#include <ModelAPI_Data.h>
#include <AIS_InteractiveContext.hxx>
+#include <AIS_LocalContext.hxx>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
+#include <AIS_DimensionSelectionMode.hxx>
#include <AIS_Shape.hxx>
#include <set>
+const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+
XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
{
myWorkshop = theWorkshop;
{
}
-bool XGUI_Displayer::IsVisible(boost::shared_ptr<ModelAPI_Feature> theFeature)
+bool XGUI_Displayer::isVisible(FeaturePtr theFeature)
{
return myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end();
}
-void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
- const bool isUpdateViewer)
-{
-}
+//void XGUI_Displayer::Display(FeaturePtr theFeature,
+// const bool isUpdateViewer)
+//{
+//}
-/*void XGUI_Displayer::Display(boost::shared_ptr<ModelAPI_Feature> theFeature,
+/*void XGUI_Displayer::Display(FeaturePtr theFeature,
const TopoDS_Shape& theShape, const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
aContext->Display(anAIS, Standard_False);
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}*/
-std::list<XGUI_ViewerPrs> XGUI_Displayer::GetViewerPrs()
+std::list<XGUI_ViewerPrs> XGUI_Displayer::getSelected(const int theShapeTypeToSkip)
{
- std::set<boost::shared_ptr<ModelAPI_Feature> > aPrsFeatures;
+ std::set<FeaturePtr > aPrsFeatures;
std::list<XGUI_ViewerPrs> aPresentations;
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
TopoDS_Shape aShape = aContext->SelectedShape();
- boost::shared_ptr<ModelAPI_Feature> aFeature;
- FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
- aFLast = myFeature2AISObjectMap.end();
- for (; aFIt != aFLast && !aFeature; aFIt++) {
- Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
- if (anAIS != anIO)
- continue;
- aFeature = (*aFIt).first;
- }
+ if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+ continue;
+
+ FeaturePtr aFeature = getFeature(anIO);
+ if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
+ continue;
+ Handle(SelectMgr_EntityOwner) anOwner = aContext->SelectedOwner();
+ aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, anOwner));
+ aPrsFeatures.insert(aFeature);
+ }
+ return aPresentations;
+}
+
+std::list<XGUI_ViewerPrs> XGUI_Displayer::getHighlighted(const int theShapeTypeToSkip)
+{
+ std::set<FeaturePtr > aPrsFeatures;
+ std::list<XGUI_ViewerPrs> aPresentations;
+
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ for (aContext->InitDetected(); aContext->MoreDetected(); aContext->NextDetected()) {
+ Handle(AIS_InteractiveObject) anIO = aContext->DetectedInteractive();
+ TopoDS_Shape aShape = aContext->DetectedShape();
+ if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
+ continue;
+
+ FeaturePtr aFeature = getFeature(anIO);
if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
continue;
- aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape));
+ aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, NULL));
aPrsFeatures.insert(aFeature);
}
return aPresentations;
}
-void XGUI_Displayer::Erase(boost::shared_ptr<ModelAPI_Feature> theFeature,
+void XGUI_Displayer::erase(FeaturePtr theFeature,
const bool isUpdateViewer)
{
if (myFeature2AISObjectMap.find(theFeature) == myFeature2AISObjectMap.end())
myFeature2AISObjectMap.erase(theFeature);
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}
-void XGUI_Displayer::Redisplay(boost::shared_ptr<ModelAPI_Feature> theFeature,
- const TopoDS_Shape& theShape, const bool isUpdateViewer)
+bool XGUI_Displayer::redisplay(FeaturePtr theFeature,
+ Handle(AIS_InteractiveObject) theAIS,
+ const int theSelectionMode,
+ const bool isUpdateViewer)
{
+ bool isCreated = false;
Handle(AIS_InteractiveContext) aContext = AISContext();
// Open local context if there is no one
if (!aContext->HasOpenedContext()) {
aContext->ClearCurrents(false);
aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+ // set mouse sensitivity
+ //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
+ //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
}
// display or redisplay presentation
- Handle(AIS_Shape) anAIS;
- if (IsVisible(theFeature)) {
- anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
- if (!anAIS.IsNull()) {
- // if the AIS object is displayed in the opened local context in some mode, additional
- // AIS sub objects are created there. They should be rebuild for correct selecting.
- // It is possible to correct it by closing local context before the shape set and opening
- // after. Another workaround to thrown down the selection and reselecting the AIS.
- // If there was a problem here, try the first solution with close/open local context.
- anAIS->Set(theShape);
- anAIS->Redisplay();
-
- /*if (aContext->IsSelected(anAIS)) {
- aContext->AddOrRemoveSelected(anAIS, false);
- aContext->AddOrRemoveSelected(anAIS, false);
- //aContext->SetSelected(anAIS, false);
- }*/
- }
+ if (isVisible(theFeature) && !myFeature2AISObjectMap[theFeature].IsNull()) {
+ aContext->RecomputeSelectionOnly(theAIS);
}
else {
- anAIS = new AIS_Shape(theShape);
- myFeature2AISObjectMap[theFeature] = anAIS;
- aContext->Display(anAIS, false);
+ myFeature2AISObjectMap[theFeature] = theAIS;
+ if (theSelectionMode < 0)
+ {
+ aContext->Display(theAIS, false);
+ }
+ else
+ {
+ aContext->Display(theAIS, 0, theSelectionMode, false);
+ }
+ isCreated = true;
}
+ if (isUpdateViewer)
+ updateViewer();
+
+ return isCreated;
}
-void XGUI_Displayer::ActivateInLocalContext(boost::shared_ptr<ModelAPI_Feature> theFeature,
+void XGUI_Displayer::activateInLocalContext(FeaturePtr theFeature,
const std::list<int>& theModes, const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
}
// display or redisplay presentation
Handle(AIS_Shape) anAIS;
- if (IsVisible(theFeature))
+ if (isVisible(theFeature))
anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
// Activate selection of objects from prs
}
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}
-void XGUI_Displayer::StopSelection(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isStop,
+void XGUI_Displayer::stopSelection(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isStop,
const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_Shape) anAIS;
std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
- boost::shared_ptr<ModelAPI_Feature> aFeature;
+ FeaturePtr aFeature;
for (; anIt != aLast; anIt++) {
aFeature = (*anIt).feature();
- if (IsVisible(aFeature))
+ if (isVisible(aFeature))
anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
if (anAIS.IsNull())
continue;
}
}
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}
-void XGUI_Displayer::SetSelected(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isUpdateViewer)
+void XGUI_Displayer::setSelected(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
- boost::shared_ptr<ModelAPI_Feature> aFeature;
+ FeaturePtr aFeature;
Handle(AIS_Shape) anAIS;
- aContext->ClearSelected();
+ // we need to unhighligth objects manually in the current local context
+ // in couple with the selection clear (TODO)
+ Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext();
+ if (!aLocalContext.IsNull())
+ aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
+ aContext->ClearSelected(false);
for (; anIt != aLast; anIt++) {
aFeature = (*anIt).feature();
- if (IsVisible(aFeature))
+ if (isVisible(aFeature))
anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
if (anAIS.IsNull())
continue;
aContext->AddOrRemoveSelected(anAIS, false);
}
+
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}
-void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
+/*void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) ic = AISContext();
}
myFeature2AISObjectMap.clear();
if (isUpdateViewer)
- ic->UpdateCurrentViewer();
-}
+ updateViewer();
+}*/
-void XGUI_Displayer::EraseDeletedFeatures(const bool isUpdateViewer)
+void XGUI_Displayer::eraseDeletedFeatures(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
aFLast = myFeature2AISObjectMap.end();
- std::list<boost::shared_ptr<ModelAPI_Feature>> aRemoved;
+ std::list<FeaturePtr> aRemoved;
for (; aFIt != aFLast; aFIt++)
{
- boost::shared_ptr<ModelAPI_Feature> aFeature = (*aFIt).first;
- if (!aFeature || !aFeature->data()->isValid()) {
+ FeaturePtr aFeature = (*aFIt).first;
+ if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
if (!anAIS.IsNull()) {
aContext->Erase(anAIS, false);
}
}
}
- std::list<boost::shared_ptr<ModelAPI_Feature>>::const_iterator anIt = aRemoved.begin(),
+ std::list<FeaturePtr>::const_iterator anIt = aRemoved.begin(),
aLast = aRemoved.end();
for (; anIt != aLast; anIt++) {
myFeature2AISObjectMap.erase(myFeature2AISObjectMap.find(*anIt));
}
if (isUpdateViewer)
- aContext->UpdateCurrentViewer();
+ updateViewer();
}
-void XGUI_Displayer::CloseLocalContexts(const bool isUpdateViewer)
+void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
{
closeAllContexts(true);
}
+Handle(AIS_InteractiveObject) XGUI_Displayer::getAISObject(
+ FeaturePtr theFeature) const
+{
+ Handle(AIS_InteractiveObject) anIO;
+ if (myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end())
+ anIO = (myFeature2AISObjectMap.find(theFeature))->second;
+ return anIO;
+}
+
+FeaturePtr XGUI_Displayer::getFeature(Handle(AIS_InteractiveObject) theIO) const
+{
+ FeaturePtr aFeature;
+ FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
+ aFLast = myFeature2AISObjectMap.end();
+ for (; aFIt != aFLast && !aFeature; aFIt++) {
+ Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
+ if (anAIS != theIO)
+ continue;
+ aFeature = (*aFIt).first;
+ }
+ return aFeature;
+}
+
void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) ic = AISContext();
if (!ic.IsNull()) {
ic->CloseAllContexts(false);
if (isUpdateViewer)
- ic->UpdateCurrentViewer();
+ updateViewer();
}
}
-void XGUI_Displayer::UpdateViewer()
+void XGUI_Displayer::updateViewer()
{
Handle(AIS_InteractiveContext) ic = AISContext();
if (!ic.IsNull())