-// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef XGUI_SelectionMgr_H
#include "XGUI.h"
#include <ModuleBase_Definitions.h>
#include <ModuleBase_ISelection.h>
+#include <ModelAPI_Feature.h>
#include <QObject>
#include <QModelIndexList>
+#include <AIS_InteractiveObject.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <NCollection_List.hxx>
#include <TopoDS_Shape.hxx>
//! \param theValues a container of values to be selected.
void setSelected(const QList<std::shared_ptr<ModuleBase_ViewerPrs> >& theValues);
+ //! Find all selected owners of the object and remove the owners from selection
+ //! \param theObject an interactive object
+ void deselectPresentation(const Handle(AIS_InteractiveObject) theObject);
+
/// Updates selection, which are depend on the selection in the given place
/// \param thePlace a widget where selection has happened.
void updateSelectionBy(const ModuleBase_ISelection::SelectionPlace& thePlace);
+ /// Returns list of selected features (ignores other selected objects and parts)
+ std::list<FeaturePtr> getSelectedFeatures();
+
signals:
//! Emited when selection in a one of viewers was changed
void selectionChanged();
void convertToObjectBrowserSelection(
const QList<std::shared_ptr<ModuleBase_ViewerPrs> >& theValues, QObjectPtrList& theObjects);
+ QList<TopoDS_Shape> findAllShapes(const ResultPtr& theResult) const;
+
private:
/// Reference to workshop
XGUI_Workshop* myWorkshop;