#include <AIS_Shape.hxx>
#include <AIS_Dimension.hxx>
#include <AIS_Trihedron.hxx>
+#include <AIS_Axis.hxx>
+#include <AIS_Plane.hxx>
+#include <AIS_Point.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <SelectMgr_ListOfFilter.hxx>
#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
-//#define WORKAROUND_691
-
//#define DEBUG_ACTIVATE_OBJECTS
//#define DEBUG_DEACTIVATE
//#define DEBUG_ACTIVATE_AIS
}
XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
- : myWorkshop(theWorkshop), myEnableUpdateViewer(true), myNeedUpdate(false),
- myIsTrihedronActive(false)
+ : myWorkshop(theWorkshop), myNeedUpdate(false),
+ myIsTrihedronActive(false), myViewerBlockedRecursiveCount(0)
{
- enableUpdateViewer(true);
- myCustomPrs = std::shared_ptr<GeomAPI_ICustomPrs>(new XGUI_CustomPrs());
+ myCustomPrs = std::shared_ptr<GeomAPI_ICustomPrs>(new XGUI_CustomPrs(theWorkshop));
}
XGUI_Displayer::~XGUI_Displayer()
Handle(AIS_InteractiveObject) anAIS = anObject->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
emit beforeObjectErase(theObject, anObject);
- aContext->Remove(anAIS, theUpdateViewer);
+ aContext->Remove(anAIS, false/*update viewer*/);
aErased = true;
}
}
qDebug(QString("erase object: %1").arg(aPtrStr.str().c_str()).toStdString().c_str());
qDebug(getResult2AISObjectMapInfo().c_str());
#endif
+
+ if (theUpdateViewer)
+ updateViewer();
+
return aErased;
}
arg(!isEqualShapes || isCustomized).arg(isEqualShapes).arg(isCustomized).toStdString().c_str());
#endif
if (!isEqualShapes || isCustomized) {
-#ifdef WORKAROUND_691
- // this is a workaround for OCCT 6.9.1, selection area is wrong
- // on sketch and 3D features
- aContext->RecomputePrsOnly (aAISIO, false);
- aContext->SelectionManager()->RecomputeSelection (aAISIO, true);
- aContext->LocalContext()->ClearOutdatedSelection (aAISIO, false);
-#else
+ /// if shapes are equal and presentation are customized, selection should be restored
+ bool aNeedToRestoreSelection = isEqualShapes && isCustomized;
+ if (aNeedToRestoreSelection)
+ myWorkshop->module()->storeSelection();
+
aContext->Redisplay(aAISIO, false);
-#endif
+
+ if (aNeedToRestoreSelection)
+ myWorkshop->module()->restoreSelection();
+
aRedisplayed = true;
#ifdef DEBUG_FEATURE_REDISPLAY
qDebug(" Redisplay happens");
AIS_Shape::SelectionMode((TopAbs_ShapeEnum)theShapeType);
}
+bool XGUI_Displayer::isVisible(XGUI_Displayer* theDisplayer, const ObjectPtr& theObject)
+{
+ bool aVisible = false;
+ GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
+ if (aPrs.get() || aResult.get()) {
+ aVisible = theDisplayer->isVisible(theObject);
+ // compsolid is not visualized in the viewer, but should have presentation when all sub solids are
+ // visible. It is useful for highlight presentation where compsolid shape is selectable
+ if (!aVisible && aResult.get() && aResult->groupName() == ModelAPI_ResultCompSolid::group()) {
+ ResultCompSolidPtr aCompsolidResult = std::dynamic_pointer_cast<ModelAPI_ResultCompSolid>(aResult);
+ if (aCompsolidResult.get() != NULL) { // change colors for all sub-solids
+ bool anAllSubsVisible = aCompsolidResult->numberOfSubs() > 0;
+ for(int i = 0; i < aCompsolidResult->numberOfSubs() && anAllSubsVisible; i++) {
+ anAllSubsVisible = theDisplayer->isVisible(aCompsolidResult->subResult(i));
+ }
+ aVisible = anAllSubsVisible;
+ }
+ }
+ }
+ else {
+ // check if all results of the feature are visible
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ std::list<ResultPtr> aResults = aFeature->results();
+ std::list<ResultPtr>::const_iterator aIt;
+ aVisible = !aResults.empty();
+ for (aIt = aResults.begin(); aIt != aResults.end(); ++aIt) {
+ aVisible = aVisible && theDisplayer->isVisible(*aIt);
+ }
+ }
+ return aVisible;
+}
+
+
void XGUI_Displayer::activateObjects(const QIntList& theModes, const QObjectPtrList& theObjList,
const bool theUpdateViewer)
{
Handle(AIS_InteractiveObject) aTrihedron;
if (isTrihedronActive()) {
aTrihedron = getTrihedron();
- if (!aTrihedron.IsNull())
+ if (!aTrihedron.IsNull() && aContext->IsDisplayed(aTrihedron))
aPrsList.Append(aTrihedron);
}
if (aPrsList.Extent() == 0)
if (aContext.IsNull())
return;
if (aContext->HasOpenedContext()) {
- aContext->UnhilightSelected();
- aContext->ClearSelected();
+ aContext->UnhilightSelected(false);
+ aContext->ClearSelected(false);
foreach (ModuleBase_ViewerPrs aPrs, theValues) {
const TopoDS_Shape& aShape = aPrs.shape();
if (!aShape.IsNull()) {
}
}
} else {
- aContext->UnhilightCurrents();
- aContext->ClearCurrents();
+ aContext->UnhilightCurrents(false);
+ aContext->ClearCurrents(false);
foreach (ModuleBase_ViewerPrs aPrs, theValues) {
ObjectPtr anObject = aPrs.object();
ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(anObject);
Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
if (!anIO.IsNull()) {
emit beforeObjectErase(aObj, aAISObj);
- aContext->Remove(anIO, false);
+ aContext->Remove(anIO, false/*update viewer*/);
aErased = true;
}
}
return aErased;
}
-#define DEACTVATE_COMP(TheComp) \
- if (!TheComp.IsNull()) \
- aContext->Deactivate(TheComp);
+void deactivateObject(Handle(AIS_InteractiveContext) theContext,
+ Handle(AIS_InteractiveObject) theObject,
+ const bool theClear = true)
+{
+ if (!theObject.IsNull()) {
+ theContext->Deactivate(theObject);
+ //if (theClear) {
+ //theObject->ClearSelected();
+ // theContext->LocalContext()->ClearOutdatedSelection(theObject, true);
+ //}
+ }
+}
-void XGUI_Displayer::deactivateTrihedron() const
+void XGUI_Displayer::deactivateTrihedron(const bool theUpdateViewer) const
{
Handle(AIS_InteractiveObject) aTrihedron = getTrihedron();
- if (!aTrihedron.IsNull()) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (!aTrihedron.IsNull() && aContext->IsDisplayed(aTrihedron)) {
Handle(AIS_Trihedron) aTrie = Handle(AIS_Trihedron)::DownCast(aTrihedron);
- Handle(AIS_InteractiveContext) aContext = AISContext();
- aContext->Deactivate(aTrie);
- DEACTVATE_COMP(aTrie->XAxis());
- DEACTVATE_COMP(aTrie->YAxis());
- DEACTVATE_COMP(aTrie->Axis());
- DEACTVATE_COMP(aTrie->Position());
- DEACTVATE_COMP(aTrie->XYPlane());
- DEACTVATE_COMP(aTrie->XZPlane());
- DEACTVATE_COMP(aTrie->YZPlane());
+ deactivateObject(aContext, aTrie);
+
+ /// #1136 hidden axis are selected in sketch
+ /// workaround for Cascade: there is a crash in AIS_LocalContext::ClearOutdatedSelection
+ /// for Position AIS object in SelectionModes.
+ deactivateObject(aContext, aTrie->XAxis());
+ deactivateObject(aContext, aTrie->YAxis());
+ deactivateObject(aContext, aTrie->Axis());
+ deactivateObject(aContext, aTrie->Position());
+
+ deactivateObject(aContext, aTrie->XYPlane());
+ deactivateObject(aContext, aTrie->XZPlane());
+ deactivateObject(aContext, aTrie->YZPlane());
+
+ if (theUpdateViewer)
+ updateViewer();
}
}
Handle(AIS_InteractiveObject) XGUI_Displayer::getTrihedron() const
{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- if (!aContext.IsNull()) {
- AIS_ListOfInteractive aList;
- aContext->DisplayedObjects(aList, true);
- AIS_ListIteratorOfListOfInteractive aIt;
- for (aIt.Initialize(aList); aIt.More(); aIt.Next()) {
- Handle(AIS_Trihedron) aTrihedron = Handle(AIS_Trihedron)::DownCast(aIt.Value());
- if (!aTrihedron.IsNull()) {
- return aTrihedron;
- }
- }
- }
- return Handle(AIS_InteractiveObject)();
+ return myWorkshop->viewer()->trihedron();
}
void XGUI_Displayer::openLocalContext()
bool XGUI_Displayer::enableUpdateViewer(const bool isEnabled)
{
- bool aWasEnabled = myEnableUpdateViewer;
+ bool aWasEnabled = isUpdateEnabled();
+ if (isEnabled)
+ myViewerBlockedRecursiveCount--;
+ else
+ myViewerBlockedRecursiveCount++;
- myEnableUpdateViewer = isEnabled;
- if (myNeedUpdate && myEnableUpdateViewer) {
+ if (myNeedUpdate && isUpdateEnabled()) {
updateViewer();
myNeedUpdate = false;
}
return aWasEnabled;
}
+bool XGUI_Displayer::isUpdateEnabled() const
+{
+ return myViewerBlockedRecursiveCount == 0;
+}
+
void XGUI_Displayer::updateViewer() const
{
Handle(AIS_InteractiveContext) aContext = AISContext();
- if (!aContext.IsNull() && myEnableUpdateViewer) {
+ if (!aContext.IsNull() && isUpdateEnabled()) {
myWorkshop->viewer()->Zfitall();
aContext->UpdateCurrentViewer();
} else {
{
Handle(AIS_InteractiveContext) aContext = myWorkshop->viewer()->AISContext();
if (!aContext.IsNull()) {
- aContext->Activate(theIO, theMode, theUpdateViewer);
+ aContext->Activate(theIO, theMode, false);
#ifdef DEBUG_ACTIVATE_AIS
ObjectPtr anObject = getObject(theIO);
anInfo.append(ModuleBase_Tools::objectInfo((*anIt)));
qDebug(QString("activateAIS: theMode = %1, object = %2").arg(theMode).arg(anInfo).toStdString().c_str());
#endif
+ if (theUpdateViewer)
+ updateViewer();
}
}
if (!aContext.IsNull() && !aContext->HasOpenedContext()) {
aContext->OpenLocalContext();
if (!isTrihedronActive())
- deactivateTrihedron();
+ deactivateTrihedron(true);
aContext->DefaultDrawer()->VIsoAspect()->SetNumber(0);
aContext->DefaultDrawer()->UIsoAspect()->SetNumber(0);
}
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!aContext.IsNull() && !anAISIO.IsNull()) {
- aContext->Display(anAISIO, 0/*wireframe*/, 0, theUpdateViewer, true, AIS_DS_Displayed);
+ aContext->Display(anAISIO, 0/*wireframe*/, 0, false/*update viewer*/, true, AIS_DS_Displayed);
aDisplayed = true;
aContext->Deactivate(anAISIO);
aContext->Load(anAISIO);
}
}
}
+ if (theUpdateViewer)
+ updateViewer();
}
return aDisplayed;
}
if (!aContext.IsNull()) {
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull() && aContext->IsDisplayed(anAISIO)) {
- aContext->Remove(anAISIO, theUpdateViewer);
+ aContext->Remove(anAISIO, false/*update viewer*/);
aErased = true;
}
}
+ if (aErased && theUpdateViewer)
+ updateViewer();
return aErased;
}
{
myIsTrihedronActive = theIsActive;
if (!myIsTrihedronActive) {
- deactivateTrihedron();
+ deactivateTrihedron(true);
+ }
+}
+
+void XGUI_Displayer::displayTrihedron(bool theToDisplay) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ Handle(AIS_Trihedron) aTrihedron = myWorkshop->viewer()->trihedron();
+
+ if (theToDisplay) {
+ if (!aContext->IsDisplayed(aTrihedron))
+ aContext->Display(aTrihedron,
+ 0 /*wireframe*/,
+ -1 /* selection mode */,
+ Standard_True /* update viewer*/,
+ Standard_False /* allow decomposition */,
+ AIS_DS_Displayed /* xdisplay status */);
+
+ if (!isTrihedronActive())
+ deactivateTrihedron(false);
+ else
+ activate(aTrihedron, myActiveSelectionModes, false);
+ } else {
+ deactivateTrihedron(false);
+ //aContext->LocalContext()->ClearOutdatedSelection(aTrihedron, true);
+ // the selection from the previous activation modes should be cleared manually (#26172)
+
+ aContext->Erase(aTrihedron);
}
+
+ updateViewer();
}