-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
-
-// File: XGUI_Displayer.h
-// Created: 20 Apr 2014
-// Author: Natalia ERMOLAEVA
+// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or
+// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+//
#ifndef XGUI_Displayer_H
#define XGUI_Displayer_H
#include "XGUI.h"
#include <GeomAPI_AISObject.h>
-#include <TopoDS_Shape.hxx>
-#include <AIS_InteractiveObject.hxx>
-#include <AIS_InteractiveContext.hxx>
-#include <NCollection_List.hxx>
+#include <GeomAPI_ICustomPrs.h>
+#include <GeomAPI_Pln.h>
#include <ModelAPI_Result.h>
#include <ModuleBase_Definitions.h>
-#include <ModuleBase_ViewerPrs.h>
-
-#include <GeomAPI_ICustomPrs.h>
+#include <AIS_InteractiveObject.hxx>
+#include <AIS_InteractiveContext.hxx>
+#include <NCollection_Map.hxx>
+#include <NCollection_DataMap.hxx>
#include <SelectMgr_AndFilter.hxx>
+#include <TopoDS_Shape.hxx>
-#include <QString>
+#include <QColor>
#include <QMap>
#include <QObject>
-#include <QColor>
+#include <QString>
+class ModuleBase_ViewerPrs;
class ModelAPI_Feature;
+class XGUI_SelectionActivate;
class XGUI_Workshop;
+#ifdef TINSPECTOR
+class VInspectorAPI_CallBack;
+#endif
+
/**\class XGUI_Displayer
* \ingroup GUI
* \brief Displayer. Provides mechanizm of display/erase of objects in the viewer
Q_OBJECT
public:
/// \enum DisplayMode display mode
- enum DisplayMode {
- /// Mode is not defined
- NoMode = -1,
- /// Wireframe display mode
- Wireframe,
- /// Shading display mode
- Shading
+ enum DisplayMode {
+ NoMode = -1, ///< Mode is not defined
+ Wireframe, ///< Wireframe display mode
+ Shading ///< Shading display mode
};
/// Constructor
/// Display the feature. Obtain the visualized object from the feature.
/// \param theObject an object to display
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- /// Returns true if the Feature succesfully displayed
- void display(ObjectPtr theObject, bool isUpdateViewer = true);
-
- /// Display the given AIS object. To hide this object use corresponde erase method
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, bool theUpdateViewer = true);
+
+ /// Display the given AIS object.
+ /// This object is not added to the displayer internal map of objects
+ /// So, it can not be obtained from displayer. This is just a wrap method of OCC display in
+ /// order to perform the display with correct flags.
/// \param theAIS AIOS object to display
- /// \param isUpdate the parameter whether the viewer should be update immediatelly
- void displayAIS(AISObjectPtr theAIS, bool isUpdate = true);
-
- /** Redisplay the shape if it was displayed
- * \param theObject an object instance
- * \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void redisplay(ObjectPtr theObject, bool isUpdateViewer = true);
+ /// \param toActivateInSelectionModes boolean value whether the presentation should be
+ /// activated in the current selection modes
+ /// \param theDisplayMode mode how the presentation should be displayed
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool displayAIS(AISObjectPtr theAIS, const bool toActivateInSelectionModes,
+ const Standard_Integer theDisplayMode = 0, bool theUpdateViewer = true);
+
+ /// Redisplay the shape if it was displayed
+ /// \param theObject an object instance
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool redisplay(ObjectPtr theObject, bool theUpdateViewer = true);
- /**
- * Add presentations which corresponds to the given features to current selection
- * \param theFeatures a list of features to be selected
- * \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- */
- void setSelected(const QObjectPtrList& theFeatures, bool isUpdateViewer = true);
+ /// Sends and flushes a signal to redisplay all visualized objects.
+ void redisplayObjects();
+ /// Add presentations to current selection. It unhighlight and deselect the current selection.
+ /// The shape and result components are processed in the values. If the presentation shape is not
+ /// empty, select it, otherwise select the result.
+ /// \param theValues a list of presentation to be selected
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ void setSelected(const QList<std::shared_ptr<ModuleBase_ViewerPrs>>& theValues,
+ bool theUpdateViewer = true);
/// Unselect all objects
- void clearSelected();
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \param theUpdateViewer the parameter to update viewer
+ void clearSelected(const bool theUpdateViewer = true);
/// Erase the feature and a shape.
/// \param theObject an object instance
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void erase(ObjectPtr theObject, const bool isUpdateViewer = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool erase(ObjectPtr theObject, const bool theUpdateViewer = true);
/// Erase the given AIS object displayed by corresponded display method
/// \param theAIS instance of AIS object
- /// \param isUpdate the parameter whether the viewer should be update immediatelly
- void eraseAIS(AISObjectPtr theAIS, const bool isUpdate = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool eraseAIS(AISObjectPtr theAIS, const bool theUpdateViewer = true);
/// Erase all presentations
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void eraseAll(const bool isUpdateViewer = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool eraseAll(const bool theUpdateViewer = true);
- /// Deactivates selection of sub-shapes
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- void closeLocalContexts(const bool isUpdateViewer = true);
+ /// Remove default selection filters of the module from the current viewer
+ /// \param theAddFilterOnly if is not 'true' it will deactivate all fiters in viewer
+ void deactivateSelectionFilters(const bool theAddFilterOnly = true);
/// \brief Add selection filter
/// \param theFilter a filter instance
/// \param theFilter a filter instance
void removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+ /// Returns true if the selection filter is set to the viewer
+ /// \param theFilter a selection filter
+ virtual bool hasSelectionFilter(const Handle(SelectMgr_Filter)& theFilter);
+
/// Remove all selection filters
void removeFilters();
- /**
- * Sets a flag to the displayer whether the internal viewer can be updated by
- * the updateViewer method call. If it is not enabled, this method do nothing
- * \param isEnabled a boolean value
- */
+ /// Sets a flag to the displayer whether the internal viewer can be updated by
+ /// the updateViewer method call. If it is not enabled, this method do nothing.
+ /// This state maintain recurse, if the update is blocked twice or three times, the
+ /// viewer will not be updated until it is unblocked necessary times
+ /// (twice or three in the example).
+ /// \param isEnabled a boolean value
bool enableUpdateViewer(const bool isEnabled);
+ /// Returns true if the viewer update is not blocked
+ bool isUpdateEnabled() const;
+
/// Updates the viewer
void updateViewer() const;
/// \return corresponded object or NULL if it not found
ObjectPtr getObject(const Handle(AIS_InteractiveObject)& theIO) const;
- /// Deactivates the given object (not allow selection)
- /// \param theObject object to deactivate
- void deactivate(ObjectPtr theObject);
-
- /// Activates the given object (it can be selected)
- /// \param theObject object to activate
- /// \param theModes - modes on which it has to be activated (can be empty)
- //void activate(ObjectPtr theObject, const QIntList& theModes);
-
- /// Returns the modes of activation
- /// \param theObject the feature or NULL if it not visualized
- /// \param theModes - modes on which it is activated (can be empty)
- void getModesOfActivation(ObjectPtr theObject, QIntList& theModes);
-
- /// Activates the given object with default modes
- /// \param theObject object to activate
- //void activate(ObjectPtr theObject);
-
- /// Returns true if the given object can be selected
- /// \param theObject object to check
- bool isActive(ObjectPtr theObject) const;
-
- /// Activates in local context displayed outside of the context.
- /// \param theModes - modes on which it has to be activated (can be empty)
- void activateObjects(const QIntList& theModes);
-
- /// Activates in local context displayed outside of the context.
- void deactivateObjects();
+ /// Deactivates the given objects (not allow selection)
+ /// \param theObjList - list of objects which has to be deactivated.
+ /// \param theUpdateViewer update viewer flag
+ void deactivateObjects(const QObjectPtrList& theObjList,
+ const bool theUpdateViewer = true);
/// Sets display mode for the given object if this object is displayed
- void setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate = true);
+ void setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool theUpdateViewer = true);
/// Returns current display mode for the given object.
/// If object is not dis played then returns NoMode.
bool canBeShaded(ObjectPtr theObject) const;
/// Set color on presentation of an object if it is displayed
- /// \param theObject an object
+ /// \param theObject an object
/// \param theColor a color which has to be set
- /// \param toUpdate update viewer flag
+ /// \param theUpdateViewer update viewer flag
/// \return previously defined color on the object
- QColor setObjectColor(ObjectPtr theObject, const QColor& theColor, bool toUpdate = true);
+ QColor setObjectColor(ObjectPtr theObject, const QColor& theColor, bool theUpdateViewer = true);
+
+ /// Displays/erases thrihedron in current modes. It will be activated or deactivated
+ /// depending on the trihedron visible state and displayer active trihedron state
+ void displayTrihedron(bool theToDisplay) const;
+
+#ifdef TINSPECTOR
+ void setCallBack(const Handle(VInspectorAPI_CallBack)& theCallBack)
+ { myVCallBack = theCallBack; }
+ Handle(VInspectorAPI_CallBack) getCallBack() const { return myVCallBack; }
+#endif
+
+ /// Return true if the object is visible. If the object is feature, it returns true
+ /// if all results of the feature are shown
+ /// \param theDisplayer a displayer
+ /// \param theObject an object
+ /// \return a boolean value
+ static bool isVisible(XGUI_Displayer* theDisplayer, const ObjectPtr& theObject);
+
+
+ /// Returns screen plane of active view
+ GeomPlanePtr getScreenPlane() const;
+
+ /// Returns scale of active view
+ double getViewScale() const;
signals:
/// Signal on object display
/// \param theObject an object instance
/// \param theAIS AIS presentation
/// \param isShading flag to show in shading mode
- /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
- /// \return true if the object is succesfully displayed
- void display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
- bool isUpdateViewer = true);
+ /// \param theUpdateViewer the parameter whether the viewer should be update immediatelly
+ /// \return true if the object visibility state is changed
+ bool display(ObjectPtr theObject, AISObjectPtr theAIS, bool isShading,
+ bool theUpdateViewer = true);
private:
- /// Activates the interactive object in the local context.
- /// \param theIO an interactive object
- /// \param theModes - modes on which it has to be activated (can be empty)
- void activate(const Handle(AIS_InteractiveObject)& theIO, const QIntList& theModes) const;
-
- /// Opens local context. Does nothing if it is already opened.
- void openLocalContext();
-
- /** Update the object presentable properties such as color, lines width and other
- * If the object is result with the color attribute value set, it is used,
- * otherwise the customize is applyed to the object's feature if it is a custom prs
- * \param theObject an object instance
- * \return the true state if there is changes and the presentation is customized
- */
+ /// Update the object presentable properties such as color, lines width and other
+ /// If the object is result with the color attribute value set, it is used,
+ /// otherwise the customize is applyed to the object's feature if it is a custom prs
+ /// \param theObject an object instance
+ /// \return the true state if there is changes and the presentation is customized
bool customizeObject(ObjectPtr theObject);
- protected:
- /// Reference to workshop
- XGUI_Workshop* myWorkshop;
+ /// Append the objects in the internal map. Checks whether the map already contains the object
+ /// \param theObject an object to display
+ /// \param theAIS AIOS object to display
+ void appendResultObject(ObjectPtr theObject, AISObjectPtr theAIS);
- /// A container for selection filters
- Handle(SelectMgr_AndFilter) myAndFilter;
+#ifdef _DEBUG
+ /// Returns an information about alredy displayed objects
+ /// \return a string representation
+ std::string getResult2AISObjectMapInfo() const;
+#endif
- /// A default custom presentation, which is used if the displayed feature is not a custom presentation
+ /// Returns container of visible presentations for the object. For a feature object,
+ /// the feature results are processed also. The presentations map is not cleared inside.
+ /// \param theObject a feature or result
+ /// \param thePresentations result map of presentations
+ void getPresentations(const ObjectPtr& theObject,
+ NCollection_Map<Handle(AIS_InteractiveObject)>& thePresentations);
+
+ /// Sets the shapes selected in the context. It contains logic of the similar method
+ /// in OCCT but improved for performance. The modification is to iterates by a list
+ /// of owners in the context only once.
+ /// \param theContext a viewer context. It has opened local context
+ /// \param theShapesToBeSelected a map of shapes. Owner's shape is searched in the map and the
+ /// owner is selected if it is found there.
+ /// Only first owner is processed(according to OCCT logic)
+ static void AddOrRemoveSelectedShapes(Handle(AIS_InteractiveContext) theContext,
+ const NCollection_DataMap<TopoDS_Shape,
+ NCollection_Map<Handle(AIS_InteractiveObject)>>& theShapesToBeSelected);
+
+protected:
+ XGUI_SelectionActivate* selectionActivate() const;
+
+protected:
+ XGUI_Workshop* myWorkshop; ///< Reference to workshop
+#ifdef TINSPECTOR
+ Handle(VInspectorAPI_CallBack) myVCallBack;
+#endif
+ Handle(SelectMgr_AndFilter) myAndFilter; ///< A container for selection filters
+
+ /// A default custom presentation, which is used if the displayed feature is not
+ /// a custom presentation
GeomCustomPrsPtr myCustomPrs;
/// Definition of a type of map which defines correspondance between objects and presentations
typedef QMap<ObjectPtr, AISObjectPtr> ResultToAISMap;
+ ResultToAISMap myResult2AISObjectMap; ///< A map of displayed objects
- /// A map of displayed objects
- ResultToAISMap myResult2AISObjectMap;
-
- /// Selection modes installed for external objects in local context
- QIntList myActiveSelectionModes;
+ /// Number of blocking of the viewer update. The viewer is updated only if it is zero
+ int myViewerBlockedRecursiveCount;
- /// the enable update viewer flag
- bool myEnableUpdateViewer;
+ bool myIsFirstAISContextUse; ///< Flag: first asking of AIS context: trihedron activation
+ mutable bool myNeedUpdate; ///< A flag that update was requested but not done
};
#endif