#include <AIS_InteractiveContext.hxx>
#include <SelectMgr_Selection.hxx>
+#include <SelectMgr_EntityOwner.hxx>
+
#include <SelectBasics_SensitiveEntity.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
+#include <StdSelect_BRepOwner.hxx>
#include <set>
{
}
-QList<ModuleBase_ViewerPrs> XGUI_Selection::getSelected(int theShapeTypeToSkip) const
+QList<ModuleBase_ViewerPrs> XGUI_Selection::getSelected() const
{
QList<long> aSelectedIds; // Remember of selected address in order to avoid duplicates
if (aContext->HasOpenedContext()) {
for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) {
ModuleBase_ViewerPrs aPrs;
- Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
- if (aSelectedIds.contains((long)anIO.Access()))
+ Handle(SelectMgr_EntityOwner) anOwner = aContext->SelectedOwner();
+
+ if (aSelectedIds.contains((long)anOwner.Access()))
continue;
-
- aSelectedIds.append((long)anIO.Access());
- aPrs.setInteractive(anIO);
+ aSelectedIds.append((long)anOwner.Access());
+
+ fillPresentation(aPrs, anOwner);
- ObjectPtr aFeature = aDisplayer->getObject(anIO);
- // we should not check the appearance of this feature because there can be some selected shapes
- // for one feature
- TopoDS_Shape aShape = aContext->SelectedShape();
- if (!aShape.IsNull() && (aShape.ShapeType() != theShapeTypeToSkip))
- aPrs.setShape(aShape);
- Handle(SelectMgr_EntityOwner) anOwner = aContext->SelectedOwner();
- aPrs.setOwner(anOwner);
- aPrs.setFeature(aFeature);
aPresentations.append(aPrs);
}
- } else {
+ }
+ /* else {
for (aContext->InitCurrent(); aContext->MoreCurrent(); aContext->NextCurrent()) {
ModuleBase_ViewerPrs aPrs;
Handle(AIS_InteractiveObject) anIO = aContext->Current();
aPrs.setFeature(aFeature);
aPresentations.append(aPrs);
}
- }
+ }*/
return aPresentations;
}
-QList<ModuleBase_ViewerPrs> XGUI_Selection::getHighlighted(int theShapeTypeToSkip) const
+void XGUI_Selection::fillPresentation(ModuleBase_ViewerPrs& thePrs,
+ const Handle(SelectMgr_EntityOwner)& theOwner) const
+{
+ thePrs.setOwner(theOwner);
+
+ Handle(AIS_InteractiveObject) anIO =
+ Handle(AIS_InteractiveObject)::DownCast(theOwner->Selectable());
+ thePrs.setInteractive(anIO);
+
+ // we should not check the appearance of this feature because there can be some selected shapes
+ // for one feature
+ Handle(StdSelect_BRepOwner) aBRO = Handle(StdSelect_BRepOwner)::DownCast(theOwner);
+ if( !aBRO.IsNull() ) {
+ // the located method is called in the context to obtain the shape by the SelectedShape() method,
+ // so the shape is located by the same rules
+ TopoDS_Shape aShape = aBRO->Shape().Located (aBRO->Location() * aBRO->Shape().Location());
+ if (!aShape.IsNull())
+ thePrs.setShape(aShape);
+ }
+
+ XGUI_Displayer* aDisplayer = myWorkshop->displayer();
+ ObjectPtr aFeature = aDisplayer->getObject(anIO);
+ thePrs.setObject(aFeature);
+}
+
+QList<ModuleBase_ViewerPrs> XGUI_Selection::getHighlighted() const
{
QList<long> aSelectedIds; // Remember of selected address in order to avoid duplicates
QList<ModuleBase_ViewerPrs> aPresentations;
ObjectPtr aResult = aDisplayer->getObject(anIO);
// we should not check the appearance of this feature because there can be some selected shapes
// for one feature
- aPrs.setFeature(aResult);
+ aPrs.setObject(aResult);
if (aContext->HasOpenedContext()) {
TopoDS_Shape aShape = aContext->DetectedShape();
- if (!aShape.IsNull() && aShape.ShapeType() != theShapeTypeToSkip)
+ if (!aShape.IsNull())
aPrs.setShape(aShape);
}
aPresentations.push_back(aPrs);
theList.Append(aContext->SelectedInteractive());
}
+//**************************************************************
+ObjectPtr XGUI_Selection::getSelectableObject(const Handle(SelectMgr_EntityOwner)& theOwner) const
+{
+ ObjectPtr anObject;
+
+ Handle(SelectMgr_EntityOwner) aEO = theOwner;
+ if (!aEO.IsNull()) {
+ Handle(AIS_InteractiveObject) anObj =
+ Handle(AIS_InteractiveObject)::DownCast(aEO->Selectable());
+ anObject = myWorkshop->displayer()->getObject(anObj);
+ }
+ return anObject;
+}
+
//**************************************************************
void XGUI_Selection::selectedShapes(NCollection_List<TopoDS_Shape>& theList,
std::list<ObjectPtr>& theOwners) const