// connect(aWindow, SIGNAL(contextMenuRequested( QContextMenuEvent* )),
// this, SLOT (onContextMenuRequested( QContextMenuEvent* )));
-
connect(aWindow, SIGNAL(mouseMoving(XGUI_ViewWindow*, QMouseEvent*)),
this, SLOT(onMouseMove(XGUI_ViewWindow*, QMouseEvent*)));
}
}
+/*!
+ SLOT: called on mouse button press, stores current mouse position as start point for transformations
+*/
+void XGUI_Viewer::onMousePressed(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
+{
+ myStartPnt.setX(theEvent->x()); myStartPnt.setY(theEvent->y());
+ emit mousePress(theWindow, theEvent);
+}
+
/*!
SLOT: called on mouse move, processes hilighting
*/
void XGUI_Viewer::onMouseMove(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
{
- XGUI_ViewPort* aViewPort = theWindow->viewPort();
- Handle(V3d_View) aView3d = aViewPort->getView();
+ if (!mySelectionEnabled) return;
+ myCurPnt.setX(theEvent->x()); myCurPnt.setY(theEvent->y());
+ Handle(V3d_View) aView3d = theWindow->viewPort()->getView();
if ( !aView3d.IsNull() ) {
myAISContext->MoveTo(theEvent->x(), theEvent->y(), aView3d);
- mouseMoved(theEvent->pos());
}
}
*/
void XGUI_Viewer::onMouseReleased(XGUI_ViewWindow* theWindow, QMouseEvent* theEvent)
{
- myAISContext->Select();
+ if (!mySelectionEnabled) return;
+ if (theEvent->button() != Qt::LeftButton) return;
+
+ myEndPnt.setX(theEvent->x()); myEndPnt.setY(theEvent->y());
+ bool aHasShift = (theEvent->modifiers() & Qt::ShiftModifier);
+
+ //if (!aHasShift)
+ // emit deselection();
+
+ if (myStartPnt == myEndPnt) {
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect();
+ else
+ myAISContext->Select();
+ } else {
+ if (aHasShift && myMultiSelectionEnabled)
+ myAISContext->ShiftSelect(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+ else
+ myAISContext->Select(myStartPnt.x(), myStartPnt.y(),
+ myEndPnt.x(), myEndPnt.y(),
+ theWindow->viewPort()->getView(), false );
+
+ int Nb = myAISContext->NbSelected();
+ if( Nb>1 && !myMultiSelectionEnabled ) {
+ myAISContext->InitSelected();
+ Handle( SelectMgr_EntityOwner ) anOwner = myAISContext->SelectedOwner();
+ if( !anOwner.IsNull() ) {
+ myAISContext->ClearSelected( Standard_False );
+ myAISContext->AddOrRemoveSelected( anOwner, Standard_False );
+ }
+ }
- emit mouseReleased(theEvent->pos());
+ myAISContext->UpdateCurrentViewer();
+ }
+ emit selectionChanged();
}