#include "XGUI.h"
#include "XGUI_Constants.h"
+#include <ModuleBase_Definitions.h>
#include <QObject>
#include <QMap>
#include <QList>
+#include <QPoint>
+#include <QAction>
#include <V3d_Viewer.hxx>
#include <AIS_InteractiveContext.hxx>
#include <NCollection_List.hxx>
#include <TopoDS_Shape.hxx>
-#include <QPoint>
-
class XGUI_MainWindow;
class QMdiSubWindow;
class XGUI_ViewWindow;
* \brief Represents a 3d viewer. The viewer manages 3d scene and a set of view windows
* when each of view window is a one point of view on this scene.
*/
-class XGUI_EXPORT XGUI_Viewer: public QObject
+class XGUI_EXPORT XGUI_Viewer : public QObject
{
Q_OBJECT
-public:
+ public:
static QString backgroundData(QStringList&, QIntList&, QIntList&);
XGUI_Viewer(XGUI_MainWindow* theParent, bool DisplayTrihedron = true);
/// Return objects selected in 3D viewer
/// \param theList - list to be filled with selected objects
- void getSelectedObjects(AIS_ListOfInteractive& theList);
+ void getSelectedObjects(AIS_ListOfInteractive& theList);
/// Return shapes selected in 3D viewer
/// \param theList - list to be filled with selected shapes
/// Selects objects in 3D viewer. Other selected objects are left as selected
/// \param theList - list objects to be selected
- void setObjectsSelected(const AIS_ListOfInteractive& theList);
+ void setObjectsSelected(const AIS_ListOfInteractive& theList);
/// Returns true if selection in the viewer is enabled
- bool isSelectionEnabled() const { return mySelectionEnabled; }
+ bool isSelectionEnabled() const
+ {
+ return mySelectionEnabled;
+ }
/// Enable or disable selectioon in the viewer
// \param toEnable - true or false (enable or disable selection)
void setSelectionEnabled(bool toEnable);
/// Returns true if multi-selection in the viewer is enabled
- bool isMultiSelectionEnabled() const { return myMultiSelectionEnabled; }
+ bool isMultiSelectionEnabled() const
+ {
+ return myMultiSelectionEnabled;
+ }
/// Enable or disable selectioon in the viewer
// \param toEnable - true or false (enable or disable selection)
/// Select the object in 3D viewer.
/// \param theIO - list objects to be selected
- void setSelected(const Handle(AIS_InteractiveObject)& theIO) { myAISContext->SetSelected(theIO); }
+ void setSelected(const Handle(AIS_InteractiveObject)& theIO)
+ {
+ myAISContext->SetSelected(theIO);
+ }
//! Trihedron 3d object shown in the viewer
Handle(AIS_Trihedron) trihedron() const
//! Compute trihedron size dependent on 3d scene size
bool computeTrihedronSize(double& theNewSize, double& theSize);
+ //! Add action to the viewer
+ void addAction(QAction* theAction)
+ {
+ myActions.append(theAction);
+ }
+
+ void updateFromResources();
+
static void setHotButton(XGUI::InteractionStyle theInteractionStyle, XGUI::HotOperation theOper,
Qt::KeyboardModifiers theState, Qt::MouseButtons theButton);
static void getHotButton(XGUI::InteractionStyle theInteractionStyle, XGUI::HotOperation theOper,
void activated(XGUI_ViewWindow* theWindow);
void selectionChanged();
-public slots:
+ void contextMenuRequested(QContextMenuEvent*);
+
+ public slots:
void onWindowMinimized(QMdiSubWindow*);
void onWindowActivated(QMdiSubWindow*);
-private slots:
+ private slots:
void onViewClosed(QMdiSubWindow*);
void onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
void onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
void onMousePressed(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent);
+ //void onContextMenuRequested(QContextMenuEvent* theEvent);
-private:
+ private:
void addView(QMdiSubWindow* theView);
/*! Removes the View from internal Views list.*/
void updateViewsDrawMode() const;
-private:
+ private:
XGUI_MainWindow* myMainWindow;
- Handle(V3d_Viewer) myV3dViewer;
- Handle(AIS_Trihedron) myTrihedron;
- Handle(AIS_InteractiveContext) myAISContext;
+ Handle(V3d_Viewer) myV3dViewer;Handle(AIS_Trihedron) myTrihedron;Handle(AIS_InteractiveContext) myAISContext;
XGUI::InteractionStyle myInteractionStyle;
bool myIsRelative;
double myTrihedronSize;
-
+
QList<QMdiSubWindow*> myViews;
QMdiSubWindow* myActiveView;
/// Points used for selection management
QPoint myStartPnt, myEndPnt, myCurPnt;
- // A counter of created windows
+ /// A counter of created windows
int myWndIdCount;
+
+ /// List of Viewer actions
+ QList<QAction*> myActions;
};
#endif