int XGUI_Displayer::getSelectionMode(int theShapeType)
{
- return (theShapeType >= TopAbs_SHAPE)? theShapeType :
- AIS_Shape::SelectionMode((TopAbs_ShapeEnum)theShapeType);
+ return (theShapeType > TopAbs_SHAPE) ? theShapeType :
+ AIS_Shape::SelectionMode((TopAbs_ShapeEnum)theShapeType);
}
bool XGUI_Displayer::isVisible(XGUI_Displayer* theDisplayer, const ObjectPtr& theObject)