referenced features. There can be a question with a list of referenced
//! objects.
/// \param theUpdateViewer a boolean flag to update viewer immediately
void deactivateActiveObject(const ObjectPtr& theObject, const bool theUpdateViewer);
+ /// Returns true if the action of the feature is created to contain Accept/Cancel button
+ /// \param theFeature a feature
+ bool isFeatureOfNested(const FeaturePtr& theFeature);
+
+ /// Has to be called in order to display objects with visibility status = true
+ void synchronizeViewer();
+
+ /// Has to be called in order to display objects from a cpecifed group with visibility status = true
+ /// \param theDoc the document for objects synchronisation
+ /// \param theGroup the group name
+ /// \param theUpdateViewer update viewer flag
+ void synchronizeGroupInViewer(const DocumentPtr& theDoc, const std::string& theGroup, bool theUpdateViewer);
+
signals:
/// Emitted when selection happens in Salome viewer
void salomeViewerSelection();
- /// Emitted when error in applivation happens
+ /// Emitted when error in application happens
void errorOccurred(const QString&);
//! the signal about the workshop actions states are updated.
/// Update of commands status
void updateCommandStatus();
- // Update enable state of accept all button. It is enabled if the the parent operation is
- // valid and there are modifications in sesstion(undo can be performed).
- void updateCompositeActionState();
-
/// update history list (undo/redo commands)
void updateHistory();
- /// Create a new dokument
- void onNew();
-
- /// Open document from file
- void onOpen();
-
/// Save current document
bool onSave();
/// Save current document to a file selected by user
bool onSaveAs();
- /// Exit application
- void onExit();
-
/// Undo last command
void onUndo(int times = 1);
/// Rebuild data tree
void onRebuild();
- /// Open preferences dialog box
- void onPreferences();
+ /// Validates the operation. Apply button is disabled if the widget value is in Modified state
+ void onValueStateChanged();
/// Show property panel
void showPropertyPanel();
/// Hide object Browser
void hideObjectBrowser();
- /// Reaction on command call
- //void onFeatureTriggered();
-
/// Close document
void closeDocument();
+ /// Open document from file
+ void onOpen();
+
+ /// Create a new document
+ void onNew();
+
+#ifndef HAVE_SALOME
+ /// Exit application
+ void onExit();
+
+ /// Open preferences dialog box
+ void onPreferences();
+#endif
+
protected:
- /// Find the nested features and set them into the operation
+ /// Sets the granted operations for the parameter operation. Firstly, it finds the nested features
+ /// and set them into the operation. Secondly, it asks the module about ids of granted operations.
/// \param theOperation an operation
- void setNestedFeatures(ModuleBase_Operation* theOperation);
+ void setGrantedFeatures(ModuleBase_Operation* theOperation);
/// Update the property panel content by the XML description of the operation and set the panel
/// into the operation
/// \param theOperation an operation
void setPropertyPanel(ModuleBase_Operation* theOperation);
- /// Connect to operation signals
- /// \param theOperation an operation
- void connectWithOperation(ModuleBase_Operation* theOperation);
+ /// Connects or disconnects to the value changed signal of the property panel widgets
+ /// \param isToConnect a boolean value whether connect or disconnect
+ void connectToPropertyPanel(const bool isToConnect);
private:
/// Display all results
//void displayAllResults();
- /// Displau results from document
+ /// Display results from document
/// \param theDoc a document
void displayDocumentResults(DocumentPtr theDoc);
virtual void onOperationResumed(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is stopped. Update workshop state, e.g.
- /// hides the property panel and udpate the command status.
+ /// hides the property panel and update the command status.
/// \param theOpertion a stopped operation
virtual void onOperationStopped(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is committed.
- /// \param theOpertion a commmitted operation
+ /// \param theOpertion a committed operation
virtual void onOperationCommitted(ModuleBase_Operation* theOperation);
/// SLOT, that is called after the operation is aborted.
/// Set waiting cursor
void onStartWaiting();
+ /// Called by Ok button clicked in the property panel. Asks the error manager whether
+ /// the operation can be committed and do it if it returns true.
+ void onAcceptActionClicked();
+
+ /// Listens the corresponded signal from operation manager and send it with the Ok
+ /// action to operation manager.
+ /// \param theEnabled an enabled state for the action
+ //void onValidationStateChanged(bool theEnabled);
+
+ //connect(myOperationMgr, SIGNAL(validationStateChanged(bool)),
+ // aOkAct, SLOT(setEnabled(bool)));
+
+
private:
/// Init menu
void initMenu();
QList<ActionInfo> processHistoryList(const std::list<std::string>&) const;
private:
+#ifndef HAVE_SALOME
AppElements_MainWindow* myMainWindow;
+#endif
+
ModuleBase_IModule* myModule;
+ XGUI_ErrorMgr* myErrorMgr;
XGUI_ObjectsBrowser* myObjectBrowser;
XGUI_PropertyPanel* myPropertyPanel;
XGUI_SelectionMgr* mySelector;