#include <ModelAPI_Result.h>
#include <ModuleBase_Definitions.h>
-#include <ModuleBase_ViewerPrs.h>
#include <GeomAPI_ICustomPrs.h>
#include <QObject>
#include <QColor>
+class ModuleBase_ViewerPrs;
class ModelAPI_Feature;
class XGUI_Workshop;
/// Display the feature. Obtain the visualized object from the feature.
/// \param theObject an object to display
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- /// Returns true if the Feature succesfully displayed
- void display(ObjectPtr theObject, bool theUpdateViewer = true);
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, bool theUpdateViewer = true);
/// Display the given AIS object. This object is not added to the displayer internal map of objects
/// So, it can not be obtained from displayer. This is just a wrap method of OCC display in order
/// \param toActivateInSelectionModes boolean value whether the presentation should be
/// activated in the current selection modes
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- void displayAIS(AISObjectPtr theAIS, const bool toActivateInSelectionModes,
+ /// \return true if the object visibility state is changed
+ bool displayAIS(AISObjectPtr theAIS, const bool toActivateInSelectionModes,
bool theUpdateViewer = true);
- /** Redisplay the shape if it was displayed
- * \param theObject an object instance
- * \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void redisplay(ObjectPtr theObject, bool theUpdateViewer = true);
+ /// Redisplay the shape if it was displayed
+ /// \param theObject an object instance
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool redisplay(ObjectPtr theObject, bool theUpdateViewer = true);
- /**
- * Add presentations to current selection. It unhighlight and deselect the current selection.
- * The shape and result components are processed in the values. If the presentation shape is not
- * empty, select it, otherwise select the result.
- * \param theValues a list of presentation to be selected
- * \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void setSelected(const QList<ModuleBase_ViewerPrs>& theValues, bool theUpdateViewer = true);
+ /// Sends and flushes a signal to redisplay all visualized objects.
+ void redisplayObjects();
+ /// Add presentations to current selection. It unhighlight and deselect the current selection.
+ /// The shape and result components are processed in the values. If the presentation shape is not
+ /// empty, select it, otherwise select the result.
+ /// \param theValues a list of presentation to be selected
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ void setSelected(const QList<std::shared_ptr<ModuleBase_ViewerPrs>>& theValues, bool theUpdateViewer = true);
/// Unselect all objects
void clearSelected();
/// Erase the feature and a shape.
/// \param theObject an object instance
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- void erase(ObjectPtr theObject, const bool theUpdateViewer = true);
+ /// \return true if the object visibility state is changed
+ bool erase(ObjectPtr theObject, const bool theUpdateViewer = true);
/// Erase the given AIS object displayed by corresponded display method
/// \param theAIS instance of AIS object
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- void eraseAIS(AISObjectPtr theAIS, const bool theUpdateViewer = true);
+ /// \return true if the object visibility state is changed
+ bool eraseAIS(AISObjectPtr theAIS, const bool theUpdateViewer = true);
/// Erase all presentations
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- void eraseAll(const bool theUpdateViewer = true);
+ /// \return true if the object visibility state is changed
+ bool eraseAll(const bool theUpdateViewer = true);
/// Deactivates selection of sub-shapes
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
void closeLocalContexts(const bool theUpdateViewer = true);
+ /// Remove default selection filters of the module from the current viewer
+ void deactivateSelectionFilters();
+
/// \brief Add selection filter
/// \param theFilter a filter instance
void addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
/// Remove all selection filters
void removeFilters();
- /**
- * Sets a flag to the displayer whether the internal viewer can be updated by
- * the updateViewer method call. If it is not enabled, this method do nothing
- * \param isEnabled a boolean value
- */
+ /// Sets a flag to the displayer whether the internal viewer can be updated by
+ /// the updateViewer method call. If it is not enabled, this method do nothing.
+ /// This state maintain recurse, if the update is blocked twice or three times, the
+ /// viewer will not be updated until it is unblocked necessary times(twice or three in the example).
+ /// \param isEnabled a boolean value
bool enableUpdateViewer(const bool isEnabled);
+ /// Returns true if the viewer update is not blocked
+ bool isUpdateEnabled() const;
+
/// Updates the viewer
void updateViewer() const;
/// Activate interactive context
- /// \param theIO
- /// \param theMode
+ /// \param theIO an interactive object
+ /// \param theMode activation mode
+ /// \param theUpdateViewer update viewer flag
void activateAIS(const Handle(AIS_InteractiveObject)& theIO, const int theMode,
const bool theUpdateViewer) const;
/// Activate interactive context. It is necessary to call ClearOutdatedSelection after deactivation
+ /// \param theIO an interactive object
+ /// \param theMode a mode to deactivate. When theMode=-1 then all modes will be deactivated
void deactivateAIS(const Handle(AIS_InteractiveObject)& theIO, const int theMode = -1) const;
/// Searches the interactive object by feature
/// \return corresponded object or NULL if it not found
ObjectPtr getObject(const Handle(AIS_InteractiveObject)& theIO) const;
- /// Deactivates the given object (not allow selection)
- /// \param theObject object to deactivate
- void deactivate(ObjectPtr theObject, const bool theUpdateViewer);
-
- /// Activates the given object (it can be selected)
- /// \param theObject object to activate
- /// \param theModes - modes on which it has to be activated (can be empty)
- //void activate(ObjectPtr theObject, const QIntList& theModes);
+ /// Deactivates the given objects (not allow selection)
+ /// \param theObjList - list of objects which has to be deactivated.
+ /// \param theUpdateViewer update viewer flag
+ void deactivateObjects(const QObjectPtrList& theObjList,
+ const bool theUpdateViewer = true);
/// Returns the modes of activation
/// \param theObject the feature or NULL if it not visualized
/// \param theModes - modes on which it is activated (can be empty)
void getModesOfActivation(ObjectPtr theObject, QIntList& theModes);
- /// Activates the given object with default modes
- /// \param theObject object to activate
- //void activate(ObjectPtr theObject);
-
/// Returns true if the given object can be selected
/// \param theObject object to check
bool isActive(ObjectPtr theObject) const;
/// Activates in local context displayed outside of the context.
/// \param theModes - modes on which it has to be activated (can be empty)
/// \param theObjList - list of objects which has to be activated.
+ /// \param theUpdateViewer an update viewer flag
void activateObjects(const QIntList& theModes, const QObjectPtrList& theObjList,
const bool theUpdateViewer = true);
/// \return previously defined color on the object
QColor setObjectColor(ObjectPtr theObject, const QColor& theColor, bool theUpdateViewer = true);
+ /// Returns Trihedron object if it is displayed
+ Handle(AIS_InteractiveObject) getTrihedron() const;
+
+ /// Set trihedron active (used in selection) or non active
+ void activateTrihedron(bool theIsActive);
+
+ /// Displays/erases thrihedron in current modes. It will be activated or deactivated
+ /// depending on the trihedron visible state and displayer active trihedron state
+ void displayTrihedron(bool theToDisplay) const;
+
+ /// Returns true if the trihedron should be activated in current selection modes
+ bool isTrihedronActive() const { return myIsTrihedronActive; }
+
+ /// Returns list of currently active selection modes
+ /// Selection modes will be returned according to TopAbs_ShapeEnum
+ QIntList activeSelectionModes() const;
+
+
+ /// Converts shape type (TopAbs_ShapeEnum) to selection mode
+ /// \param theShapeType a shape type from TopAbs_ShapeEnum
+ static int getSelectionMode(int theShapeType);
+
+ /// Return true if the object is visible. If the object is feature, it returns true
+ /// if all results of the feature are shown
+ /// \param theDisplayer a displayer
+ /// \param theObject an object
+ /// \return a boolean value
+ static bool isVisible(XGUI_Displayer* theDisplayer, const ObjectPtr& theObject);
+
signals:
/// Signal on object display
/// \param theObject a data object
/// \param theAIS AIS presentation
/// \param isShading flag to show in shading mode
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
- /// \return true if the object is succesfully displayed
- void display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
bool theUpdateViewer = true);
private:
/// Activates the interactive object in the local context.
/// \param theIO an interactive object
/// \param theModes - modes on which it has to be activated (can be empty)
- void activate(const Handle(AIS_InteractiveObject)& theIO, const QIntList& theModes,
+ /// \return a flag is object activated or not
+ bool activate(const Handle(AIS_InteractiveObject)& theIO, const QIntList& theModes,
const bool theUpdateViewer) const;
+ /// Deactivates the given object (not allow selection)
+ /// \param theObject object to deactivate
+ void deactivate(ObjectPtr theObject, const bool theUpdateViewer);
+
/// Find a trihedron in a list of displayed presentations and deactivate it.
- void deactivateTrihedron() const;
+ /// \param theUpdateViewer an update viewer flag
+ void deactivateTrihedron(const bool theUpdateViewer) const;
/// Opens local context. Does nothing if it is already opened.
void openLocalContext();
- /** Update the object presentable properties such as color, lines width and other
- * If the object is result with the color attribute value set, it is used,
- * otherwise the customize is applyed to the object's feature if it is a custom prs
- * \param theObject an object instance
- * \return the true state if there is changes and the presentation is customized
- */
+ /// Update the object presentable properties such as color, lines width and other
+ /// If the object is result with the color attribute value set, it is used,
+ /// otherwise the customize is applyed to the object's feature if it is a custom prs
+ /// \param theObject an object instance
+ /// \return the true state if there is changes and the presentation is customized
bool customizeObject(ObjectPtr theObject);
/// Append the objects in the internal map. Checks whether the map already contains the object
/// \return a string representation
std::string getResult2AISObjectMapInfo() const;
+ /// Sets the shapes selected in the context. It contains logic of the similar method
+ /// in OCCT but improved for performance. The modification is to iterates by a list
+ /// of owners in the context only once.
+ /// \param theContext a viewer context. It has opened local context
+ /// \param theShapesToBeSelected a map of shapes. Owner's shape is searched in the map and the owner
+ /// is selected if it is found there. Only first owner is processed(according to OCCT logic)
+ static void AddOrRemoveSelectedShapes(Handle(AIS_InteractiveContext) theContext,
+ const NCollection_Map<TopoDS_Shape>& theShapesToBeSelected);
+
protected:
/// Reference to workshop
XGUI_Workshop* myWorkshop;
/// Selection modes installed for external objects in local context
QIntList myActiveSelectionModes;
- /// the enable update viewer flag
- bool myEnableUpdateViewer;
+ /// Number of blocking of the viewer update. The viewer is updated only if it equals zero
+ int myViewerBlockedRecursiveCount;
+
+ /// Flag: use trihedgon for selection or not
+ bool myIsTrihedronActive;
+
+ /// A flag that update was requested but not done
+ mutable bool myNeedUpdate;
};
#endif