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Updates for stability of application
[modules/shaper.git] / src / XGUI / XGUI_Displayer.cpp
index 7fcc298946e8bd924de520fd175663c1fe95f8a1..7e5deb50ed54333a332d96c841dd1b68a05a78d0 100644 (file)
@@ -6,15 +6,22 @@
 #include "XGUI_Viewer.h"
 #include "XGUI_Workshop.h"
 #include "XGUI_ViewerProxy.h"
+#include "XGUI_Tools.h"
 
 #include <ModelAPI_Document.h>
+#include <ModelAPI_Data.h>
 
 #include <AIS_InteractiveContext.hxx>
+#include <AIS_LocalContext.hxx>
 #include <AIS_ListOfInteractive.hxx>
 #include <AIS_ListIteratorOfListOfInteractive.hxx>
 
 #include <AIS_Shape.hxx>
 
+#include <set>
+
+const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+
 XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
 {
   myWorkshop = theWorkshop;
@@ -34,7 +41,7 @@ void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
 {
 }
 
-void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
+/*void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
                              const TopoDS_Shape& theShape, const bool isUpdateViewer)
 {
   Handle(AIS_InteractiveContext) aContext = AISContext();
@@ -45,23 +52,50 @@ void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
   aContext->Display(anAIS, Standard_False);
   if (isUpdateViewer)
     aContext->UpdateCurrentViewer();
+}*/
+
+
+std::list<XGUI_ViewerPrs> XGUI_Displayer::GetSelected(const int theShapeTypeToSkip)
+{
+  std::set<boost::shared_ptr<ModelAPI_Feature> > aPrsFeatures;
+  std::list<XGUI_ViewerPrs> aPresentations;
+
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) {
+    Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
+    TopoDS_Shape aShape = aContext->SelectedShape();
+    if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+      continue;
+
+    boost::shared_ptr<ModelAPI_Feature> aFeature = GetFeature(anIO);
+    if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
+      continue;
+    aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape));
+    aPrsFeatures.insert(aFeature);
+  }
+  return aPresentations;
 }
 
-boost::shared_ptr<ModelAPI_Feature> XGUI_Displayer::GetFeature(const TopoDS_Shape& theShape)
+std::list<XGUI_ViewerPrs> XGUI_Displayer::GetHighlighted(const int theShapeTypeToSkip)
 {
-  boost::shared_ptr<ModelAPI_Feature> aFeature;
+  std::set<boost::shared_ptr<ModelAPI_Feature> > aPrsFeatures;
+  std::list<XGUI_ViewerPrs> aPresentations;
 
-  FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
-                                  aFLast = myFeature2AISObjectMap.end();
-  for (; aFIt != aFLast && !aFeature; aFIt++)
-  {
-    Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
-    Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast(anAIS);
-    if (!anAISShape.IsNull() && anAISShape->Shape() == theShape) {
-      aFeature = (*aFIt).first;
-    }
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  for (aContext->InitDetected(); aContext->MoreDetected(); aContext->NextDetected()) {
+    Handle(AIS_InteractiveObject) anIO = aContext->DetectedInteractive();
+    TopoDS_Shape aShape = aContext->DetectedShape();
+    if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+      continue;
+
+    boost::shared_ptr<ModelAPI_Feature> aFeature = GetFeature(anIO);
+    if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
+      continue;
+    aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape));
+    aPrsFeatures.insert(aFeature);
   }
-  return aFeature;
+
+  return aPresentations;
 }
 
 void XGUI_Displayer::Erase(boost::shared_ptr<ModelAPI_Feature> theFeature,
@@ -83,24 +117,36 @@ void XGUI_Displayer::Erase(boost::shared_ptr<ModelAPI_Feature> theFeature,
     aContext->UpdateCurrentViewer();
 }
 
-void XGUI_Displayer::RedisplayInLocalContext(boost::shared_ptr<ModelAPI_Feature> theFeature,
-                                             const TopoDS_Shape& theShape,
-                                             const std::list<int>& theModes, const bool isUpdateViewer)
+void XGUI_Displayer::Redisplay(boost::shared_ptr<ModelAPI_Feature> theFeature,
+                               const TopoDS_Shape& theShape, const bool isUpdateViewer)
 {
   Handle(AIS_InteractiveContext) aContext = AISContext();
   // Open local context if there is no one
   if (!aContext->HasOpenedContext()) {
     aContext->ClearCurrents(false);
-    aContext->OpenLocalContext(false/*use displayed objects*/, /*true*/false/*use displayed objects*/,
-                         true/*allow shape decomposition*/);
+    aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+    // set mouse sensitivity
+    //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
+    //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
   }
   // display or redisplay presentation
   Handle(AIS_Shape) anAIS;
   if (IsVisible(theFeature)) {
     anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
     if (!anAIS.IsNull()) {
+      // if the AIS object is displayed in the opened local context in some mode, additional
+      // AIS sub objects are created there. They should be rebuild for correct selecting.
+      // It is possible to correct it by closing local context before the shape set and opening
+      // after. Another workaround to thrown down the selection and reselecting the AIS.
+      // If there was a problem here, try the first solution with close/open local context.
       anAIS->Set(theShape);
       anAIS->Redisplay();
+
+      /*if (aContext->IsSelected(anAIS)) {
+        aContext->AddOrRemoveSelected(anAIS, false);
+        aContext->AddOrRemoveSelected(anAIS, false);
+        //aContext->SetSelected(anAIS, false);
+      }*/
     }
   }
   else {
@@ -108,15 +154,139 @@ void XGUI_Displayer::RedisplayInLocalContext(boost::shared_ptr<ModelAPI_Feature>
     myFeature2AISObjectMap[theFeature] = anAIS;
     aContext->Display(anAIS, false);
   }
+}
+
+void XGUI_Displayer::ActivateInLocalContext(boost::shared_ptr<ModelAPI_Feature> theFeature,
+                                         const std::list<int>& theModes, const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  // Open local context if there is no one
+  if (!aContext->HasOpenedContext()) {
+    aContext->ClearCurrents(false);
+    aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+  }
+  // display or redisplay presentation
+  Handle(AIS_Shape) anAIS;
+  if (IsVisible(theFeature))
+    anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
+
   // Activate selection of objects from prs
   if (!anAIS.IsNull()) {
-    aContext->Load(anAIS, -1, true/*allow decomposition*/);
+       aContext->Load(anAIS, -1, true/*allow decomposition*/);
+    aContext->Deactivate(anAIS);
+
     std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
     for (; anIt != aLast; anIt++)
     {
       aContext->Activate(anAIS, AIS_Shape::SelectionMode((TopAbs_ShapeEnum)*anIt));
+       }
+  }
+
+  if (isUpdateViewer)
+    aContext->UpdateCurrentViewer();
+}
+
+void XGUI_Displayer::StopSelection(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isStop,
+                                   const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  Handle(AIS_Shape) anAIS;
+  std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
+  boost::shared_ptr<ModelAPI_Feature> aFeature;
+  for (; anIt != aLast; anIt++) {
+    aFeature = (*anIt).feature();
+    if (IsVisible(aFeature))
+      anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
+    if (anAIS.IsNull())
+      continue;
+
+    if (isStop) {
+      QColor aColor(Qt::white);
+      anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+      anAIS->Redisplay();
+    }
+    else {
+      QColor aColor(Qt::red);
+      anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+      anAIS->Redisplay();
     }
   }
+  if (isUpdateViewer)
+    aContext->UpdateCurrentViewer();
+}
+
+void XGUI_Displayer::SetSelected(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
+  boost::shared_ptr<ModelAPI_Feature> aFeature;
+
+  Handle(AIS_Shape) anAIS;
+  // we need to unhighligth objects manually in the current local context
+  // in couple with the selection clear (TODO)
+  Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext();
+  if (!aLocalContext.IsNull())
+    aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
+  aContext->ClearSelected(false);
+
+  for (; anIt != aLast; anIt++) {
+    aFeature = (*anIt).feature();
+    if (IsVisible(aFeature))
+      anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
+    if (anAIS.IsNull())
+      continue;
+    aContext->AddOrRemoveSelected(anAIS, false);
+  }
+  if (isUpdateViewer)
+    aContext->UpdateCurrentViewer();
+}
+
+void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) ic = AISContext();
+
+  AIS_ListOfInteractive aList;
+  ic->DisplayedObjects(aList);
+  AIS_ListIteratorOfListOfInteractive anIter(aList);
+  for (; anIter.More(); anIter.Next()) {
+    if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron)))
+      continue;
+
+    // erase an object
+    Handle(AIS_InteractiveObject) anIO = anIter.Value();
+    ic->Erase(anIO, false);
+  }
+  myFeature2AISObjectMap.clear();
+  if (isUpdateViewer)
+    ic->UpdateCurrentViewer();
+}
+
+void XGUI_Displayer::EraseDeletedFeatures(const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
+                                  aFLast = myFeature2AISObjectMap.end();
+  std::list<boost::shared_ptr<ModelAPI_Feature>> aRemoved;
+  for (; aFIt != aFLast; aFIt++)
+  {
+    boost::shared_ptr<ModelAPI_Feature> aFeature = (*aFIt).first;
+    if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
+      Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
+      if (!anAIS.IsNull()) {
+        aContext->Erase(anAIS, false);
+        aRemoved.push_back(aFeature);
+      }
+    }
+  }
+  std::list<boost::shared_ptr<ModelAPI_Feature>>::const_iterator anIt = aRemoved.begin(),
+                                                                 aLast = aRemoved.end();
+  for (; anIt != aLast; anIt++) {
+    myFeature2AISObjectMap.erase(myFeature2AISObjectMap.find(*anIt));
+  }
 
   if (isUpdateViewer)
     aContext->UpdateCurrentViewer();
@@ -124,10 +294,24 @@ void XGUI_Displayer::RedisplayInLocalContext(boost::shared_ptr<ModelAPI_Feature>
 
 void XGUI_Displayer::CloseLocalContexts(const bool isUpdateViewer)
 {
-  closeAllContexts(true);
+  CloseAllContexts(true);
 }
 
-void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
+boost::shared_ptr<ModelAPI_Feature> XGUI_Displayer::GetFeature(Handle(AIS_InteractiveObject) theIO)
+{
+  boost::shared_ptr<ModelAPI_Feature> aFeature;
+  FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
+                                  aFLast = myFeature2AISObjectMap.end();
+  for (; aFIt != aFLast && !aFeature; aFIt++) {
+    Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
+    if (anAIS != theIO)
+      continue;
+    aFeature = (*aFIt).first;
+  }
+  return aFeature;
+}
+
+void XGUI_Displayer::CloseAllContexts(const bool isUpdateViewer)
 {
   Handle(AIS_InteractiveContext) ic = AISContext();
   if (!ic.IsNull()) {
@@ -137,6 +321,13 @@ void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
   }
 }
 
+void XGUI_Displayer::UpdateViewer()
+{
+  Handle(AIS_InteractiveContext) ic = AISContext();
+  if (!ic.IsNull())
+    ic->UpdateCurrentViewer();
+}
+
 Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const 
 { 
   return myWorkshop->viewer()->AISContext();