/// Remove selection filter from the viewer
virtual void removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+ /// Returns true if the selection filter is set to the viewer
+ /// \param theFilter a selection filter
+ virtual bool hasSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+
/// Remove all selection filters from the viewer
virtual void clearSelectionFilters();
/// by mouse drugging. If this is impossible thet it has to return False.
virtual bool canDragByMouse() const;
+ // Fit all along Z (perpendicular to display)
+ virtual void Zfitall();
+
signals:
/// Emits by mouse entering the view port
void enterViewPort();