#include <NCollection_List.hxx>
#include <TopoDS_Shape.hxx>
+#include <QPoint>
+
class XGUI_MainWindow;
class QMdiSubWindow;
class XGUI_ViewWindow;
return myAISContext;
}
+ //! Returns an active view window or NULL
+ XGUI_ViewWindow* activeViewWindow() const;
+
/// Return objects selected in 3D viewer
/// \param theList - list to be filled with selected objects
void getSelectedObjects(AIS_ListOfInteractive& theList);
void keyRelease(XGUI_ViewWindow* theWindow, QKeyEvent* theEvent);
void activated(XGUI_ViewWindow* theWindow);
void selectionChanged();
+ void mouseReleased(QPoint thePoint);
+ void mouseMoved(QPoint thePoint);
public slots:
void onWindowMinimized(QMdiSubWindow*);