#include "XGUI_OperationMgr.h"
#include "ModuleBase_Operation.h"
-#include <ModelAPI_Validator.h>
-#include <ModelAPI_FeatureValidator.h>
#include <QMessageBox>
#include <QApplication>
return myOperations.count() > 0 ? myOperations.last() : 0;
}
+bool XGUI_OperationMgr::isCurrentOperation(ModuleBase_Operation* theOperation)
+{
+ if(!hasOperation())
+ return false;
+ return currentOperation() == theOperation;
+}
+
bool XGUI_OperationMgr::hasOperation() const
{
- return (myOperations.count() > 0) && (myOperations.last() != NULL);
+ return !myOperations.isEmpty() && (myOperations.last() != NULL);
}
int XGUI_OperationMgr::operationsCount() const
{
if (theEvent->type() == QEvent::KeyRelease) {
QKeyEvent* aKeyEvent = dynamic_cast<QKeyEvent*>(theEvent);
- if(aKeyEvent) {
- onKeyReleased(aKeyEvent);
+ if(aKeyEvent && onKeyReleased(aKeyEvent)) {
return true;
}
}
myOperations.append(theOperation);
connect(theOperation, SIGNAL(stopped()), this, SLOT(onOperationStopped()));
- connect(theOperation, SIGNAL(started()), this, SIGNAL(operationStarted()));
+ connect(theOperation, SIGNAL(started()), this, SLOT(onOperationStarted()));
connect(theOperation, SIGNAL(resumed()), this, SIGNAL(operationResumed()));
- connect(theOperation, SIGNAL(activateNextWidget(ModuleBase_ModelWidget*)), this,
- SIGNAL(activateNextWidget(ModuleBase_ModelWidget*)));
theOperation->start();
onValidateOperation();
return result;
}
-bool XGUI_OperationMgr::validateOperation(ModuleBase_Operation* theOperation)
-{
- //Get operation feature to validate
- FeaturePtr aFeature = theOperation->feature();
- if (!aFeature) return true; // rename operation
- //Get validators for the Id
- SessionPtr aMgr = ModelAPI_Session::get();
- ModelAPI_ValidatorsFactory* aFactory = aMgr->validators();
-
- bool isValid = aFactory->validate(aFeature);
- emit operationValidated(isValid);
- return isValid;
-}
-
void XGUI_OperationMgr::onValidateOperation()
{
if (!hasOperation())
return;
ModuleBase_Operation* anOperation = currentOperation();
- validateOperation(currentOperation());
+ if(anOperation) {
+ bool isValid = anOperation->isValid();
+ emit operationValidated(isValid);
+ }
}
bool XGUI_OperationMgr::commitOperation()
{
- if (validateOperation(currentOperation())) {
+ if (hasOperation() && currentOperation()->isValid()) {
onCommitOperation();
return true;
}
bool aCanStart = true;
ModuleBase_Operation* aCurrentOp = currentOperation();
if (aCurrentOp) {
- if (!theOperation->isGranted()) {
- if (!aCurrentOp->isValid(theOperation)) {
- if (canAbortOperation()) {
- aCurrentOp->abort();
- } else {
- aCanStart = false;
- }
+ if (!aCurrentOp->isGranted(theOperation)) {
+ if (canAbortOperation()) {
+ aCurrentOp->abort();
+ } else {
+ aCanStart = false;
}
}
}
return true;
}
+void XGUI_OperationMgr::onOperationStarted()
+{
+ ModuleBase_Operation* aSenderOperation = dynamic_cast<ModuleBase_Operation*>(sender());
+ emit operationStarted(aSenderOperation);
+}
+
void XGUI_OperationMgr::onOperationStopped()
{
ModuleBase_Operation* aSenderOperation = dynamic_cast<ModuleBase_Operation*>(sender());
}
}
-void XGUI_OperationMgr::onKeyReleased(QKeyEvent* theEvent)
+bool XGUI_OperationMgr::onKeyReleased(QKeyEvent* theEvent)
{
// Let the manager decide what to do with the given key combination.
ModuleBase_Operation* anOperation = currentOperation();
- bool isRestart = false;
+ bool isAccepted = true;
switch (theEvent->key()) {
case Qt::Key_Escape: {
onAbortOperation();
break;
case Qt::Key_Return:
case Qt::Key_Enter: {
- if(anOperation) {
- anOperation->activateNextToCurrentWidget();
- }
commitOperation();
}
break;
default:
+ isAccepted = false;
break;
}
- if(anOperation)
+ if(anOperation) {
anOperation->keyReleased(theEvent->key());
+ }
+ return isAccepted;
}
-void XGUI_OperationMgr::onWidgetActivated(ModuleBase_ModelWidget* theWidget)
-{
- ModuleBase_Operation* anOperation = currentOperation();
- if (anOperation)
- anOperation->onWidgetActivated(theWidget);
-}