// Enables / disables "ok" ("accept") button
void setAcceptEnabled(bool);
- protected slots:
// Makes the given widget active, highlights it and removes
// highlighting from the previous active widget
// emits widgetActivated(theWidget) signal
- void activateWidget(ModuleBase_ModelWidget* theWidget);
+ virtual void activateWidget(ModuleBase_ModelWidget* theWidget);
signals:
/// Signal about the point 2d set to the feature
/// \param the feature
/// \param the attribute of the feature
- void storedPoint2D(ObjectPtr theFeature, const std::string& theAttribute);
+ //void storedPoint2D(ObjectPtr theFeature, const std::string& theAttribute);
private: