-// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or
-// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef XGUI_FacesPanel_H_
#include "XGUI.h"
+#include <ModelAPI_Object.h>
+
#include <ModuleBase_ActionType.h>
+#include <ModuleBase_Definitions.h>
+#include <ModuleBase_ViewerPrs.h>
+
+#include <SelectMgr_ListOfFilter.hxx>
#include <QDockWidget>
#include <QObject>
class AIS_InteractiveObject;
-class ModelAPI_Object;
+class GeomAPI_AISObject;
+
class ModuleBase_IWorkshop;
class ModuleBase_ListView;
-class ModuleBase_ViewerPrs;
class QAction;
class QCheckBox;
/// \param isToFlushRedisplay flag if redisplay should be flushed immediatelly
virtual void reset(const bool isToFlushRedisplay);
+ /// Returns whether faces panel contains elements
+ /// \return boolean value
+ bool isEmpty() const;
+
+ /// Fills container with the panel selection mode: FACE
+ // \param theModes [out] a container of modes
+ void selectionModes(QIntList& theModes);
+
+ /// Appends into container of workshop selection filters
+ /// \param [out] selection filters
+ void selectionFilters(SelectMgr_ListOfFilter& theSelectionFilters);
+
/// Returns whether the panel is active or not
bool isActivePanel() const { return myIsActive; }
/// \param theIsActive state whether the panel should be activated or deactivated
void setActivePanel(const bool theIsActive);
+ /// Returns true if transparency choice is checked
+ /// \return boolean value
+ bool useTransparency() const;
+
/// Returns true if the object is in internal container of hidden objects by this panel
/// \param theObject a checked object
/// \return boolean value
/// If the object is displayed, all panel faces selected on it will be moved into presentation
/// or, if redisplayed, fuction return if the object should be redisplayed or not
/// \param theObject a customized object
- /// \param isDisplayed state if the object is displayed or redisplayed
+ /// \param thePresentation visualized presentation of the object
/// \return true if the presentation is customized
- bool customizeObject(const std::shared_ptr<ModelAPI_Object>& theObject, const bool isDisplayed);
-
-protected:
- /// Add panel selection filters to the current viewer
- virtual void activateSelectionFilters() {}
-
- /// Remove panel selection filters from the current viewer
- virtual void deactivateSelectionFilters() {}
+ bool customizeObject(const std::shared_ptr<ModelAPI_Object>& theObject,
+ const std::shared_ptr<GeomAPI_AISObject>& thePresentation);
protected:
/// Reimplementation to emit a signal about the panel close
void closed();
private:
- /// Activate or deactivate selection and selection filters
- void activateSelection(bool toActivate);
+ /// Redisplay objects.
+ /// \param theObjects container of objects
+ /// \return true if some of objects was redisplayed
+ static bool redisplayObjects(const std::set<std::shared_ptr<ModelAPI_Object> >& theObjects);
- /// Redisplay or display objects. The viewer is not updated after redisplay.
+ /// Display objects if the objects are in a container of hidden by this pane.
/// \param theObjects container of objects
- /// \param isToFlushRedisplay flag if redisplay should be flushed immediatelly
- /// \return true if some of objects was redisplayed to update viewer
- bool redisplayObjects(const std::set<std::shared_ptr<ModelAPI_Object> >& theObjects,
- const bool isToFlushRedisplay);
+ /// \param theHiddenObjects hidden objects, if object is in the container, it should be removed
+ /// \return true if some of objects was redisplayed
+ static bool displayHiddenObjects(const std::set<std::shared_ptr<ModelAPI_Object> >& theObjects,
+ std::set<std::shared_ptr<ModelAPI_Object> >& theHiddenObjects);
- /// Change the presentation to have the selected presentation hidden
- /// \param theIndex an index of selected item that should be hidden
- /// \return true if presentation is changed
- bool hideFace(const int theIndex);
+ /// Iterates by items and hide objects where all sub-shapes are hidden
+ /// \return true if some of objects was redisplayed
+ bool hideEmptyObjects();
- /// Generates a presentation name in form: <object_name>/<face>_<face_index>
- /// \param thePrs a presentation
- /// \return string value
- static QString generateName(const std::shared_ptr<ModuleBase_ViewerPrs>& thePrs);
+ /// Container of objects participating in the panel, it is filled by internal container
+ /// \param theItems container of selected values
+ /// \param theObjects [out] container of objects
+ static void updateProcessedObjects(QMap<int, std::shared_ptr<ModuleBase_ViewerPrs> > theItems,
+ std::set<std::shared_ptr<ModelAPI_Object> >& theObjects);
protected slots:
/// Deletes element in list of items
void onDeleteItem();
+ /// Upates hidden faces to be hidden or transparent
+ void onTransparencyChanged();
+
/// Closes faces panel restore all hidden faces by calling reset()
void onClosed();
+private:
+ /// Flushes redisplay event and perform update of object browser icons
+ /// (objects might be hidden/shown)
+ void flushRedisplay() const;
+
protected:
QCheckBox* myHiddenOrTransparent; ///< if checked - transparent, else hidden
ModuleBase_ListView* myListView; ///< list control of processed faces
int myLastItemIndex; ///< last index to be used in the map of items for the next added item
QMap<int, std::shared_ptr<ModuleBase_ViewerPrs> > myItems; ///< selected face items
+ std::set<std::shared_ptr<ModelAPI_Object> > myItemObjects; ///< cached objects of myItems
std::set<std::shared_ptr<ModelAPI_Object> > myHiddenObjects; ///< hidden objects
};