-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
-
-// File: XGUI_Displayer.h
-// Created: 20 Apr 2014
-// Author: Natalia ERMOLAEVA
+// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or
+// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+//
#ifndef XGUI_Displayer_H
#define XGUI_Displayer_H
class ModelAPI_Feature;
class XGUI_Workshop;
-#ifdef VINSPECTOR
-class VInspectorAPI_Communicator;
+#ifdef TINSPECTOR
class VInspectorAPI_CallBack;
#endif
/// \param theAIS AIOS object to display
/// \param toActivateInSelectionModes boolean value whether the presentation should be
/// activated in the current selection modes
+ /// \param theDisplayMode mode how the presentation should be displayed
/// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
/// \return true if the object visibility state is changed
bool displayAIS(AISObjectPtr theAIS, const bool toActivateInSelectionModes,
- bool theUpdateViewer = true);
+ const Standard_Integer theDisplayMode = 0, bool theUpdateViewer = true);
/// Redisplay the shape if it was displayed
/// \param theObject an object instance
/// Selection modes will be returned according to TopAbs_ShapeEnum
QIntList activeSelectionModes() const;
-#ifdef VINSPECTOR
- void setVInspectorVisible(const bool theVisible);
-
- void setCommunicator(VInspectorAPI_Communicator* theCommunicator);
-
- VInspectorAPI_CallBack* getCallBack() const;
+#ifdef TINSPECTOR
+ void setCallBack(const Handle(VInspectorAPI_CallBack)& theCallBack)
+ { myVCallBack = theCallBack; }
+ Handle(VInspectorAPI_CallBack) getCallBack() const { return myVCallBack; }
#endif
/// Converts shape type (TopAbs_ShapeEnum) to selection mode
/// \param theShapeType a shape type from TopAbs_ShapeEnum
protected:
/// Reference to workshop
XGUI_Workshop* myWorkshop;
-#ifdef VINSPECTOR
- VInspectorAPI_Communicator* myCommunicator; ///< callback to debug display, show/hide it
+#ifdef TINSPECTOR
+ Handle(VInspectorAPI_CallBack) myVCallBack;
#endif
/// A container for selection filters
Handle(SelectMgr_AndFilter) myAndFilter;