-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
-
-// File: XGUI_Displayer.h
-// Created: 20 Apr 2014
-// Author: Natalia ERMOLAEVA
+// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or
+// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+//
#ifndef XGUI_Displayer_H
#define XGUI_Displayer_H
#include <TopoDS_Shape.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_InteractiveContext.hxx>
-#include <NCollection_List.hxx>
+#include <NCollection_Map.hxx>
+#include <NCollection_DataMap.hxx>
#include <ModelAPI_Result.h>
#include <ModuleBase_Definitions.h>
-#include <ModuleBase_ViewerPrs.h>
+
+#include <GeomAPI_ICustomPrs.h>
#include <SelectMgr_AndFilter.hxx>
#include <QString>
#include <QMap>
+#include <QObject>
+#include <QColor>
+class ModuleBase_ViewerPrs;
class ModelAPI_Feature;
class XGUI_Workshop;
+#ifdef TINSPECTOR
+class VInspectorAPI_CallBack;
+#endif
+
/**\class XGUI_Displayer
* \ingroup GUI
* \brief Displayer. Provides mechanizm of display/erase of objects in the viewer
*/
-class XGUI_EXPORT XGUI_Displayer
+class XGUI_EXPORT XGUI_Displayer: public QObject
{
+ Q_OBJECT
public:
- enum DisplayMode { NoMode = -1, Wireframe, Shading };
+ /// \enum DisplayMode display mode
+ enum DisplayMode {
+ /// Mode is not defined
+ NoMode = -1,
+ /// Wireframe display mode
+ Wireframe,
+ /// Shading display mode
+ Shading
+ };
/// Constructor
- /// \param theViewer the viewer
+ /// \param theWorkshop a workshop instance
XGUI_Displayer(XGUI_Workshop* theWorkshop);
+
/// Destructor
virtual ~XGUI_Displayer();
/// Returns the feature visibility state.
- /// \param theFeature a feature instance
+ /// \param theObject an object instance
bool isVisible(ObjectPtr theObject) const;
/// Display the feature. Obtain the visualized object from the feature.
- /// \param theFeature a feature instance
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- /// Returns true if the Feature succesfully displayed
- void display(ObjectPtr theObject, bool isUpdateViewer = true);
-
- /// Display the given AIS object. To hide this object use corresponde erase method
- void displayAIS(AISObjectPtr theAIS, bool isUpdate = true);
-
- /**
- * Add presentations which corresponds to the given features to current selection
- * \param theFeatures a list of features to be selected
- * isUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void setSelected(const QObjectPtrList& theFeatures, bool isUpdateViewer = true);
-
-
- /// Un select all objects
- void clearSelected();
+ /// \param theObject an object to display
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, bool theUpdateViewer = true);
+
+ /// Display the given AIS object.
+ /// This object is not added to the displayer internal map of objects
+ /// So, it can not be obtained from displayer. This is just a wrap method of OCC display in
+ /// order to perform the display with correct flags.
+ /// \param theAIS AIOS object to display
+ /// \param toActivateInSelectionModes boolean value whether the presentation should be
+ /// activated in the current selection modes
+ /// \param theDisplayMode mode how the presentation should be displayed
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool displayAIS(AISObjectPtr theAIS, const bool toActivateInSelectionModes,
+ const Standard_Integer theDisplayMode = 0, bool theUpdateViewer = true);
+
+ /// Redisplay the shape if it was displayed
+ /// \param theObject an object instance
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool redisplay(ObjectPtr theObject, bool theUpdateViewer = true);
+
+ /// Sends and flushes a signal to redisplay all visualized objects.
+ void redisplayObjects();
+
+ /// Add presentations to current selection. It unhighlight and deselect the current selection.
+ /// The shape and result components are processed in the values. If the presentation shape is not
+ /// empty, select it, otherwise select the result.
+ /// \param theValues a list of presentation to be selected
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ void setSelected(const QList<std::shared_ptr<ModuleBase_ViewerPrs>>& theValues,
+ bool theUpdateViewer = true);
+
+ /// Unselect all objects
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \param theUpdateViewer the parameter to update viewer
+ void clearSelected(const bool theUpdateViewer = true);
/// Erase the feature and a shape.
- /// \param theFeature a feature instance
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void erase(ObjectPtr theObject, const bool isUpdateViewer = true);
+ /// \param theObject an object instance
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool erase(ObjectPtr theObject, const bool theUpdateViewer = true);
/// Erase the given AIS object displayed by corresponded display method
- void eraseAIS(AISObjectPtr theAIS, const bool isUpdate = true);
+ /// \param theAIS instance of AIS object
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool eraseAIS(AISObjectPtr theAIS, const bool theUpdateViewer = true);
/// Erase all presentations
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void eraseAll(const bool isUpdateViewer = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool eraseAll(const bool theUpdateViewer = true);
/// Deactivates selection of sub-shapes
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void closeLocalContexts(const bool isUpdateViewer = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ //void closeLocalContexts(const bool theUpdateViewer = true);
+ /// Remove default selection filters of the module from the current viewer
+ void deactivateSelectionFilters();
+
+ /// \brief Add selection filter
+ /// \param theFilter a filter instance
void addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+ /// \brief Remove selection filter
+ /// \param theFilter a filter instance
void removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+ /// Returns true if the selection filter is set to the viewer
+ /// \param theFilter a selection filter
+ virtual bool hasSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+
+ /// Remove all selection filters
void removeFilters();
- /**
- * Sets a flag to the displayer whether the internal viewer can be updated by
- * the updateViewer method call. If it is not enabled, this method do nothing
- * \param isEnabled a boolean value
- */
+ /// Sets a flag to the displayer whether the internal viewer can be updated by
+ /// the updateViewer method call. If it is not enabled, this method do nothing.
+ /// This state maintain recurse, if the update is blocked twice or three times, the
+ /// viewer will not be updated until it is unblocked necessary times
+ /// (twice or three in the example).
+ /// \param isEnabled a boolean value
bool enableUpdateViewer(const bool isEnabled);
+ /// Returns true if the viewer update is not blocked
+ bool isUpdateEnabled() const;
+
/// Updates the viewer
- void updateViewer();
+ void updateViewer() const;
+
+ /// Activate interactive context
+ /// \param theIO an interactive object
+ /// \param theMode activation mode
+ /// \param theUpdateViewer update viewer flag
+ void activateAIS(const Handle(AIS_InteractiveObject)& theIO, const int theMode,
+ const bool theUpdateViewer) const;
+
+ /// Activate interactive context. It is necessary to call ClearOutdatedSelection
+ /// after deactivation
+ /// \param theIO an interactive object
+ /// \param theMode a mode to deactivate. When theMode=-1 then all modes will be deactivated
+ void deactivateAIS(const Handle(AIS_InteractiveObject)& theIO, const int theMode = -1) const;
/// Searches the interactive object by feature
- /// \param theFeature the object or presentable feature
+ /// \param theObject the object or presentable feature
/// \return theIO an interactive object
- AISObjectPtr getAISObject(ObjectPtr theFeature) const;
+ AISObjectPtr getAISObject(ObjectPtr theObject) const;
/// Searches the feature by interactive object
/// \param theIO an interactive object
/// \return feature the feature or NULL if it not visualized
ObjectPtr getObject(const AISObjectPtr& theIO) const;
- ObjectPtr getObject(const Handle(AIS_InteractiveObject)& theIO) const;
- /// Deactivates the given object (not allow selection)
- void deactivate(ObjectPtr theFeature);
+ /// Searches the feature by interactive object
+ /// \param theIO an interactive object
+ /// \return corresponded object or NULL if it not found
+ ObjectPtr getObject(const Handle(AIS_InteractiveObject)& theIO) const;
- /// Activates the given object (it can be selected)
- /// \param theModes - modes on which it has to be activated (can be empty)
- void activate(ObjectPtr theFeature, const QIntList& theModes);
+ /// Deactivates the given objects (not allow selection)
+ /// \param theObjList - list of objects which has to be deactivated.
+ /// \param theUpdateViewer update viewer flag
+ void deactivateObjects(const QObjectPtrList& theObjList,
+ const bool theUpdateViewer = true);
/// Returns the modes of activation
- /// \param theFeature the feature or NULL if it not visualized
+ /// \param theObject the feature or NULL if it not visualized
/// \param theModes - modes on which it is activated (can be empty)
void getModesOfActivation(ObjectPtr theObject, QIntList& theModes);
- /// Activates the given object with default modes
- void activate(ObjectPtr theFeature);
-
/// Returns true if the given object can be selected
+ /// \param theObject object to check
bool isActive(ObjectPtr theObject) const;
/// Activates in local context displayed outside of the context.
/// \param theModes - modes on which it has to be activated (can be empty)
- void activateObjects(const QIntList& theModes);
-
- /// Activates in local context displayed outside of the context.
- void deactivateObjects();
+ /// \param theObjList - list of objects which has to be activated.
+ /// \param theUpdateViewer an update viewer flag
+ void activateObjects(const QIntList& theModes, const QObjectPtrList& theObjList,
+ const bool theUpdateViewer = true);
/// Sets display mode for the given object if this object is displayed
- void setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate = true);
+ void setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool theUpdateViewer = true);
/// Returns current display mode for the given object.
/// If object is not dis played then returns NoMode.
+ /// \param theObject object to check
DisplayMode displayMode(ObjectPtr theObject) const;
-
/// Displays only objects listed in the list
+ /// \param theList list of objects
void showOnly(const QObjectPtrList& theList);
/// Returns number of displayed objects
int objectsCount() const { return myResult2AISObjectMap.size(); }
+ /// Returns list of displayed objects
QObjectPtrList displayedObjects() const { return myResult2AISObjectMap.keys(); }
+ /// Returns list of displayed objects
+ QList<AISObjectPtr> displayedPresentations() const { return myResult2AISObjectMap.values(); }
+
/// Returns true if the given object can be shown in shaded mode
+ /// \param theObject object to check
bool canBeShaded(ObjectPtr theObject) const;
+ /// Set color on presentation of an object if it is displayed
+ /// \param theObject an object
+ /// \param theColor a color which has to be set
+ /// \param theUpdateViewer update viewer flag
+ /// \return previously defined color on the object
+ QColor setObjectColor(ObjectPtr theObject, const QColor& theColor, bool theUpdateViewer = true);
+
+ /// Returns Trihedron object if it is displayed
+ Handle(AIS_InteractiveObject) getTrihedron() const;
+
+ /// Set trihedron active (used in selection) or non active
+ void activateTrihedron(bool theIsActive);
+
+ /// Displays/erases thrihedron in current modes. It will be activated or deactivated
+ /// depending on the trihedron visible state and displayer active trihedron state
+ void displayTrihedron(bool theToDisplay) const;
+
+ /// Returns true if the trihedron should be activated in current selection modes
+ bool isTrihedronActive() const { return myIsTrihedronActive; }
+
+ /// Returns list of currently active selection modes
+ /// Selection modes will be returned according to TopAbs_ShapeEnum
+ QIntList activeSelectionModes() const;
+
+#ifdef TINSPECTOR
+ void setCallBack(const Handle(VInspectorAPI_CallBack)& theCallBack)
+ { myVCallBack = theCallBack; }
+ Handle(VInspectorAPI_CallBack) getCallBack() const { return myVCallBack; }
+#endif
+ /// Converts shape type (TopAbs_ShapeEnum) to selection mode
+ /// \param theShapeType a shape type from TopAbs_ShapeEnum
+ static int getSelectionMode(int theShapeType);
+
+ /// Return true if the object is visible. If the object is feature, it returns true
+ /// if all results of the feature are shown
+ /// \param theDisplayer a displayer
+ /// \param theObject an object
+ /// \return a boolean value
+ static bool isVisible(XGUI_Displayer* theDisplayer, const ObjectPtr& theObject);
+
+signals:
+ /// Signal on object display
+ /// \param theObject a data object
+ /// \param theAIS a presentation object
+ void objectDisplayed(ObjectPtr theObject, AISObjectPtr theAIS);
+
+ /// Signal on before object erase
+ /// \param theObject a data object
+ /// \param theAIS a presentation object
+ void beforeObjectErase(ObjectPtr theObject, AISObjectPtr theAIS);
+
protected:
/// Returns currently installed AIS_InteractiveContext
Handle(AIS_InteractiveContext) AISContext() const;
Handle(SelectMgr_AndFilter) GetFilter();
/// Display the feature and a shape. This shape would be associated to the given feature
- /// \param theFeature a feature instance
+ /// \param theObject an object instance
/// \param theAIS AIS presentation
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- /// Returns true if the Feature succesfully displayed
- void display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
- bool isUpdateViewer = true);
-
- /// Display the shape and activate selection of sub-shapes
- /// \param theFeature a feature instance
- /// \param theAIS an AIS object
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- /// \returns true if the presentation is created
- //bool redisplay(ObjectPtr theObject,
- // AISObjectPtr theAIS,
- // const bool isUpdateViewer = true);
-
- /** Redisplay the shape if it was displayed
- * \param theFeature a feature instance
- * \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void redisplay(ObjectPtr theObject, bool isUpdateViewer = true);
-
- /// Opens local context. Does nothing if it is already opened.
- void openLocalContext();
+ /// \param isShading flag to show in shading mode
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
+ bool theUpdateViewer = true);
+
+private:
+ /// Activates the interactive object in the local context.
+ /// \param theIO an interactive object
+ /// \param theModes - modes on which it has to be activated (can be empty)
+ /// \return a flag is object activated or not
+ bool activate(const Handle(AIS_InteractiveObject)& theIO, const QIntList& theModes,
+ const bool theUpdateViewer) const;
+
+ /// Deactivates the given object (not allow selection)
+ /// \param theObject object to deactivate
+ void deactivate(ObjectPtr theObject, const bool theUpdateViewer);
+
+ /// Find a trihedron in a list of displayed presentations and deactivate it.
+ /// \param theUpdateViewer an update viewer flag
+ void deactivateTrihedron(const bool theUpdateViewer) const;
+
+ /// Update the object presentable properties such as color, lines width and other
+ /// If the object is result with the color attribute value set, it is used,
+ /// otherwise the customize is applyed to the object's feature if it is a custom prs
+ /// \param theObject an object instance
+ /// \return the true state if there is changes and the presentation is customized
+ bool customizeObject(ObjectPtr theObject);
+
+ /// Append the objects in the internal map. Checks whether the map already contains the object
+ /// \param theObject an object to display
+ /// \param theAIS AIOS object to display
+ void appendResultObject(ObjectPtr theObject, AISObjectPtr theAIS);
+
+#ifdef _DEBUG
+ /// Returns an information about alredy displayed objects
+ /// \return a string representation
+ std::string getResult2AISObjectMapInfo() const;
+#endif
+
+ /// Returns container of visible presentations for the object. For a feature object,
+ /// the feature results are processed also. The presentations map is not cleared inside.
+ /// \param theObject a feature or result
+ /// \param thePresentations result map of presentations
+ void getPresentations(const ObjectPtr& theObject,
+ NCollection_Map<Handle(AIS_InteractiveObject)>& thePresentations);
+
+ /// Sets the shapes selected in the context. It contains logic of the similar method
+ /// in OCCT but improved for performance. The modification is to iterates by a list
+ /// of owners in the context only once.
+ /// \param theContext a viewer context. It has opened local context
+ /// \param theShapesToBeSelected a map of shapes. Owner's shape is searched in the map and the
+ /// owner is selected if it is found there.
+ /// Only first owner is processed(according to OCCT logic)
+ static void AddOrRemoveSelectedShapes(Handle(AIS_InteractiveContext) theContext,
+ const NCollection_DataMap<TopoDS_Shape,
+ NCollection_Map<Handle(AIS_InteractiveObject)>>& theShapesToBeSelected);
protected:
+ /// Reference to workshop
XGUI_Workshop* myWorkshop;
-
+#ifdef TINSPECTOR
+ Handle(VInspectorAPI_CallBack) myVCallBack;
+#endif
+ /// A container for selection filters
Handle(SelectMgr_AndFilter) myAndFilter;
+ /// A default custom presentation, which is used if the displayed feature is not
+ /// a custom presentation
+ GeomCustomPrsPtr myCustomPrs;
+
+ /// Definition of a type of map which defines correspondance between objects and presentations
typedef QMap<ObjectPtr, AISObjectPtr> ResultToAISMap;
+
+ /// A map of displayed objects
ResultToAISMap myResult2AISObjectMap;
- // A flag of initialization of external objects selection
- //bool myUseExternalObjects;
- // Selection modes installed for external objects in local context
+ /// Selection modes installed for external objects in local context
QIntList myActiveSelectionModes;
- bool myEnableUpdateViewer; /// the enable update viewer flag
+ /// Number of blocking of the viewer update. The viewer is updated only if it equals zero
+ int myViewerBlockedRecursiveCount;
+
+ /// Flag: first asking of AIS context: trihedron activation
+ bool myIsFirstAISContextUse;
+
+ /// Flag: use trihedgon for selection or not
+ bool myIsTrihedronActive;
+
+ /// A flag that update was requested but not done
+ mutable bool myNeedUpdate;
};
#endif