#include "XGUI_Viewer.h"
#include "XGUI_MainWindow.h"
#include "XGUI_ViewWindow.h"
+#include "XGUI_ViewPort.h"
#include <QMdiArea>
#include <QMdiSubWindow>
+#include <QApplication>
#include <V3d_View.hxx>
#include <Aspect_DisplayConnection.hxx>
#include <Graphic3d.hxx>
#include <Graphic3d_GraphicDriver.hxx>
+#include <Geom_Axis2Placement.hxx>
+#include <AIS_Drawer.hxx>
+#include <Prs3d_DatumAspect.hxx>
+#include <Prs3d_LineAspect.hxx>
+#include <V3d_View.hxx>
+#include <Visual3d_View.hxx>
+#include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <AIS_Shape.hxx>
+
+#include <QMouseEvent>
#ifdef WIN32
#include <WNT_Window.hxx>
#include <Xw_Window.hxx>
#endif
+XGUI_Viewer::InteractionStyle2StatesMap XGUI_Viewer::myStateMap;
+XGUI_Viewer::InteractionStyle2ButtonsMap XGUI_Viewer::myButtonMap;
+static bool isInitialized = false;
/*!
- Creates viewer 3d [ static ]
-*/
-Handle(V3d_Viewer) CreateViewer( const Standard_ExtString name,
- const Standard_CString displayName,
- const Standard_CString domain,
- const Standard_Real viewSize ,
- const V3d_TypeOfOrientation viewProjection,
- const Standard_Boolean computedMode,
- const Standard_Boolean defaultComputedMode )
+ Creates viewer 3d [ static ]
+ */
+Handle(V3d_Viewer) CreateViewer(const Standard_ExtString name, const Standard_CString displayName,
+ const Standard_CString domain, const Standard_Real viewSize,
+ const V3d_TypeOfOrientation viewProjection,
+ const Standard_Boolean computedMode,
+ const Standard_Boolean defaultComputedMode)
{
static Handle(Graphic3d_GraphicDriver) aGraphicDriver;
- if (aGraphicDriver.IsNull())
- {
+ if (aGraphicDriver.IsNull()) {
Handle(Aspect_DisplayConnection) aDisplayConnection;
#ifndef WIN32
aDisplayConnection = new Aspect_DisplayConnection( displayName );
#else
aDisplayConnection = new Aspect_DisplayConnection();
#endif
- aGraphicDriver = Graphic3d::InitGraphicDriver( aDisplayConnection );
+ aGraphicDriver = Graphic3d::InitGraphicDriver(aDisplayConnection);
}
- return new V3d_Viewer( aGraphicDriver, name, domain, viewSize, viewProjection,
- Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
- computedMode, defaultComputedMode, V3d_TEX_NONE );
+ return new V3d_Viewer(aGraphicDriver, name, domain, viewSize, viewProjection, Quantity_NOC_GRAY30,
+ V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT, computedMode, defaultComputedMode,
+ V3d_TEX_NONE);
}
+// VSR: Uncomment below line to allow texture background support in OCC viewer
+#define OCC_ENABLE_TEXTURED_BACKGROUND
+/*!
+ Get data for supported background modes: gradient types, identifiers and supported image formats
+ */
+QString XGUI_Viewer::backgroundData(QStringList& gradList, QIntList& idList, QIntList& txtList)
+{
+ gradList << tr("Horizontal gradient") << tr("Vertical gradient")
+ << tr("First diagonal gradient") << tr("Second diagonal gradient")
+ << tr("First corner gradient") << tr("Second corner gradient")
+ << tr("Third corner gradient") << tr("Fourth corner gradient");
+ idList << XGUI::HorizontalGradient << XGUI::VerticalGradient << XGUI::Diagonal1Gradient
+ << XGUI::Diagonal2Gradient << XGUI::Corner1Gradient << XGUI::Corner2Gradient
+ << XGUI::Corner3Gradient << XGUI::Corner4Gradient;
+#ifdef OCC_ENABLE_TEXTURED_BACKGROUND
+ txtList << XGUI::CenterTexture << XGUI::TileTexture << XGUI::StretchTexture;
+#endif
+ return tr("Image files (*.bmp *.gif *.pix *.xwd *.rgb *.rs)");
+}
-XGUI_Viewer::XGUI_Viewer(XGUI_MainWindow* theParent) :
-QObject(theParent), myMainWindow(theParent)
+XGUI_Viewer::XGUI_Viewer(XGUI_MainWindow* theParent, bool DisplayTrihedron)
+ : QObject(theParent),
+ myMainWindow(theParent),
+ myPreselectionEnabled(true),
+ mySelectionEnabled(true),
+ myMultiSelectionEnabled(true),
+ myIsRelative(true),
+ myInteractionStyle(XGUI::STANDARD),
+ myTrihedronSize(100),
+ myActiveView(0)
{
- // init CasCade viewers
- myV3dViewer = CreateViewer(TCollection_ExtendedString("Viewer3d").ToExtString(),
- "", "", 1000.0, V3d_XposYnegZpos, Standard_True, Standard_True );
- //myV3dViewer->Init(); // to avoid creation of the useless perspective view (see OCCT issue 0024267)
- myV3dViewer->SetDefaultLights();
+ if (!isInitialized) {
+ isInitialized = true;
- // init selector
- myAISContext = new AIS_InteractiveContext( myV3dViewer );
- myAISContext->SelectionColor( Quantity_NOC_WHITE );
-
- // display isoline on planar faces (box for ex.)
- myAISContext->IsoOnPlane( true );
-}
+ // standard interaction style
+ XGUI_Viewer::myStateMap[XGUI::STANDARD][XGUI::ZOOM] = Qt::ControlModifier;
+ XGUI_Viewer::myButtonMap[XGUI::STANDARD][XGUI::ZOOM] = Qt::LeftButton;
+
+ XGUI_Viewer::myStateMap[XGUI::STANDARD][XGUI::PAN] = Qt::ControlModifier;
+ XGUI_Viewer::myButtonMap[XGUI::STANDARD][XGUI::PAN] = Qt::MidButton;
+
+ XGUI_Viewer::myStateMap[XGUI::STANDARD][XGUI::ROTATE] = Qt::ControlModifier;
+ XGUI_Viewer::myButtonMap[XGUI::STANDARD][XGUI::ROTATE] = Qt::RightButton;
+
+ XGUI_Viewer::myStateMap[XGUI::STANDARD][XGUI::FIT_AREA] = Qt::ControlModifier;
+ XGUI_Viewer::myButtonMap[XGUI::STANDARD][XGUI::FIT_AREA] = Qt::RightButton;
+
+ // "key free" interaction style
+ XGUI_Viewer::myStateMap[XGUI::KEY_FREE][XGUI::ZOOM] = Qt::NoModifier;
+ XGUI_Viewer::myButtonMap[XGUI::KEY_FREE][XGUI::ZOOM] = Qt::RightButton;
+
+ XGUI_Viewer::myStateMap[XGUI::KEY_FREE][XGUI::PAN] = Qt::NoModifier;
+ XGUI_Viewer::myButtonMap[XGUI::KEY_FREE][XGUI::PAN] = Qt::MidButton;
+
+ XGUI_Viewer::myStateMap[XGUI::KEY_FREE][XGUI::ROTATE] = Qt::NoModifier;
+ XGUI_Viewer::myButtonMap[XGUI::KEY_FREE][XGUI::ROTATE] = Qt::LeftButton;
+
+ XGUI_Viewer::myStateMap[XGUI::KEY_FREE][XGUI::FIT_AREA] = Qt::NoModifier; // unused
+ XGUI_Viewer::myButtonMap[XGUI::KEY_FREE][XGUI::FIT_AREA] = Qt::NoButton; // unused
+ }
+
+ // init CasCade viewers
+ myV3dViewer = CreateViewer(TCollection_ExtendedString("Viewer3d").ToExtString(), "", "", 1000.0,
+ V3d_XposYnegZpos, Standard_True, Standard_True);
+ myV3dViewer->SetDefaultLights();
+
+ // init selector
+ myAISContext = new AIS_InteractiveContext(myV3dViewer);
+ myAISContext->SelectionColor(Quantity_NOC_WHITE);
+
+ // display isoline on planar faces (box for ex.)
+ myAISContext->IsoOnPlane(true);
+ if (DisplayTrihedron) {
+ Handle(Geom_Axis2Placement) anAxis = new Geom_Axis2Placement(gp::XOY());
+ myTrihedron = new AIS_Trihedron(anAxis);
+ myTrihedron->SetInfiniteState( Standard_True);
+
+ Quantity_Color Col(193 / 255., 205 / 255., 193 / 255., Quantity_TOC_RGB);
+ myTrihedron->SetArrowColor(Col.Name());
+ myTrihedron->SetSize(myTrihedronSize);
+ Handle(AIS_Drawer) drawer = myTrihedron->Attributes();
+ if (drawer->HasDatumAspect()) {
+ Handle(Prs3d_DatumAspect) daspect = drawer->DatumAspect();
+ daspect->FirstAxisAspect()->SetColor(Quantity_Color(1.0, 0.0, 0.0, Quantity_TOC_RGB));
+ daspect->SecondAxisAspect()->SetColor(Quantity_Color(0.0, 1.0, 0.0, Quantity_TOC_RGB));
+ daspect->ThirdAxisAspect()->SetColor(Quantity_Color(0.0, 0.0, 1.0, Quantity_TOC_RGB));
+ }
+ }
+ // set zooming style to standard
+ //myZoomingStyle = 0;
+
+ QMdiArea* aMDI = myMainWindow->mdiArea();
+ connect(aMDI, SIGNAL(subWindowActivated(QMdiSubWindow*)), this, SLOT(onWindowActivated(QMdiSubWindow*)));
+
+}
XGUI_Viewer::~XGUI_Viewer(void)
{
+ myAISContext.Nullify();
+ myV3dViewer.Nullify();
}
-
QMdiSubWindow* XGUI_Viewer::createView(V3d_TypeOfView theType)
{
- // create view frame
- XGUI_ViewWindow* view = new XGUI_ViewWindow(this, theType);
- // get main view window (created by view frame)
- //OCCViewer_ViewWindow* vw = view->getView(OCCViewer_ViewFrame::MAIN_VIEW);
- // initialize main view window
- //initView( vw );
- // set default background for view window
- //vw->setBackground( background(0) ); // 0 means MAIN_VIEW (other views are not yet created here)
- //// connect signal from viewport
- //connect(view->getViewPort(), SIGNAL(vpClosed()), this, SLOT(onViewClosed()));
- //connect(view->getViewPort(), SIGNAL(vpMapped()), this, SLOT(onViewMapped()));
-
- QMdiArea* aMDI = myMainWindow->mdiArea();
- QMdiSubWindow* aWnd = aMDI->addSubWindow(view, Qt::FramelessWindowHint);
- aWnd->setGeometry(0,0, aMDI->width() / 2, aMDI->height() / 2);
- aWnd->show();
- return aWnd;
-}
\ No newline at end of file
+ // create view frame
+ XGUI_ViewWindow* view = new XGUI_ViewWindow(this, theType);
+ // get main view window (created by view frame)
+ //OCCViewer_ViewWindow* vw = view->getView(OCCViewer_ViewFrame::MAIN_VIEW);
+ // initialize main view window
+ //initView( vw );
+ // set default background for view window
+ //vw->setBackground( background(0) ); // 0 means MAIN_VIEW (other views are not yet created here)
+ //// connect signal from viewport
+ //connect(view->viewPort(), SIGNAL(vpClosed()), this, SLOT(onViewClosed()));
+ //connect(view->viewPort(), SIGNAL(vpMapped()), this, SLOT(onViewMapped()));
+ if (myViews.size() == 0)
+ setTrihedronShown(true);
+
+ view->setBackground(XGUI_ViewBackground(XGUI::VerticalGradient, Qt::white, QColor(Qt::blue).lighter()));
+ //view->setBackground(XGUI_ViewBackground(Qt::black));
+
+ QMdiArea* aMDI = myMainWindow->mdiArea();
+ QMdiSubWindow* aWnd = aMDI->addSubWindow(view, Qt::FramelessWindowHint);
+ addView(aWnd);
+ aWnd->setGeometry(0, 0, aMDI->width() / 2, aMDI->height() / 2);
+ aWnd->show();
+ return aWnd;
+}
+
+XGUI_ViewWindow* XGUI_Viewer::activeViewWindow() const
+{
+ return dynamic_cast<XGUI_ViewWindow*>(myActiveView->widget());
+}
+
+void XGUI_Viewer::getSelectedObjects(AIS_ListOfInteractive& theList)
+{
+ theList.Clear();
+ for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected())
+ theList.Append(myAISContext->SelectedInteractive());
+}
+
+void XGUI_Viewer::getSelectedShapes(NCollection_List<TopoDS_Shape>& theList)
+{
+ Handle(AIS_InteractiveContext) ic = AISContext();
+
+ for (ic->InitSelected(); ic->MoreSelected(); ic->NextSelected()) {
+ TopoDS_Shape aShape = ic->SelectedShape();
+ if (!aShape.IsNull())
+ theList.Append(aShape);
+ }
+}
+
+void XGUI_Viewer::setObjectsSelected(const AIS_ListOfInteractive& theList)
+{
+ AIS_ListIteratorOfListOfInteractive aIt;
+ for (aIt.Initialize(theList); aIt.More(); aIt.Next())
+ myAISContext->AddOrRemoveSelected(aIt.Value(), false);
+ myAISContext->UpdateCurrentViewer();
+}
+
+/*! Sets hot button
+ *\param theOper - hot operation
+ *\param theState - adding state to state map operations.
+ *\param theButton - adding state to button map operations.
+ */
+void XGUI_Viewer::setHotButton(XGUI::InteractionStyle theInteractionStyle,
+ XGUI::HotOperation theOper, Qt::KeyboardModifiers theState,
+ Qt::MouseButtons theButton)
+{
+ myStateMap[theInteractionStyle][theOper] = theState;
+ myButtonMap[theInteractionStyle][theOper] = theButton;
+}
+
+/*! Gets hot button for operation \a theOper.
+ *\param theOper - input hot operation
+ *\param theState - output state from state map operations.
+ *\param theButton - output state from button map operations.
+ */
+void XGUI_Viewer::getHotButton(XGUI::InteractionStyle theInteractionStyle,
+ XGUI::HotOperation theOper, Qt::KeyboardModifiers& theState,
+ Qt::MouseButtons& theButton)
+{
+ theState = myStateMap[theInteractionStyle][theOper];
+ theButton = myButtonMap[theInteractionStyle][theOper];
+}
+
+void XGUI_Viewer::setViewProjection(double theX, double theY, double theZ)
+{
+ XGUI_ViewWindow* aWindow = dynamic_cast<XGUI_ViewWindow*>(myActiveView->widget());
+ if (aWindow) {
+ Handle(V3d_View) aView3d = aWindow->viewPort()->getView();
+ if ( !aView3d.IsNull() )
+ aView3d->SetProj(theX, theY, theZ);
+ aWindow->viewPort()->fitAll();
+ }
+}
+
+/*!
+ Changes visibility of trihedron to opposite
+ */
+void XGUI_Viewer::toggleTrihedron()
+{
+ setTrihedronShown(!isTrihedronVisible());
+}
+
+/*!
+ \return true if trihedron is visible
+ */
+bool XGUI_Viewer::isTrihedronVisible() const
+{
+ return !myTrihedron.IsNull() && !myAISContext.IsNull() && myAISContext->IsDisplayed(myTrihedron);
+}
+
+/*!
+ Sets visibility state of trihedron
+ \param on - new state
+ */
+
+void XGUI_Viewer::setTrihedronShown(bool on)
+{
+ if (myTrihedron.IsNull())
+ return;
+
+ if (on) {
+ myAISContext->Display(myTrihedron);
+ myAISContext->Deactivate(myTrihedron);
+ } else {
+ myAISContext->Erase(myTrihedron);
+ }
+}
+
+/*!
+ \return trihedron size
+ */
+double XGUI_Viewer::trihedronSize() const
+{
+ double sz = 0;
+ if (!myTrihedron.IsNull())
+ sz = myTrihedron->Size();
+ return sz;
+}
+
+/*!
+ Changes trihedron size
+ \param sz - new size
+ */
+void XGUI_Viewer::setTrihedronSize(const double sz, bool isRelative)
+{
+ if (myTrihedronSize != sz || isRelative != myIsRelative) {
+ myTrihedronSize = sz;
+ myIsRelative = isRelative;
+ updateTrihedron();
+ }
+}
+
+/*!
+ * Update the size of the trihedron
+ */
+void XGUI_Viewer::updateTrihedron()
+{
+ if (myTrihedron.IsNull())
+ return;
+
+ if (myIsRelative) {
+ double newSz, oldSz;
+
+ if (computeTrihedronSize(newSz, oldSz))
+ myTrihedron->SetSize(newSz);
+
+ } else if (myTrihedron->Size() != myTrihedronSize) {
+ myTrihedron->SetSize(myTrihedronSize);
+ }
+}
+
+/*!
+ Get new and current trihedron size corresponding to the current model size
+ */
+bool XGUI_Viewer::computeTrihedronSize(double& theNewSize, double& theSize)
+{
+ theNewSize = 100;
+ theSize = 100;
+
+ //SRN: BUG IPAL8996, a usage of method ActiveView without an initialization
+ Handle(V3d_Viewer) viewer = v3dViewer();
+ viewer->InitActiveViews();
+ if (!viewer->MoreActiveViews())
+ return false;
+
+ Handle(V3d_View) view3d = viewer->ActiveView();
+ //SRN: END of fix
+
+ if (view3d.IsNull())
+ return false;
+
+ double Xmin = 0, Ymin = 0, Zmin = 0, Xmax = 0, Ymax = 0, Zmax = 0;
+ double aMaxSide;
+
+ view3d->View()->MinMaxValues(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
+
+ if (Xmin == RealFirst() || Ymin == RealFirst() || Zmin == RealFirst() || Xmax == RealLast()
+ || Ymax == RealLast() || Zmax == RealLast())
+ return false;
+
+ aMaxSide = Xmax - Xmin;
+ if (aMaxSide < Ymax - Ymin)
+ aMaxSide = Ymax - Ymin;
+ if (aMaxSide < Zmax - Zmin)
+ aMaxSide = Zmax - Zmin;
+
+ // IPAL21687
+ // The boundary box of the view may be initialized but nullified
+ // (case of infinite objects)
+ if (aMaxSide < Precision::Confusion())
+ return false;
+
+ static float EPS = (float)5.0E-3;
+ theSize = trihedron()->Size();
+ //theNewSize = aMaxSide*aSizeInPercents / 100.0;
+
+ return fabs(theNewSize - theSize) > theSize * EPS || fabs(theNewSize - theSize) > theNewSize * EPS;
+}
+
+void XGUI_Viewer::onViewClosed(QMdiSubWindow* theView)
+{
+ if ( !theView )
+ return;
+
+ emit deleteView( static_cast<XGUI_ViewWindow*>(theView->widget()) );
+ removeView( theView );
+
+ // if this is last view
+ if (myViews.size() == 0) {
+ Standard_Integer aViewsNb = 0;
+ for ( myV3dViewer->InitActiveViews(); myV3dViewer->MoreActiveViews(); myV3dViewer->NextActiveViews())
+ ++aViewsNb;
+ if ( aViewsNb < 2 ) {
+ //clean up presentations before last view is closed
+ myAISContext->RemoveAll(Standard_False);
+ }
+ }
+}
+
+/*!Remove view window \a theView from view manager.
+ *And close the last view, if it has \a theView.
+*/
+void XGUI_Viewer::removeView( QMdiSubWindow* theView )
+{
+ XGUI_ViewWindow* aWindow = static_cast<XGUI_ViewWindow*>(theView->widget());
+
+ aWindow->disconnect( this );
+ myViews.removeAt( myViews.indexOf( theView ) );
+ if ( myActiveView == theView )
+ myActiveView = 0;
+ if ( myViews.size() == 0 )
+ emit lastViewClosed();
+}
+
+
+/*void XGUI_Viewer::onViewMapped()
+{
+ setTrihedronShown(true);
+}*/
+
+
+void XGUI_Viewer::addView(QMdiSubWindow* theView)
+{
+ XGUI_ViewWindow* aWindow = dynamic_cast<XGUI_ViewWindow*>(theView->widget());
+
+ connect(aWindow, SIGNAL(closed(QMdiSubWindow*)),
+ this, SLOT(onViewClosed(QMdiSubWindow*)));
+
+ connect(aWindow, SIGNAL(tryClosing(XGUI_ViewWindow*)),
+ this, SIGNAL(tryCloseView(XGUI_ViewWindow*)));
+
+ connect(aWindow, SIGNAL(mousePressed(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMousePressed(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SIGNAL(mouseRelease(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(mouseDoubleClicked(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SIGNAL(mouseDoubleClick(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SIGNAL(mouseMove(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(keyPressed(XGUI_ViewWindow*, QKeyEvent*)),
+ this, SIGNAL(keyPress(XGUI_ViewWindow*, QKeyEvent*)));
+
+ connect(aWindow, SIGNAL(keyReleased(XGUI_ViewWindow*, QKeyEvent*)),
+ this, SIGNAL(keyRelease(XGUI_ViewWindow*, QKeyEvent*)));
+
+// connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )),
+// this, SLOT (onContextMenuRequested( QContextMenuEvent* )));
+ connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseMove(XGUI_ViewWindow*, QMouseEvent*)));
+
+ connect(aWindow, SIGNAL(mouseReleased(XGUI_ViewWindow*, QMouseEvent*)),
+ this, SLOT(onMouseReleased(XGUI_ViewWindow*, QMouseEvent*)));
+
+ myViews.append(theView);
+}
+
+/*!
+ Emit activated for view \a view.
+*/
+void XGUI_Viewer::onWindowActivated(QMdiSubWindow* view)
+{
+ if (view && (view != myActiveView) && (!view->isMinimized())) {
+ myActiveView = view;
+ ((XGUI_ViewWindow*)myActiveView->widget())->windowActivated();
+ QList<QMdiSubWindow*>::iterator aIt;
+ for (aIt = myViews.begin(); aIt != myViews.end(); ++aIt) {
+ if ((*aIt) != myActiveView) {
+ ((XGUI_ViewWindow*)(*aIt)->widget())->windowDeactivated();
+ }
+ }
+ }
+}
+
+
+void XGUI_Viewer::onWindowMinimized(QMdiSubWindow* theWnd)
+{
+ if (myActiveView == theWnd) {
+ myActiveView = 0;
+ QList<QMdiSubWindow*>::iterator aIt;
+ for (aIt = myViews.begin(); aIt != myViews.end(); ++aIt) {
+ if (!(*aIt)->widget()->isMinimized()) {
+ (*aIt)->raise();
+ onWindowActivated(*aIt);
+ break;
+ }
+ }
+ }
+}
+
+/*!
+ SLOT: called on mouse button press, stores current mouse position as start point for transformations
+*/
+void XGUI_Viewer::onMousePressed(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ myStartPnt.setX(theEvent->x()); myStartPnt.setY(theEvent->y());
+ emit mousePress(theWindow, theEvent);
+}
+
+/*!
+ SLOT: called on mouse move, processes hilighting
+*/
+void XGUI_Viewer::onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ if (!mySelectionEnabled) return;
+
+ myCurPnt.setX(theEvent->x()); myCurPnt.setY(theEvent->y());
+ Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
+ if ( !aView3d.IsNull() ) {
+ myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
+ }
+}
+
+/*!
+ SLOT: called on mouse button release, finishes selection
+*/
+void XGUI_Viewer::onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ if (!mySelectionEnabled) return;
+ if (theEvent->button() != Qt::LeftButton) return;
+
+ myEndPnt.setX(theEvent->x()); myEndPnt.setY(theEvent->y());
+ bool aHasShift = (theEvent->modifiers() & Qt::ShiftModifier);
+
+ //if (!aHasShift)
+ // emit deselection();
+
+ if (myStartPnt == myEndPnt) {
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect();
+ else
+ myAISContext->Select();
+ } else {
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+ else
+ myAISContext->Select(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+
+ int Nb = myAISContext->NbSelected();
+ if( Nb>1 && !myMultiSelectionEnabled ) {
+ myAISContext->InitSelected();
+ Handle( SelectMgr_EntityOwner ) anOwner = myAISContext->SelectedOwner();
+ if( !anOwner.IsNull() ) {
+ myAISContext->ClearSelected( Standard_False );
+ myAISContext->AddOrRemoveSelected( anOwner, Standard_False );
+ }
+ }
+
+ myAISContext->UpdateCurrentViewer();
+ }
+ emit selectionChanged();
+}