#include "XGUI_ModuleConnector.h"
#include "XGUI_Workshop.h"
#include "XGUI_ErrorMgr.h"
+#include <XGUI_ObjectsBrowser.h>
+#include <ModuleBase_IPropertyPanel.h>
+#include <ModuleBase_ModelWidget.h>
#include "ModuleBase_Operation.h"
#include "ModuleBase_IWorkshop.h"
#include "ModuleBase_IModule.h"
#include <ModuleBase_IViewer.h>
#include "ModuleBase_OperationDescription.h"
#include "ModuleBase_OperationFeature.h"
+#include "ModuleBase_Tools.h"
#include "ModelAPI_CompositeFeature.h"
#include "ModelAPI_Session.h"
+#include <XGUI_PropertyPanel.h>
+#include <QToolButton>
+
#include <QMessageBox>
#include <QApplication>
#include <QKeyEvent>
+//#define DEBUG_CURRENT_FEATURE
+
+/// Processes "Delete" key event of application. This key is used by several application actions.
+/// There is a logical order of the actions processing. So the key can not be set for actions
+/// as a shortcut. The class listens the key event and call operation manager processor.
+class XGUI_ShortCutListener : public QObject
+{
+public:
+ /// Constructor
+ /// \param theParent the parent to be deleted when the parent is deleted
+ /// \param theOperationMgr the class to perform deletion
+ XGUI_ShortCutListener(QObject* theParent, XGUI_OperationMgr* theOperationMgr)
+ : QObject(theParent), myOperationMgr(theOperationMgr)
+ {
+ qApp->installEventFilter(this);
+ }
+ ~XGUI_ShortCutListener() {}
+
+ /// Redefinition of virtual function to process Delete key release
+ virtual bool eventFilter(QObject *theObject, QEvent *theEvent)
+ {
+ bool isAccepted = false;
+ if (theEvent->type() == QEvent::KeyRelease) {
+ QKeyEvent* aKeyEvent = dynamic_cast<QKeyEvent*>(theEvent);
+ if(aKeyEvent) {
+ switch (aKeyEvent->key()) {
+ case Qt::Key_Delete: {
+ isAccepted = myOperationMgr->onProcessDelete(theObject);
+ }
+ }
+ }
+ }
+ if (!isAccepted)
+ isAccepted = QObject::eventFilter(theObject, theEvent);
+ return isAccepted;
+ }
+
+private:
+ XGUI_OperationMgr* myOperationMgr; /// processor for key event
+};
+
XGUI_OperationMgr::XGUI_OperationMgr(QObject* theParent,
ModuleBase_IWorkshop* theWorkshop)
-: QObject(theParent), myIsValidationLock(false), myIsApplyEnabled(false),
- myWorkshop(theWorkshop)
+: QObject(theParent), myWorkshop(theWorkshop)
{
+ /// we need to install filter to the application in order to react to 'Delete' key button
+ /// this key can not be a short cut for a corresponded action because we need to set
+ /// the actions priority
+ XGUI_ShortCutListener* aShortCutListener = new XGUI_ShortCutListener(theParent, this);
}
XGUI_OperationMgr::~XGUI_OperationMgr()
bool XGUI_OperationMgr::eventFilter(QObject *theObject, QEvent *theEvent)
{
+ bool isAccepted = false;
if (theEvent->type() == QEvent::KeyRelease) {
QKeyEvent* aKeyEvent = dynamic_cast<QKeyEvent*>(theEvent);
- if(aKeyEvent) {
- return onKeyReleased(aKeyEvent);
- }
+ if(aKeyEvent)
+ isAccepted = onKeyReleased(theObject, aKeyEvent);
}
- return QObject::eventFilter(theObject, theEvent);
+ if (!isAccepted)
+ isAccepted = QObject::eventFilter(theObject, theEvent);
+
+ return isAccepted;
}
bool XGUI_OperationMgr::startOperation(ModuleBase_Operation* theOperation)
currentOperation()->postpone();
myOperations.append(theOperation);
+ connect(theOperation, SIGNAL(beforeStarted()), SLOT(onBeforeOperationStarted()));
+ connect(theOperation, SIGNAL(beforeAborted()), SLOT(onBeforeOperationAborted()));
+ connect(theOperation, SIGNAL(beforeCommitted()), SLOT(onBeforeOperationCommitted()));
+
connect(theOperation, SIGNAL(started()), SLOT(onOperationStarted()));
connect(theOperation, SIGNAL(aborted()), SLOT(onOperationAborted()));
connect(theOperation, SIGNAL(committed()), SLOT(onOperationCommitted()));
+
connect(theOperation, SIGNAL(stopped()), SLOT(onOperationStopped()));
connect(theOperation, SIGNAL(resumed()), SLOT(onOperationResumed()));
ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>
connect(aFOperation, SIGNAL(activatedByPreselection()),
SIGNAL(operationActivatedByPreselection()));
- theOperation->start();
- onValidateOperation();
- return true;
+ bool isStarted = theOperation->start();
+ if (isStarted)
+ onValidateOperation();
+ return isStarted;
}
bool XGUI_OperationMgr::abortAllOperations()
bool isCompositeCommitted = false;
while (hasOperation()) {
ModuleBase_Operation* anOperation = currentOperation();
- if (isApplyEnabled()) {
+ if (workshop()->errorMgr()->isApplyEnabled()) {
onCommitOperation();
} else {
abortOperation(anOperation);
{
if (!hasOperation())
return;
- //ModuleBase_Operation* anOperation = currentOperation();
ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>
(currentOperation());
- if(aFOperation && aFOperation->feature().get()) {
- //bool aCanCommit = myWorkshop->module()->canCommitOperation();
- //setApplyEnabled(!myIsValidationLock && aCanCommit && anOperation->isValid());
- setApplyEnabled(myWorkshop->module()->getFeatureError(aFOperation->feature()).isEmpty());
- }
-}
-
-void XGUI_OperationMgr::setLockValidating(bool toLock)
-{
- myIsValidationLock = toLock;
- onValidateOperation();
-}
-
-void XGUI_OperationMgr::setApplyEnabled(const bool theEnabled)
-{
- myIsApplyEnabled = theEnabled;
- ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>
- (currentOperation());
- if (aFOperation) {
+ if(aFOperation && aFOperation->feature().get())
workshop()->errorMgr()->updateActions(aFOperation->feature());
- }
- //emit validationStateChanged(theEnabled);
}
void XGUI_OperationMgr::updateApplyOfOperations(ModuleBase_Operation* theOperation)
ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>(theOperation);
if (aFOperation)
anErrorMgr->updateAcceptAllAction(aFOperation->feature());
- //emit nestedStateChanged(theOperation->getDescription()->operationId().toStdString(),
- // theOperation->isValid());
}
else {
foreach(ModuleBase_Operation* anOperation, myOperations) {
if (anOperation)
updateApplyOfOperations(anOperation);
- //emit nestedStateChanged(anOperation->getDescription()->operationId().toStdString(),
- // anOperation->isValid());
- }
- }
-}
-
-bool XGUI_OperationMgr::isApplyEnabled() const
-{
- return myIsApplyEnabled;
-}
-
-bool XGUI_OperationMgr::isParentOperationValid() const
-{
- bool isValid = false;
- // the enable state of the parent operation of the nested one is defined by the rules that
- // firstly there are nested operations and secondly the parent operation is valid
- ModuleBase_Operation* aPrevOp = 0;
- Operations::const_iterator anIt = myOperations.end();
- if (anIt != myOperations.begin()) { // there are items in the operations list
- --anIt;
- aPrevOp = *anIt; // the last top operation, the operation which is started
- if (anIt != myOperations.begin()) { // find the operation where the started operation is nested
- --anIt;
- aPrevOp = *anIt;
}
}
- return aPrevOp && aPrevOp->isValid();
}
bool XGUI_OperationMgr::canStopOperation(ModuleBase_Operation* theOperation)
{
//in case of nested (sketch) operation no confirmation needed
- if (isGrantedOperation(theOperation))
+ if (isGrantedOperation(theOperation->id()))
return true;
if (theOperation && theOperation->isModified()) {
QString aMessage = tr("%1 operation will be aborted.").arg(theOperation->id());
theOperation->resume();
}
-bool XGUI_OperationMgr::isGrantedOperation(ModuleBase_Operation* theOperation)
+bool XGUI_OperationMgr::isGrantedOperation(const QString& theId)
{
bool isGranted = false;
QListIterator<ModuleBase_Operation*> anIt(myOperations);
anIt.toBack();
ModuleBase_Operation* aPreviousOperation = 0;
- while (anIt.hasPrevious()) {
+ while (anIt.hasPrevious() && !isGranted) {
ModuleBase_Operation* anOp = anIt.previous();
- if (anOp == theOperation) {
- if (anIt.hasPrevious())
- aPreviousOperation = anIt.previous();
- break;
- }
+ if (anOp)
+ isGranted = anOp->isGranted(theId);
}
- if (aPreviousOperation)
- isGranted = aPreviousOperation->isGranted(theOperation->id());
-
return isGranted;
}
-bool XGUI_OperationMgr::canStartOperation(const QString& theId, const bool isAdditionallyGranted)
+void XGUI_OperationMgr::setCurrentFeature(const FeaturePtr& theFeature)
+{
+ SessionPtr aMgr = ModelAPI_Session::get();
+ DocumentPtr aDoc = aMgr->activeDocument();
+ bool aIsOp = aMgr->isOperation();
+ if (!aIsOp)
+ aMgr->startOperation();
+ aDoc->setCurrentFeature(theFeature, false);
+ if (!aIsOp)
+ aMgr->finishOperation();
+}
+
+bool XGUI_OperationMgr::canStartOperation(const QString& theId)
{
bool aCanStart = true;
ModuleBase_Operation* aCurrentOp = currentOperation();
if (aCurrentOp) {
- bool aGranted = aCurrentOp->isGranted(theId) || isAdditionallyGranted;
- if (!aGranted) {
- if (canStopOperation(aCurrentOp)) {
- if (myIsApplyEnabled && aCurrentOp->isModified())
+ bool aGranted = aCurrentOp->isGranted(theId);
+ // the started operation is granted for the current one,
+ // e.g. current - Sketch, started - Line
+ if (aGranted) {
+ aCanStart = true;
+ }
+ else {
+ if (!isGrantedOperation(theId)) {
+ // the operation is not granted in the current list of operations
+ // e.g. Edit Parameter when Sketch, Line in Sketch is active.
+ aCanStart = abortAllOperations();
+ }
+ else if (canStopOperation(aCurrentOp)) {
+ // the started operation is granted in the parrent operation,
+ // e.g. current - Line in Sketch, started Circle
+ if (workshop()->errorMgr()->isApplyEnabled() && aCurrentOp->isModified())
aCurrentOp->commit();
else
abortOperation(aCurrentOp);
}
}
+void XGUI_OperationMgr::onBeforeOperationStarted()
+{
+ ModuleBase_Operation* aCurrentOperation = dynamic_cast<ModuleBase_Operation*>(sender());
+ if (!aCurrentOperation)
+ return;
+
+ /// Set current feature and remeber old current feature
+ ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>(aCurrentOperation);
+ if (aFOperation) {
+ SessionPtr aMgr = ModelAPI_Session::get();
+ DocumentPtr aDoc = aMgr->activeDocument();
+ // the parameter of current feature should be false, we should use all feature, not only visible
+ // in order to correctly save the previous feature of the nested operation, where the
+ // features can be not visible in the tree. The problem case is Edit sketch entitity(line)
+ // in the Sketch, created in ExtrusionCut operation. The entity disappears by commit.
+ // When sketch entity operation started, the sketch should be cashed here as the current.
+ // Otherwise(the flag is true), the ExtrusionCut is cashed, when commit happens, the sketch
+ // is disabled, sketch entity is disabled as extrusion cut is created earliest then sketch.
+ // As a result the sketch disappears from the viewer. However after commit it is displayed back.
+ aFOperation->setPreviousCurrentFeature(aDoc->currentFeature(false));
+
+#ifdef DEBUG_CURRENT_FEATURE
+ FeaturePtr aFeature = aFOperation->feature();
+ QString aKind = aFeature ? aFeature->getKind().c_str() : "";
+ qDebug(QString("onBeforeOperationStarted(), edit operation = %1, feature = %2")
+ .arg(aFOperation->isEditOperation())
+ .arg(ModuleBase_Tools::objectInfo(aFeature)).toStdString().c_str());
+
+ qDebug(QString("\tdocument->currentFeature(false) = %1").arg(
+ ModuleBase_Tools::objectInfo(ModelAPI_Session::get()->activeDocument()->currentFeature(false))).toStdString().c_str());
+#endif
+
+ if (aFOperation->isEditOperation()) // it should be performed by the feature edit only
+ // in create operation, the current feature is changed by addFeature()
+ aDoc->setCurrentFeature(aFOperation->feature(), false);
+
+#ifdef DEBUG_CURRENT_FEATURE
+ qDebug("\tdocument->setCurrentFeature");
+ qDebug(QString("\tdocument->currentFeature(false) = %1").arg(
+ ModuleBase_Tools::objectInfo(ModelAPI_Session::get()->activeDocument()->currentFeature(false))).toStdString().c_str());
+#endif
+ ModuleBase_IModule* aModule = myWorkshop->module();
+ if (aModule)
+ aModule->beforeOperationStarted(aFOperation);
+ }
+}
+
void XGUI_OperationMgr::onOperationStarted()
{
ModuleBase_Operation* aSenderOperation = dynamic_cast<ModuleBase_Operation*>(sender());
emit operationStarted(aSenderOperation);
}
+void XGUI_OperationMgr::onBeforeOperationAborted()
+{
+ onBeforeOperationCommitted();
+}
+
void XGUI_OperationMgr::onOperationAborted()
{
ModuleBase_Operation* aSenderOperation = dynamic_cast<ModuleBase_Operation*>(sender());
emit operationAborted(aSenderOperation);
}
+void XGUI_OperationMgr::onBeforeOperationCommitted()
+{
+ ModuleBase_Operation* aCurrentOperation = dynamic_cast<ModuleBase_Operation*>(sender());
+ if (!aCurrentOperation)
+ return;
+
+ /// Restore the previous current feature
+ ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>(aCurrentOperation);
+ if (aFOperation) {
+#ifdef DEBUG_CURRENT_FEATURE
+ QString aKind = aFOperation->feature()->getKind().c_str();
+ qDebug(QString("onBeforeOperationCommitted(), edit operation = %1, feature = %2")
+ .arg(aFOperation->isEditOperation())
+ .arg(ModuleBase_Tools::objectInfo(aFOperation->feature())).toStdString().c_str());
+
+ qDebug(QString("\tdocument->currentFeature(false) = %1").arg(
+ ModuleBase_Tools::objectInfo(ModelAPI_Session::get()->activeDocument()->currentFeature(false))).toStdString().c_str());
+#endif
+
+ if (aFOperation->isEditOperation()) {
+ /// Restore the previous current feature
+ setCurrentFeature(aFOperation->previousCurrentFeature());
+ }
+ else { // create operation
+ // the Top created feature should stays the current. In nested operations, like Line in the Sketch or
+ // Sketch in ExtrusionCut, a previous feature should be restored on commit. It is performed here
+ // in order to perform it in the current transaction without opening a new one.
+ if (myOperations.front() != aFOperation)
+ setCurrentFeature(aFOperation->previousCurrentFeature());
+ }
+#ifdef DEBUG_CURRENT_FEATURE
+ qDebug("\tdocument->setCurrentFeature");
+ qDebug(QString("\tdocument->currentFeature(false) = %1").arg(
+ ModuleBase_Tools::objectInfo(ModelAPI_Session::get()->activeDocument()->currentFeature(false))).toStdString().c_str());
+#endif
+ ModuleBase_IModule* aModule = myWorkshop->module();
+ if (aModule)
+ aModule->beforeOperationStopped(aFOperation);
+ }
+}
+
void XGUI_OperationMgr::onOperationCommitted()
{
// apply state for all features from the stack of operations should be updated
}
}
-bool XGUI_OperationMgr::onKeyReleased(QKeyEvent* theEvent)
+bool XGUI_OperationMgr::onKeyReleased(QObject *theObject, QKeyEvent* theEvent)
{
// Let the manager decide what to do with the given key combination.
ModuleBase_Operation* anOperation = currentOperation();
- bool isAccepted = true;
+ bool isAccepted = false;
switch (theEvent->key()) {
case Qt::Key_Return:
case Qt::Key_Enter: {
- emit keyEnterReleased();
- commitOperation();
+ isAccepted = onProcessEnter(theObject);
}
+ break;
case Qt::Key_N:
case Qt::Key_P: {
bool noModifiers = (theEvent->modifiers() == Qt::NoModifier);
if (noModifiers) {
ModuleBase_IViewer* aViewer = myWorkshop->viewer();
Handle(AIS_InteractiveContext) aContext = aViewer->AISContext();
- Handle(V3d_View) aView = aViewer->activeView();
- if ((theEvent->key() == Qt::Key_N))
- aContext->HilightNextDetected(aView);
- else if ((theEvent->key() == Qt::Key_P))
- aContext->HilightPreviousDetected(aView);
+ if (!aContext.IsNull()) {
+ Handle(V3d_View) aView = aViewer->activeView();
+ if ((theEvent->key() == Qt::Key_N))
+ aContext->HilightNextDetected(aView);
+ else if ((theEvent->key() == Qt::Key_P))
+ aContext->HilightPreviousDetected(aView);
+ }
}
}
-
+ break;
break;
default:
isAccepted = false;
return isAccepted;
}
+bool XGUI_OperationMgr::onProcessEnter(QObject* theObject)
+{
+ bool isAccepted = false;
+ ModuleBase_Operation* aOperation = currentOperation();
+ ModuleBase_IPropertyPanel* aPanel = aOperation->propertyPanel();
+ // only property panel enter is processed in order to do not process enter in application dialogs
+ bool isPPChild = isChildObject(theObject, aPanel);
+ if (!isPPChild)
+ return isAccepted;
+
+ ModuleBase_ModelWidget* anActiveWgt = aPanel->activeWidget();
+ bool isAborted = false;
+ if (!anActiveWgt) {
+ QWidget* aFocusWidget = aPanel->focusWidget();
+ QToolButton* aCancelBtn = aPanel->findChild<QToolButton*>(PROP_PANEL_CANCEL);
+ if (aFocusWidget && aCancelBtn && aFocusWidget == aCancelBtn) {
+ abortOperation(aOperation);
+ isAccepted = true;
+ isAborted = true;
+ }
+ }
+ if (!isAborted) {
+ isAccepted = anActiveWgt && anActiveWgt->processEnter();
+ if (!isAccepted) {
+ isAccepted = myWorkshop->module()->processEnter(anActiveWgt ? anActiveWgt->attributeID() : "");
+ if (!isAccepted) {
+ /// functionality is similar to Apply click
+ ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>(currentOperation());
+ if (!aFOperation || myWorkshop->module()->getFeatureError(aFOperation->feature()).isEmpty()) {
+ // key released is emitted to apply the current value to the model if it was modified in PP
+ emit keyEnterReleased();
+ commitOperation();
+ isAccepted = true;
+ }
+ else
+ isAccepted = false;
+ }
+ }
+ }
+ return isAccepted;
+}
+
+bool XGUI_OperationMgr::onProcessDelete(QObject* theObject)
+{
+ bool isAccepted = false;
+ ModuleBase_Operation* aOperation = currentOperation();
+ ModuleBase_ModelWidget* anActiveWgt = 0;
+ // firstly the widget should process Delete action
+ ModuleBase_IPropertyPanel* aPanel;
+ bool isPPChildObject = false;
+ if (aOperation) {
+ aPanel = aOperation->propertyPanel();
+ if (aPanel) {
+ isPPChildObject = isChildObject(theObject, aPanel);
+ // process delete in active widget only if delete sender is child of property panel
+ // it is necessary for the case when OB is shown, user perform selection and click Delete
+ if (isPPChildObject) {
+ anActiveWgt = aPanel->activeWidget();
+ if (anActiveWgt) {
+ isAccepted = anActiveWgt->processDelete();
+ }
+ }
+ }
+ }
+ if (!isAccepted) {
+ // after widget, object browser and viewer should process delete
+ /// other widgets such as line edit controls should not lead to
+ /// processing delete by workshop
+ XGUI_ObjectsBrowser* aBrowser = workshop()->objectBrowser();
+ QWidget* aViewPort = myWorkshop->viewer()->activeViewPort();
+ // property panel childe object is processed to process delete performed on Apply button of PP
+ if (isChildObject(theObject, aBrowser) ||
+ isChildObject(theObject, aViewPort) ||
+ isPPChildObject)
+ workshop()->deleteObjects();
+ isAccepted = true;
+ }
+
+ return isAccepted;
+}
+
XGUI_Workshop* XGUI_OperationMgr::workshop() const
{
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(myWorkshop);
return aConnector->workshop();
}
+bool XGUI_OperationMgr::isChildObject(const QObject* theObject, const QObject* theParent)
+{
+ bool isPPChild = false;
+ if (theParent && theObject) {
+ QObject* aParent = (QObject*)theObject;
+ while (aParent ) {
+ isPPChild = aParent == theParent;
+ if (isPPChild)
+ break;
+ aParent = aParent->parent();
+ }
+ }
+ return isPPChild;
+}