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Replace boost::shared_ptr<ModelAPI_Feature> on FeaturePtr
[modules/shaper.git] / src / XGUI / XGUI_Displayer.cpp
index a036e8f7503f43064338e915fdbdcf9720503a93..54f3728edb3e01d4f92a4fbe406efe06987d53de 100644 (file)
 
 #include "XGUI_Displayer.h"
 #include "XGUI_Viewer.h"
+#include "XGUI_Workshop.h"
+#include "XGUI_ViewerProxy.h"
+#include "XGUI_Tools.h"
 
 #include <ModelAPI_Document.h>
+#include <ModelAPI_Data.h>
 
 #include <AIS_InteractiveContext.hxx>
+#include <AIS_LocalContext.hxx>
 #include <AIS_ListOfInteractive.hxx>
+#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <AIS_DimensionSelectionMode.hxx>
 
 #include <AIS_Shape.hxx>
 
-XGUI_Displayer::XGUI_Displayer(XGUI_Viewer* theViewer)
-: myViewer(theViewer)
+#include <set>
+
+const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+
+XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
 {
+  myWorkshop = theWorkshop;
 }
 
 XGUI_Displayer::~XGUI_Displayer()
 {
 }
 
-void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
-                             const bool isUpdateViewer)
+bool XGUI_Displayer::isVisible(FeaturePtr theFeature)
 {
+  return myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end();
 }
 
-void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
+//void XGUI_Displayer::Display(FeaturePtr theFeature,
+//                             const bool isUpdateViewer)
+//{
+//}
+
+/*void XGUI_Displayer::Display(FeaturePtr theFeature,
                              const TopoDS_Shape& theShape, const bool isUpdateViewer)
 {
-  Handle(AIS_InteractiveContext) aContext = myViewer->AISContext();
+  Handle(AIS_InteractiveContext) aContext = AISContext();
 
   Handle(AIS_Shape) anAIS = new AIS_Shape(theShape);
+  myFeature2AISObjectMap[theFeature] = anAIS;
+
   aContext->Display(anAIS, Standard_False);
+  if (isUpdateViewer)
+    updateViewer();
+}*/
+
+
+std::list<XGUI_ViewerPrs> XGUI_Displayer::getSelected(const int theShapeTypeToSkip)
+{
+  std::set<FeaturePtr > aPrsFeatures;
+  std::list<XGUI_ViewerPrs> aPresentations;
+
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) {
+    Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
+    TopoDS_Shape aShape = aContext->SelectedShape();
+
+    if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+      continue;
+
+    FeaturePtr aFeature = getFeature(anIO);
+    if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
+      continue;
+    Handle(SelectMgr_EntityOwner) anOwner = aContext->SelectedOwner();
+    aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, anOwner));
+    aPrsFeatures.insert(aFeature);
+  }
+  return aPresentations;
+}
+
+std::list<XGUI_ViewerPrs> XGUI_Displayer::getHighlighted(const int theShapeTypeToSkip)
+{
+  std::set<FeaturePtr > aPrsFeatures;
+  std::list<XGUI_ViewerPrs> aPresentations;
+
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  for (aContext->InitDetected(); aContext->MoreDetected(); aContext->NextDetected()) {
+    Handle(AIS_InteractiveObject) anIO = aContext->DetectedInteractive();
+    TopoDS_Shape aShape = aContext->DetectedShape();
+    if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+      continue;
+
+    FeaturePtr aFeature = getFeature(anIO);
+    if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
+      continue;
+    aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, NULL));
+    aPrsFeatures.insert(aFeature);
+  }
+
+  return aPresentations;
+}
+
+void XGUI_Displayer::erase(FeaturePtr theFeature,
+                           const bool isUpdateViewer)
+{
+  if (myFeature2AISObjectMap.find(theFeature) == myFeature2AISObjectMap.end())
+    return;
+
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  Handle(AIS_InteractiveObject) anAIS = myFeature2AISObjectMap[theFeature];
+  Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast(anAIS);
+  if (!anAISShape.IsNull())
+  {
+    aContext->Erase(anAISShape);
+  }
+  myFeature2AISObjectMap.erase(theFeature);
 
   if (isUpdateViewer)
-    aContext->UpdateCurrentViewer();
+    updateViewer();
 }
 
-void XGUI_Displayer::Erase(boost::shared_ptr<ModelAPI_Feature> theFeature,
-                           const TopoDS_Shape& theShape, const bool isUpdateViewer)
+bool XGUI_Displayer::redisplay(FeaturePtr theFeature,
+                               Handle(AIS_InteractiveObject) theAIS,
+                               const int theSelectionMode,
+                               const bool isUpdateViewer)
 {
-  Handle(AIS_InteractiveContext) aContext = myViewer->AISContext();
-  aContext->EraseAll();
+  bool isCreated = false;
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  // Open local context if there is no one
+  if (!aContext->HasOpenedContext()) {
+    aContext->ClearCurrents(false);
+    aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+    // set mouse sensitivity
+    //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
+    //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
+  }
+  // display or redisplay presentation
+  if (isVisible(theFeature) && !myFeature2AISObjectMap[theFeature].IsNull()) {
+      aContext->RecomputeSelectionOnly(theAIS);
+  }
+  else {
+    myFeature2AISObjectMap[theFeature] = theAIS;
+    if (theSelectionMode < 0)
+    {
+      aContext->Display(theAIS, false);
+    }
+    else
+    {
+      aContext->Display(theAIS, 0, theSelectionMode, false);
+    }
+    isCreated = true;
+  }
   if (isUpdateViewer)
-    aContext->UpdateCurrentViewer();
+    updateViewer();
+
+  return isCreated;
 }
 
-void XGUI_Displayer::LocalSelection(boost::shared_ptr<ModelAPI_Feature> theFeature,
-                                    const TopoDS_Shape& theShape,
-                                    const int theMode, const bool isUpdateViewer)
+void XGUI_Displayer::activateInLocalContext(FeaturePtr theFeature,
+                                         const std::list<int>& theModes, const bool isUpdateViewer)
 {
-  Handle(AIS_InteractiveContext) aContext = myViewer->AISContext();
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+  // Open local context if there is no one
+  if (!aContext->HasOpenedContext()) {
+    aContext->ClearCurrents(false);
+    aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+  }
+  // display or redisplay presentation
+  Handle(AIS_Shape) anAIS;
+  if (isVisible(theFeature))
+    anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
 
-  Handle(AIS_Shape) anAIS = new AIS_Shape(theShape);
-  aContext->Display(anAIS, Standard_False);
-  AIS_ListOfInteractive anAISList;
-  anAISList.Append(anAIS);
-  myViewer->setLocalSelection(anAISList, theMode, true);
+  // Activate selection of objects from prs
+  if (!anAIS.IsNull()) {
+       aContext->Load(anAIS, -1, true/*allow decomposition*/);
+    aContext->Deactivate(anAIS);
+
+    std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
+    for (; anIt != aLast; anIt++)
+    {
+      aContext->Activate(anAIS, AIS_Shape::SelectionMode((TopAbs_ShapeEnum)*anIt));
+       }
+  }
+
+  if (isUpdateViewer)
+    updateViewer();
+}
+
+void XGUI_Displayer::stopSelection(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isStop,
+                                   const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  Handle(AIS_Shape) anAIS;
+  std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
+  FeaturePtr aFeature;
+  for (; anIt != aLast; anIt++) {
+    aFeature = (*anIt).feature();
+    if (isVisible(aFeature))
+      anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
+    if (anAIS.IsNull())
+      continue;
+
+    if (isStop) {
+      QColor aColor(Qt::white);
+      anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+      anAIS->Redisplay();
+    }
+    else {
+      QColor aColor(Qt::red);
+      anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+      anAIS->Redisplay();
+    }
+  }
+  if (isUpdateViewer)
+    updateViewer();
+}
+
+void XGUI_Displayer::setSelected(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
+  FeaturePtr aFeature;
+
+  Handle(AIS_Shape) anAIS;
+  // we need to unhighligth objects manually in the current local context
+  // in couple with the selection clear (TODO)
+  Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext();
+  if (!aLocalContext.IsNull())
+    aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
+  aContext->ClearSelected(false);
+
+  for (; anIt != aLast; anIt++) {
+    aFeature = (*anIt).feature();
+    if (isVisible(aFeature))
+      anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
+    if (anAIS.IsNull())
+      continue;
+    aContext->AddOrRemoveSelected(anAIS, false);
+  }
+  if (isUpdateViewer)
+    updateViewer();
+}
+
+/*void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) ic = AISContext();
+
+  AIS_ListOfInteractive aList;
+  ic->DisplayedObjects(aList);
+  AIS_ListIteratorOfListOfInteractive anIter(aList);
+  for (; anIter.More(); anIter.Next()) {
+    if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron)))
+      continue;
+
+    // erase an object
+    Handle(AIS_InteractiveObject) anIO = anIter.Value();
+    ic->Erase(anIO, false);
+  }
+  myFeature2AISObjectMap.clear();
+  if (isUpdateViewer)
+    updateViewer();
+}*/
+
+void XGUI_Displayer::eraseDeletedFeatures(const bool isUpdateViewer)
+{
+  Handle(AIS_InteractiveContext) aContext = AISContext();
+
+  FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
+                                  aFLast = myFeature2AISObjectMap.end();
+  std::list<FeaturePtr> aRemoved;
+  for (; aFIt != aFLast; aFIt++)
+  {
+    FeaturePtr aFeature = (*aFIt).first;
+    if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
+      Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
+      if (!anAIS.IsNull()) {
+        aContext->Erase(anAIS, false);
+        aRemoved.push_back(aFeature);
+      }
+    }
+  }
+  std::list<FeaturePtr>::const_iterator anIt = aRemoved.begin(),
+                                                                 aLast = aRemoved.end();
+  for (; anIt != aLast; anIt++) {
+    myFeature2AISObjectMap.erase(myFeature2AISObjectMap.find(*anIt));
+  }
+
+  if (isUpdateViewer)
+    updateViewer();
+}
+
+void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
+{
+  closeAllContexts(true);
+}
+
+Handle(AIS_InteractiveObject) XGUI_Displayer::getAISObject(
+                                              FeaturePtr theFeature) const
+{
+  Handle(AIS_InteractiveObject) anIO;
+  if (myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end())
+    anIO = (myFeature2AISObjectMap.find(theFeature))->second;
+  return anIO;
+}
+
+FeaturePtr XGUI_Displayer::getFeature(Handle(AIS_InteractiveObject) theIO) const
+{
+  FeaturePtr aFeature;
+  FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
+                                  aFLast = myFeature2AISObjectMap.end();
+  for (; aFIt != aFLast && !aFeature; aFIt++) {
+    Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
+    if (anAIS != theIO)
+      continue;
+    aFeature = (*aFIt).first;
+  }
+  return aFeature;
 }
 
-void XGUI_Displayer::GlobalSelection(const bool isUpdateViewer)
+void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
 {
-  myViewer->setGlobalSelection(true);
+  Handle(AIS_InteractiveContext) ic = AISContext();
+  if (!ic.IsNull()) {
+    ic->CloseAllContexts(false);
+    if (isUpdateViewer)
+      updateViewer();
+  }
 }
 
+void XGUI_Displayer::updateViewer()
+{
+  Handle(AIS_InteractiveContext) ic = AISContext();
+  if (!ic.IsNull())
+    ic->UpdateCurrentViewer();
+}
+
+Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const 
+{ 
+  return myWorkshop->viewer()->AISContext(); 
+}