#include <QMdiArea>
#include <QMdiSubWindow>
+#include <QApplication>
+#include <QMouseEvent>
+#include <QMenu>
#include <V3d_View.hxx>
#include <Prs3d_LineAspect.hxx>
#include <V3d_View.hxx>
#include <Visual3d_View.hxx>
+#include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <AIS_Shape.hxx>
+
#ifdef WIN32
#include <WNT_Window.hxx>
myIsRelative(true),
myInteractionStyle(XGUI::STANDARD),
myTrihedronSize(100),
- myActiveView(0)
+ myActiveView(0),
+ myWndIdCount(0)
{
if (!isInitialized) {
isInitialized = true;
}
// set zooming style to standard
//myZoomingStyle = 0;
+
+ QMdiArea* aMDI = myMainWindow->mdiArea();
+ connect(aMDI, SIGNAL(subWindowActivated(QMdiSubWindow*)), this, SLOT(onWindowActivated(QMdiSubWindow*)));
+
}
XGUI_Viewer::~XGUI_Viewer(void)
//initView( vw );
// set default background for view window
//vw->setBackground( background(0) ); // 0 means MAIN_VIEW (other views are not yet created here)
- //// connect signal from viewport
- //connect(view->viewPort(), SIGNAL(vpClosed()), this, SLOT(onViewClosed()));
+ // connect signal from viewport
+ //connect(view->viewPort(), SIGNAL(vpClosed()), this, SLOT(onViewClosed()));
//connect(view->viewPort(), SIGNAL(vpMapped()), this, SLOT(onViewMapped()));
- if (myViews.size() == 0)
- setTrihedronShown(true);
+ if (myViews.size() == 0)
+ setTrihedronShown(true);
- view->setBackground(XGUI_ViewBackground(XGUI::VerticalGradient, Qt::white, QColor(Qt::blue).lighter()));
+ view->setBackground(XGUI_ViewBackground(XGUI::VerticalGradient, Qt::white, QColor(Qt::blue).lighter()));
//view->setBackground(XGUI_ViewBackground(Qt::black));
+ view->updateEnabledDrawMode();
QMdiArea* aMDI = myMainWindow->mdiArea();
QMdiSubWindow* aWnd = aMDI->addSubWindow(view, Qt::FramelessWindowHint);
- addView(aWnd);
+ addView(aWnd);
aWnd->setGeometry(0, 0, aMDI->width() / 2, aMDI->height() / 2);
aWnd->show();
+ aWnd->setWindowTitle(QString("Viewer #%1").arg(++myWndIdCount));
+ emit viewCreated(view);
return aWnd;
}
+XGUI_ViewWindow* XGUI_Viewer::activeViewWindow() const
+{
+ return dynamic_cast<XGUI_ViewWindow*>(myActiveView->widget());
+}
+
+void XGUI_Viewer::getSelectedObjects(AIS_ListOfInteractive& theList)
+{
+ theList.Clear();
+ for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected())
+ theList.Append(myAISContext->SelectedInteractive());
+}
+
+void XGUI_Viewer::getSelectedShapes(NCollection_List<TopoDS_Shape>& theList)
+{
+ Handle(AIS_InteractiveContext) ic = AISContext();
+
+ for (ic->InitSelected(); ic->MoreSelected(); ic->NextSelected()) {
+ TopoDS_Shape aShape = ic->SelectedShape();
+ if (!aShape.IsNull())
+ theList.Append(aShape);
+ }
+}
+
+void XGUI_Viewer::setObjectsSelected(const AIS_ListOfInteractive& theList)
+{
+ AIS_ListIteratorOfListOfInteractive aIt;
+ for (aIt.Initialize(theList); aIt.More(); aIt.Next())
+ myAISContext->AddOrRemoveSelected(aIt.Value(), false);
+ myAISContext->UpdateCurrentViewer();
+}
+
/*! Sets hot button
*\param theOper - hot operation
*\param theState - adding state to state map operations.
void XGUI_Viewer::onViewClosed(QMdiSubWindow* theView)
{
- if ( !theView )
- return;
-
- emit deleteView( static_cast<XGUI_ViewWindow*>(theView->widget()) );
- removeView( theView );
-
- // if this is last view
- if (myViews.size() == 0) {
- Standard_Integer aViewsNb = 0;
- for ( myV3dViewer->InitActiveViews(); myV3dViewer->MoreActiveViews(); myV3dViewer->NextActiveViews())
- ++aViewsNb;
- if ( aViewsNb < 2 ) {
- //clean up presentations before last view is closed
- myAISContext->RemoveAll(Standard_False);
- }
+ if ( !theView )
+ return;
+
+ emit deleteView( static_cast<XGUI_ViewWindow*>(theView->widget()) );
+ removeView( theView );
+
+ // if this is last view
+ if (myViews.size() == 0) {
+ Standard_Integer aViewsNb = 0;
+ for ( myV3dViewer->InitActiveViews(); myV3dViewer->MoreActiveViews(); myV3dViewer->NextActiveViews())
+ ++aViewsNb;
+ if ( aViewsNb < 2 ) {
+ //clean up presentations before last view is closed
+ myAISContext->RemoveAll(Standard_False);
}
+ }
}
/*!Remove view window \a theView from view manager.
connect(aWindow, SIGNAL(mousePressed(XGUI_ViewWindow*, QMouseEvent*)),
this, SLOT(onMousePressed(XGUI_ViewWindow*, QMouseEvent*)));
- connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)),
- this, SIGNAL(mouseRelease(XGUI_ViewWindow*, QMouseEvent*)));
-
connect(aWindow, SIGNAL(mouseDoubleClicked(XGUI_ViewWindow*, QMouseEvent*)),
this, SIGNAL(mouseDoubleClick(XGUI_ViewWindow*, QMouseEvent*)));
connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )),
this, SLOT (onContextMenuRequested( QContextMenuEvent* )));
+ //connect(aWindow, SIGNAL( contextMenuRequested(QContextMenuEvent*) ),
+ // this, SIGNAL( contextMenuRequested(QContextMenuEvent*) ) );
+
+ connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseMove(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseReleased(XGUI_ViewWindow*, QMouseEvent*)));
myViews.append(theView);
}
*/
void XGUI_Viewer::onWindowActivated(QMdiSubWindow* view)
{
+ if (view && (view != myActiveView) && (!view->isMinimized())) {
+ qDebug("onWindowActivated");
myActiveView = view;
+ ((XGUI_ViewWindow*)myActiveView->widget())->windowActivated();
+ QList<QMdiSubWindow*>::iterator aIt;
+ for (aIt = myViews.begin(); aIt != myViews.end(); ++aIt) {
+ if ((*aIt) != myActiveView) {
+ ((XGUI_ViewWindow*)(*aIt)->widget())->windowDeactivated();
+ }
+ }
+ }
+}
+
+
+void XGUI_Viewer::onWindowMinimized(QMdiSubWindow* theWnd)
+{
+ if (myActiveView == theWnd) {
+ myActiveView = 0;
+ QList<QMdiSubWindow*>::iterator aIt;
+ for (aIt = myViews.begin(); aIt != myViews.end(); ++aIt) {
+ if (!(*aIt)->widget()->isMinimized()) {
+ (*aIt)->raise();
+ onWindowActivated(*aIt);
+ break;
+ }
+ }
+ }
+}
+
+/*!
+ SLOT: called on mouse button press, stores current mouse position as start point for transformations
+*/
+void XGUI_Viewer::onMousePressed(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ myStartPnt.setX(theEvent->x()); myStartPnt.setY(theEvent->y());
+ emit mousePress(theWindow, theEvent);
+}
+
+/*!
+ SLOT: called on mouse move, processes hilighting
+*/
+void XGUI_Viewer::onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ if (!mySelectionEnabled) return;
+
+ myCurPnt.setX(theEvent->x()); myCurPnt.setY(theEvent->y());
+ Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
+ if ( !aView3d.IsNull() ) {
+ myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
+ }
}
+
+/*!
+ SLOT: called on mouse button release, finishes selection
+*/
+void XGUI_Viewer::onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ if (!mySelectionEnabled || theEvent->button() != Qt::LeftButton) {
+ emit mouseRelease(theWindow, theEvent);
+ return;
+ }
+
+ myEndPnt.setX(theEvent->x()); myEndPnt.setY(theEvent->y());
+ bool aHasShift = (theEvent->modifiers() & Qt::ShiftModifier);
+
+ //if (!aHasShift)
+ // emit deselection();
+
+ if (myStartPnt == myEndPnt) {
+ // the MoveTo is necessary for the second click in the same point. Otherwise the selection is lost.
+ Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
+ if ( !aView3d.IsNull() ) {
+ myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
+ }
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect();
+ else
+ myAISContext->Select();
+ } else {
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+ else
+ myAISContext->Select(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+
+ int Nb = myAISContext->NbSelected();
+ if( Nb>1 && !myMultiSelectionEnabled ) {
+ myAISContext->InitSelected();
+ Handle( SelectMgr_EntityOwner ) anOwner = myAISContext->SelectedOwner();
+ if( !anOwner.IsNull() ) {
+ myAISContext->ClearSelected( Standard_False );
+ myAISContext->AddOrRemoveSelected( anOwner, Standard_False );
+ }
+ }
+
+ myAISContext->UpdateCurrentViewer();
+ }
+ emit mouseRelease(theWindow, theEvent);
+ emit selectionChanged();
+}
+
+//******************************************************
+void XGUI_Viewer::setMultiSelectionEnabled(bool toEnable)
+{
+ myMultiSelectionEnabled = toEnable;
+ updateViewsDrawMode();
+}
+
+//******************************************************
+void XGUI_Viewer::setSelectionEnabled(bool toEnable)
+{
+ mySelectionEnabled = toEnable;
+ updateViewsDrawMode();
+}
+
+//******************************************************
+void XGUI_Viewer::updateViewsDrawMode() const
+{
+ foreach(QMdiSubWindow* aWnd, myViews){
+ XGUI_ViewWindow* aView = static_cast<XGUI_ViewWindow*>(aWnd->widget());
+ aView->updateEnabledDrawMode();
+ }
+}
+
+//******************************************************
+void XGUI_Viewer::onContextMenuRequested(QContextMenuEvent* theEvent)
+{
+ XGUI_ViewWindow* aWnd = dynamic_cast<XGUI_ViewWindow*>(sender());
+ if (!aWnd) return;
+
+ QMenu aMenu;
+
+ // Include Viewer actions
+ if (myActions.size() > 0) {
+ aMenu.addActions(myActions);
+ aMenu.addSeparator();
+ }
+ if (aWnd->actions().size() > 0) {
+ aMenu.addActions(aWnd->actions());
+ aMenu.addSeparator();
+ }
+
+ QMdiArea* aMDI = myMainWindow->mdiArea();
+ if (aMenu.actions().size() > 0) {
+ QMenu* aSubMenu = aMenu.addMenu(tr("Windows"));
+ aSubMenu->addActions(aMDI->actions());
+ } else {
+ aMenu.addActions(aMDI->actions());
+ }
+ aMenu.exec(theEvent->globalPos());
+}
\ No newline at end of file