+// Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
+
#include "XGUI_ViewerProxy.h"
#include "XGUI_Workshop.h"
#include "XGUI_SalomeConnector.h"
Handle(V3d_View) aView3d = activeView();
if (!aView3d.IsNull()) {
aView3d->SetProj(theX, theY, theZ);
- aView3d->FitAll(0.01, true, true);
+ aView3d->FitAll(0.01, true);
aView3d->SetZSize(0.);
}
}
{
myWorkshop->displayer()->removeFilters();
}
+
+//***************************************
+void XGUI_ViewerProxy::update()
+{
+ myWorkshop->displayer()->updateViewer();
+}