#include <XGUI_PropertyPanel.h>
#include <XGUI_ActionsMgr.h>
+#include <XGUI_OperationMgr.h>
//#include <AppElements_Constants.h>
#include <ModuleBase_WidgetMultiSelector.h>
#include <ModuleBase_Tools.h>
#include <ModuleBase_PageBase.h>
#include <ModuleBase_PageWidget.h>
+#include <ModelAPI_Session.h>
+#include <ModelAPI_Validator.h>
+
#include <QEvent>
#include <QFrame>
#include <QIcon>
#include <iostream>
#endif
-XGUI_PropertyPanel::XGUI_PropertyPanel(QWidget* theParent)
+//#define DEBUG_TAB_WIDGETS
+
+XGUI_PropertyPanel::XGUI_PropertyPanel(QWidget* theParent, XGUI_OperationMgr* theMgr)
: ModuleBase_IPropertyPanel(theParent),
myActiveWidget(NULL),
myPreselectionWidget(NULL),
- myPanelPage(NULL)
+ myPanelPage(NULL),
+ myOperationMgr(theMgr)
{
this->setWindowTitle(tr("Property Panel"));
QAction* aViewAct = this->toggleViewAction();
{
if (myActiveWidget)
myActiveWidget->deactivate();
+
+ /// as the widgets are deleted later, it is important that the signals
+ /// of these widgets are not processed. An example of the error is issue 986.
+ /// In the given case, the property panel is firstly filled by new widgets
+ /// of restarted operation and after that the mouse release signal come from
+ /// the widget of the previous operation (Point2d widget about mouse is released
+ /// and focus is out of this widget)
+ QList<ModuleBase_ModelWidget*>::const_iterator anIt = myWidgets.begin(),
+ aLast = myWidgets.end();
+ for (; anIt != aLast; anIt++) {
+ QWidget* aWidget = *anIt;
+ if (aWidget) {
+ aWidget->blockSignals(true);
+ }
+ }
+
myWidgets.clear();
myPanelPage->clearPage();
myActiveWidget = NULL;
connect(aWidget, SIGNAL(focusInWidget(ModuleBase_ModelWidget*)),
this, SLOT(activateWidget(ModuleBase_ModelWidget*)));
connect(aWidget, SIGNAL(focusOutWidget(ModuleBase_ModelWidget*)),
- this, SLOT(activateNextWidget(ModuleBase_ModelWidget*)));
+ this, SLOT(onActivateNextWidget(ModuleBase_ModelWidget*)));
connect(aWidget, SIGNAL(keyReleased(QKeyEvent*)),
this, SIGNAL(keyReleased(QKeyEvent*)));
- }
- ModuleBase_ModelWidget* aLastWidget = theWidgets.last();
- if (aLastWidget) {
- QList<QWidget*> aControls = aLastWidget->getControls();
- if (!aControls.empty()) {
- QWidget* aLastControl = aControls.last();
-
- QToolButton* anOkBtn = findChild<QToolButton*>(PROP_PANEL_OK);
- QToolButton* aCancelBtn = findChild<QToolButton*>(PROP_PANEL_CANCEL);
+ connect(aWidget, SIGNAL(enterClicked()),
+ this, SIGNAL(enterClicked()));
- setTabOrder(aLastControl, anOkBtn);
- setTabOrder(anOkBtn, aCancelBtn);
- }
}
}
ModuleBase_PageBase* XGUI_PropertyPanel::contentWidget()
{
-
return static_cast<ModuleBase_PageBase*>(myPanelPage);
}
}
void XGUI_PropertyPanel::activateNextWidget(ModuleBase_ModelWidget* theWidget)
+{
+ // it is possible that the property panel widgets have not been visualized
+ // (e.g. on start operation), so it is strictly important to do not check visualized state
+ activateNextWidget(theWidget, false);
+}
+
+void XGUI_PropertyPanel::onActivateNextWidget(ModuleBase_ModelWidget* theWidget)
+{
+ // this slot happens when some widget lost focus, the next widget which accepts the focus
+ // should be shown, so the second parameter is true
+ // it is important for features where in cases the same attributes are used, isCase for this
+ // attribute returns true, however it can be placed in hidden stack widget(extrusion: elements,
+ // sketch multi rotation -> single/full point)
+ // it is important to check the widget visibility to do not check of the next widget visible
+ // state if the current is not shown. (example: sketch circle re-entrant operation after mouse
+ // release in the viewer, next, radius, widget should be activated but the first is not visualized)
+ bool isVisible = theWidget->isVisible();
+ activateNextWidget(theWidget, isVisible);
+}
+
+
+void XGUI_PropertyPanel::activateNextWidget(ModuleBase_ModelWidget* theWidget,
+ const bool isCheckVisibility)
{
// TO CHECK: Editing operation does not have automatical activation of widgets
if (isEditingMode()) {
activateWidget(NULL);
return;
}
- ModuleBase_ModelWidget* aNextWidget = 0;
+ ModelAPI_ValidatorsFactory* aValidators = ModelAPI_Session::get()->validators();
+
QList<ModuleBase_ModelWidget*>::const_iterator anIt = myWidgets.begin(), aLast = myWidgets.end();
bool isFoundWidget = false;
- activateWindow();
- for (; anIt != aLast && !aNextWidget; anIt++) {
+ ModuleBase_Tools::activateWindow(this, "XGUI_PropertyPanel::activateNextWidget()");
+ for (; anIt != aLast; anIt++) {
+ ModuleBase_ModelWidget* aCurrentWidget = *anIt;
if (isFoundWidget || !theWidget) {
- if ((*anIt)->focusTo()) {
- aNextWidget = *anIt;
+
+ if (!aValidators->isCase(aCurrentWidget->feature(), aCurrentWidget->attributeID()))
+ continue; // this attribute is not participated in the current case
+ if (isCheckVisibility && !aCurrentWidget->isInternal()) {
+ if (!aCurrentWidget->isVisible())
+ continue;
+ }
+ if (!aCurrentWidget->isObligatory())
+ continue; // not obligatory widgets are not activated automatically
+
+ if (aCurrentWidget->focusTo()) {
+ return;
}
}
- isFoundWidget = (*anIt) == theWidget;
+ isFoundWidget = isFoundWidget || (*anIt) == theWidget;
}
- // Normaly focusTo is enough to activate widget
- // here is a special case on mouse click in the viewer
- if(aNextWidget == NULL) {
- activateWidget(aNextWidget);
+ // set focus to Ok/Cancel button in Property panel if there are no more active widgets
+ // it should be performed before activateWidget(NULL) because it emits some signals which
+ // can be processed by moudule for example as to activate another widget with setting focus
+ QWidget* aNewFocusWidget = 0;
+ QToolButton* anOkBtn = findChild<QToolButton*>(PROP_PANEL_OK);
+ if (anOkBtn->isEnabled())
+ aNewFocusWidget = anOkBtn;
+ else {
+ QToolButton* aCancelBtn = findChild<QToolButton*>(PROP_PANEL_CANCEL);
+ if (aCancelBtn->isEnabled())
+ aNewFocusWidget = aCancelBtn;
}
+ if (aNewFocusWidget)
+ aNewFocusWidget->setFocus(Qt::TabFocusReason);
+
+ activateWidget(NULL);
+}
+
+void findDirectChildren(QWidget* theParent, QList<QWidget*>& theWidgets, const bool theDebug)
+{
+ QList<QWidget*> aWidgets;
+
+ if (theParent) {
+ QLayout* aLayout = theParent->layout();
+ if (aLayout) {
+ for (int i = 0, aCount = aLayout->count(); i < aCount; i++) {
+ QLayoutItem* anItem = aLayout->itemAt(i);
+ QWidget* aWidget = anItem ? anItem->widget() : 0;
+ if (aWidget) {
+ if (aWidget->isVisible()) {
+ if (aWidget->focusPolicy() != Qt::NoFocus)
+ theWidgets.append(aWidget);
+ findDirectChildren(aWidget, theWidgets, false);
+ }
+ }
+ else if (anItem->layout()) {
+ QLayout* aLayout = anItem->layout();
+ for (int i = 0, aCount = aLayout->count(); i < aCount; i++) {
+ QLayoutItem* anItem = aLayout->itemAt(i);
+ QWidget* aWidget = anItem ? anItem->widget() : 0;
+ if (aWidget) {
+ if (aWidget->isVisible()) {
+ if (aWidget->focusPolicy() != Qt::NoFocus)
+ theWidgets.append(aWidget);
+ findDirectChildren(aWidget, theWidgets, false);
+ }
+ }
+ else {
+ // TODO: improve recursive search for the case when here QLayout is used
+ // currently, the switch widget uses only 1 level of qlayout in qlayout using for
+ // example for construction plane feature. If there are more levels,
+ // it should be implemented here
+ }
+ }
+ }
+ }
+ }
+ }
+#ifdef DEBUG_TAB_WIDGETS
+ if (theDebug) {
+ QStringList aWidgetTypes;
+ QList<QWidget*>::const_iterator anIt = theWidgets.begin(), aLast = theWidgets.end();
+ for (; anIt != aLast; anIt++) {
+ QWidget* aWidget = *anIt;
+ if (aWidget)
+ aWidgetTypes.append(aWidget->objectName());
+ }
+ QString anInfo = QString("theWidgets[%1]: %2").arg(theWidgets.count()).arg(aWidgetTypes.join(","));
+ qDebug(anInfo.toStdString().c_str());
+ }
+#endif
+}
+
+bool XGUI_PropertyPanel::focusNextPrevChild(bool theIsNext)
+{
+ // it wraps the Tabs clicking to follow in the chain:
+ // controls, last control, Apply, Cancel, first control, controls
+ bool isChangedFocus = false;
+
+ QWidget* aFocusWidget = focusWidget();
+#ifdef DEBUG_TAB_WIDGETS
+ if (aFocusWidget) {
+ QString anInfo = QString("focus Widget: %1").arg(aFocusWidget->objectName());
+ qDebug(anInfo.toStdString().c_str());
+ }
+#endif
+
+ QWidget* aNewFocusWidget = 0;
+ if (aFocusWidget) {
+ QList<QWidget*> aChildren;
+ findDirectChildren(this, aChildren, true);
+ int aChildrenCount = aChildren.count();
+ int aFocusWidgetIndex = aChildren.indexOf(aFocusWidget);
+ if (aFocusWidgetIndex >= 0) {
+ if (theIsNext) {
+ if (aFocusWidgetIndex == aChildrenCount-1) {
+ // after the last widget focus should be set to "Apply"
+ QToolButton* anOkBtn = findChild<QToolButton*>(PROP_PANEL_OK);
+ if (anOkBtn->isEnabled())
+ aNewFocusWidget = anOkBtn;
+ else {
+ QToolButton* aCancelBtn = findChild<QToolButton*>(PROP_PANEL_CANCEL);
+ if (aCancelBtn->isEnabled())
+ aNewFocusWidget = aCancelBtn;
+ }
+ }
+ else {
+ aNewFocusWidget = aChildren[aFocusWidgetIndex+1];
+ }
+ }
+ else {
+ if (aFocusWidgetIndex == 0) {
+ // before the first widget, the last should accept focus
+ aNewFocusWidget = aChildren[aChildrenCount - 1];
+ }
+ else {
+ // before the "Apply" button, the last should accept focus for consistency with "Next"
+ QToolButton* anOkBtn = findChild<QToolButton*>(PROP_PANEL_OK);
+ if (aFocusWidget == anOkBtn) {
+ aNewFocusWidget = aChildren[aChildrenCount - 1];
+ }
+ else {
+ aNewFocusWidget = aChildren[aFocusWidgetIndex-1];
+ }
+ }
+ }
+ }
+ }
+ if (aNewFocusWidget) {
+ if (myActiveWidget) {
+ myActiveWidget->getControls();
+ bool isFirstControl = !theIsNext;
+ QWidget* aLastFocusControl = myActiveWidget->getControlAcceptingFocus(isFirstControl);
+ if (aFocusWidget == aLastFocusControl) {
+ setActiveWidget(NULL);
+ }
+ }
+
+ //ModuleBase_Tools::setFocus(aNewFocusWidget, "XGUI_PropertyPanel::focusNextPrevChild()");
+ aNewFocusWidget->setFocus(theIsNext ? Qt::TabFocusReason : Qt::BacktabFocusReason);
+ isChangedFocus = true;
+ }
+ return isChangedFocus;
}
void XGUI_PropertyPanel::activateNextWidget()
activateNextWidget(myActiveWidget);
}
-void XGUI_PropertyPanel::activateWidget(ModuleBase_ModelWidget* theWidget)
+void XGUI_PropertyPanel::activateWidget(ModuleBase_ModelWidget* theWidget, const bool theEmitSignal)
+{
+ std::string aPreviosAttributeID;
+ if(myActiveWidget)
+ aPreviosAttributeID = myActiveWidget->attributeID();
+
+ // Avoid activation of already actve widget. It could happen on focusIn event many times
+ if (setActiveWidget(theWidget) && theEmitSignal) {
+ emit widgetActivated(myActiveWidget);
+ if (!myActiveWidget && !isEditingMode()) {
+ emit noMoreWidgets(aPreviosAttributeID);
+ }
+ }
+}
+
+bool XGUI_PropertyPanel::setActiveWidget(ModuleBase_ModelWidget* theWidget)
{
// Avoid activation of already actve widget. It could happen on focusIn event many times
if (theWidget == myActiveWidget) {
- return;
+ return false;
}
+ std::string aPreviosAttributeID;
if(myActiveWidget) {
+ aPreviosAttributeID = myActiveWidget->attributeID();
myActiveWidget->deactivate();
myActiveWidget->setHighlighted(false);
}
theWidget->activate();
}
myActiveWidget = theWidget;
- if (myActiveWidget) {
- emit widgetActivated(theWidget);
- } else if (!isEditingMode()) {
- emit noMoreWidgets();
- }
+ return true;
}
void XGUI_PropertyPanel::setFocusOnOkButton()
{
QToolButton* anOkBtn = findChild<QToolButton*>(PROP_PANEL_OK);
- anOkBtn->setFocus();
+ ModuleBase_Tools::setFocus(anOkBtn, "XGUI_PropertyPanel::setFocusOnOkButton()");
}
void XGUI_PropertyPanel::setCancelEnabled(bool theEnabled)
{
myPreselectionWidget = theWidget;
}
+
+
+void XGUI_PropertyPanel::closeEvent(QCloseEvent* theEvent)
+{
+ ModuleBase_Operation* aOp = myOperationMgr->currentOperation();
+ if (aOp) {
+ if (myOperationMgr->canStopOperation(aOp)) {
+ myOperationMgr->abortOperation(aOp);
+ if (myOperationMgr->hasOperation())
+ theEvent->ignore();
+ else
+ theEvent->accept();
+ } else
+ theEvent->ignore();
+ } else
+ ModuleBase_IPropertyPanel::closeEvent(theEvent);
+}