#include "XGUI_Viewer.h"
#include "XGUI_Workshop.h"
#include "XGUI_ViewerProxy.h"
-#include "ModuleBase_Tools.h"
#include <ModelAPI_Document.h>
#include <ModelAPI_Data.h>
#include <ModelAPI_Object.h>
+#include <ModelAPI_Tools.h>
+
+#include <ModuleBase_ResultPrs.h>
#include <GeomAPI_Shape.h>
#include <GeomAPI_IPresentable.h>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <AIS_DimensionSelectionMode.hxx>
-
#include <AIS_Shape.hxx>
+#include <AIS_Dimension.hxx>
+#include <TColStd_ListIteratorOfListOfInteger.hxx>
+#include <SelectMgr_ListOfFilter.hxx>
+#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
#include <set>
-const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
+ : myUseExternalObjects(false), myWorkshop(theWorkshop)
{
- myWorkshop = theWorkshop;
}
XGUI_Displayer::~XGUI_Displayer()
{
}
-bool XGUI_Displayer::isVisible(ObjectPtr theObject)
+bool XGUI_Displayer::isVisible(ObjectPtr theObject) const
{
- return myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end();
+ return myResult2AISObjectMap.contains(theObject);
}
void XGUI_Displayer::display(ObjectPtr theObject, bool isUpdateViewer)
if (isVisible(theObject)) {
redisplay(theObject, isUpdateViewer);
} else {
- boost::shared_ptr<GeomAPI_AISObject> anAIS;
-
- ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
- boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModuleBase_Tools::shape(aResult);
- if (aShapePtr) {
- anAIS = boost::shared_ptr<GeomAPI_AISObject>(new GeomAPI_AISObject());
- anAIS->createShape(aShapePtr);
- }
+ AISObjectPtr anAIS;
+
+ GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ bool isShading = false;
+ if (aPrs) {
+ anAIS = aPrs->getAISObject(AISObjectPtr());
} else {
- GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
- if (aPrs) {
- anAIS = aPrs->getAISObject(boost::shared_ptr<GeomAPI_AISObject>());
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
+ if (aResult) {
+ std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
+ if (aShapePtr) {
+ anAIS = AISObjectPtr(new GeomAPI_AISObject());
+ anAIS->setImpl(new Handle(AIS_InteractiveObject)(new ModuleBase_ResultPrs(aResult)));
+ //anAIS->createShape(aShapePtr);
+ isShading = true;
+ }
}
}
if (anAIS)
- display(theObject, anAIS, isUpdateViewer);
+ display(theObject, anAIS, isShading, isUpdateViewer);
}
}
-void XGUI_Displayer::display(ObjectPtr theObject,
- boost::shared_ptr<GeomAPI_AISObject> theAIS, bool isUpdateViewer)
+void XGUI_Displayer::display(ObjectPtr theObject, AISObjectPtr theAIS,
+ bool isShading, bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAISIO, isUpdateViewer);
+ aContext->Display(anAISIO, false);
+ aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, isUpdateViewer);
+ if (aContext->HasOpenedContext()) {
+ if (myUseExternalObjects) {
+ if (myActiveSelectionModes.size() == 0)
+ aContext->Activate(anAISIO);
+ else {
+ foreach(int aMode, myActiveSelectionModes) {
+ aContext->Activate(anAISIO, aMode);
+ }
+ }
+ }
+ }
}
}
-
-
void XGUI_Displayer::erase(ObjectPtr theObject, const bool isUpdateViewer)
{
- if (!isVisible(theObject)) return;
+ if (!isVisible(theObject))
+ return;
Handle(AIS_InteractiveContext) aContext = AISContext();
- boost::shared_ptr<GeomAPI_AISObject> anObject = myResult2AISObjectMap[theObject];
- if (anObject) {
+ if (aContext.IsNull())
+ return;
+ AISObjectPtr anObject = myResult2AISObjectMap[theObject];
+ if (anObject) {
Handle(AIS_InteractiveObject) anAIS = anObject->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
- aContext->Erase(anAIS, isUpdateViewer);
+ aContext->Remove(anAIS, isUpdateViewer);
}
}
- myResult2AISObjectMap.erase(theObject);
+ myResult2AISObjectMap.remove(theObject);
}
-
-/*bool XGUI_Displayer::redisplay(ObjectPtr theObject,
- boost::shared_ptr<GeomAPI_AISObject> theAIS,
- const bool isUpdateViewer)
-{
- bool isCreated = false;
- Handle(AIS_InteractiveObject) anAIS =
- theAIS ? theAIS->impl<Handle(AIS_InteractiveObject)>() : Handle(AIS_InteractiveObject)();
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- aContext->OpenLocalContext(false /use displayed objects/, true /allow shape decomposition/);
- // set mouse sensitivity
- //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
- //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
- }
- // display or redisplay presentation
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theObject];
- if (isVisible(theObject) && anObj && !anObj->empty()) {
- aContext->Redisplay(anAIS, isUpdateViewer);
- //aContext->RecomputeSelectionOnly(anAIS);
- }
- else {
- myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAIS, isUpdateViewer);
- isCreated = true;
- }
- return isCreated;
-}*/
-
void XGUI_Displayer::redisplay(ObjectPtr theObject, bool isUpdateViewer)
{
if (!isVisible(theObject))
return;
- ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
- boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModuleBase_Tools::shape(aResult);
- if (aShapePtr) {
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = getAISObject(theObject);
- Handle(AIS_Shape) aAISShape = Handle(AIS_Shape)::DownCast(aAISObj->impl<Handle(AIS_InteractiveObject)>());
- if (!aAISShape.IsNull()) {
- aAISShape->Set(aShapePtr->impl<TopoDS_Shape>());
- AISContext()->Redisplay(aAISShape, isUpdateViewer);
- }
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+
+ GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ if (aPrs) {
+ AISObjectPtr aAIS_Obj = aPrs->getAISObject(aAISObj);
+ if (!aAIS_Obj) {
+ erase(theObject, isUpdateViewer);
+ return;
}
- } else {
- GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
- if (aPrs) {
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = aPrs->getAISObject(getAISObject(theObject));
- Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
- AISContext()->Redisplay(aAISIO, isUpdateViewer);
+ if (aAIS_Obj != aAISObj) {
+ myResult2AISObjectMap[theObject] = aAIS_Obj;
}
+ aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
+ }
+
+ if (!aAISIO.IsNull()) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->Redisplay(aAISIO, isUpdateViewer);
}
}
-void XGUI_Displayer::activateInLocalContext(ResultPtr theResult,
- const std::list<int>& theModes, const bool isUpdateViewer)
+void XGUI_Displayer::deactivate(ObjectPtr theObject)
{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
- }
- // display or redisplay presentation
- Handle(AIS_InteractiveObject) anAIS;
- if (isVisible(theResult))
- {
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theResult];
- if (anObj)
- anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- }
+ if (isVisible(theObject)) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- // Activate selection of objects from prs
- if (!anAIS.IsNull()) {
- aContext->Load(anAIS, -1, true/*allow decomposition*/);
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
aContext->Deactivate(anAIS);
+ }
+}
+
+void XGUI_Displayer::activate(ObjectPtr theFeature)
+{
+ QIntList aModes;
+ activate(theFeature, aModes);
+}
- std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
- for (; anIt != aLast; anIt++)
- {
- aContext->Activate(anAIS, (*anIt));
+void XGUI_Displayer::activate(ObjectPtr theObject, const QIntList& theModes)
+{
+ if (isVisible(theObject)) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+ if (aContext->HasOpenedContext()) {
+ aContext->Load(anAIS, -1, true);
}
+ if (theModes.size() > 0) {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAIS, aMode);
+ }
+ } else
+ aContext->Activate(anAIS);
}
+}
- if (isUpdateViewer)
- updateViewer();
+bool XGUI_Displayer::isActive(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return false;
+ if (!isVisible(theObject))
+ return false;
+
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+
+ TColStd_ListOfInteger aModes;
+ aContext->ActivatedModes(anAIS, aModes);
+ return aModes.Extent() > 0;
}
-void XGUI_Displayer::stopSelection(const QResultList& theResults, const bool isStop,
+void XGUI_Displayer::stopSelection(const QObjectPtrList& theResults, const bool isStop,
const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_Shape) anAIS;
- QResultList::const_iterator anIt = theResults.begin(), aLast = theResults.end();
- ResultPtr aFeature;
+ QObjectPtrList::const_iterator anIt = theResults.begin(), aLast = theResults.end();
+ ObjectPtr aFeature;
for (; anIt != aLast; anIt++) {
aFeature = *anIt;
if (isVisible(aFeature))
- anAIS = Handle(AIS_Shape)::DownCast(myResult2AISObjectMap[aFeature]->impl<Handle(AIS_InteractiveObject)>());
+ anAIS = Handle(AIS_Shape)::DownCast(
+ myResult2AISObjectMap[aFeature]->impl<Handle(AIS_InteractiveObject)>());
if (anAIS.IsNull())
continue;
if (isStop) {
QColor aColor(Qt::white);
- anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+ anAIS->SetColor(
+ Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
+ Quantity_TOC_RGB));
anAIS->Redisplay();
- }
- else {
+ } else {
QColor aColor(Qt::red);
- anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+ anAIS->SetColor(
+ Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
+ Quantity_TOC_RGB));
anAIS->Redisplay();
}
}
updateViewer();
}
-void XGUI_Displayer::setSelected(const QResultList& theResults, const bool isUpdateViewer)
+void XGUI_Displayer::setSelected(const QObjectPtrList& theResults, const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
// we need to unhighligth objects manually in the current local context
aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
aContext->ClearSelected();
- foreach(ResultPtr aResult, theResults) {
- if (myResult2AISObjectMap.find(aResult) == myResult2AISObjectMap.end())
- return;
-
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[aResult];
- if (anObj)
- {
+ foreach(ObjectPtr aResult, theResults)
+ {
+ if (isVisible(aResult)) {
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull())
- aContext->AddOrRemoveSelected(anAIS, false);
+ aContext->SetSelected(anAIS, false);
}
}
if (isUpdateViewer)
}
-/*void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
+void XGUI_Displayer::clearSelected()
{
- Handle(AIS_InteractiveContext) ic = AISContext();
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext) {
+ aContext->UnhilightCurrents(false);
+ aContext->ClearSelected();
+ }
+}
- AIS_ListOfInteractive aList;
- ic->DisplayedObjects(aList);
- AIS_ListIteratorOfListOfInteractive anIter(aList);
- for (; anIter.More(); anIter.Next()) {
- if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron)))
- continue;
+void XGUI_Displayer::eraseAll(const bool isUpdateViewer)
+{
+ Handle(AIS_InteractiveContext) ic = AISContext();
+ if (ic.IsNull())
+ return;
- // erase an object
- Handle(AIS_InteractiveObject) anIO = anIter.Value();
- ic->Erase(anIO, false);
- }
- myResult2AISObjectMap.clear();
- if (isUpdateViewer)
- updateViewer();
-}*/
+ foreach (AISObjectPtr aAISObj, myResult2AISObjectMap) {
+ // erase an object
+ Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ if (!anIO.IsNull())
+ ic->Remove(anIO, false);
+ }
+ myResult2AISObjectMap.clear();
+ if (isUpdateViewer)
+ updateViewer();
+ }
void XGUI_Displayer::eraseDeletedResults(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(),
- aFLast = myResult2AISObjectMap.end();
- std::list<ObjectPtr> aRemoved;
- for (; aFIt != aFLast; aFIt++)
- {
- ObjectPtr aFeature = (*aFIt).first;
+ QObjectPtrList aRemoved;
+ foreach (ObjectPtr aFeature, myResult2AISObjectMap.keys()) {
if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
- if (!anObj) continue;
+ AISObjectPtr anObj = myResult2AISObjectMap[aFeature];
+ if (!anObj)
+ continue;
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
- aContext->Erase(anAIS, false);
- aRemoved.push_back(aFeature);
+ aContext->Remove(anAIS, false);
+ aRemoved.append(aFeature);
}
}
}
- std::list<ObjectPtr>::const_iterator anIt = aRemoved.begin(),
- aLast = aRemoved.end();
- for (; anIt != aLast; anIt++) {
- myResult2AISObjectMap.erase(myResult2AISObjectMap.find(*anIt));
+ foreach(ObjectPtr aObj, aRemoved) {
+ myResult2AISObjectMap.remove(aObj);
}
if (isUpdateViewer)
updateViewer();
}
+void XGUI_Displayer::openLocalContext()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext()) {
+ // Preserve selected objects
+ //AIS_ListOfInteractive aAisList;
+ //for (aContext->InitCurrent(); aContext->MoreCurrent(); aContext->NextCurrent())
+ // aAisList.Append(aContext->Current());
+
+ SelectMgr_ListOfFilter aFilters;
+ aFilters.Assign(aContext->Filters());
+
+ aContext->ClearCurrents();
+ aContext->OpenLocalContext();
+ aContext->NotUseDisplayedObjects();
+
+ myUseExternalObjects = false;
+ myActiveSelectionModes.clear();
+
+ SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
+ for (;aIt.More(); aIt.Next()) {
+ aContext->AddFilter(aIt.Value());
+ }
+ // Restore selection
+ //AIS_ListIteratorOfListOfInteractive aIt(aAisList);
+ //for(; aIt.More(); aIt.Next()) {
+ // if (aContext->IsDisplayed(aIt.Value()))
+ // aContext->SetSelected(aIt.Value(), false);
+ //}
+ }
+}
+
void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
{
- closeAllContexts(true);
+ Handle(AIS_InteractiveContext) ic = AISContext();
+ if ( (!ic.IsNull()) && (ic->HasOpenedContext()) ) {
+ // Preserve selected objects
+ //AIS_ListOfInteractive aAisList;
+ //for (ic->InitSelected(); ic->MoreSelected(); ic->NextSelected())
+ // aAisList.Append(ic->SelectedInteractive());
+
+ ic->ClearSelected();
+ ic->CloseAllContexts(false);
+
+ // Redisplay all object if they were displayed in localContext
+ Handle(AIS_InteractiveObject) aAISIO;
+ foreach (AISObjectPtr aAIS, myResult2AISObjectMap) {
+ aAISIO = aAIS->impl<Handle(AIS_InteractiveObject)>();
+ if (ic->DisplayStatus(aAISIO) != AIS_DS_Displayed) {
+ ic->Display(aAISIO, false);
+ ic->SetDisplayMode(aAISIO, Shading, false);
+ }
+ }
+ if (isUpdateViewer)
+ updateViewer();
+ myUseExternalObjects = false;
+ myActiveSelectionModes.clear();
+
+ // Restore selection
+ //AIS_ListIteratorOfListOfInteractive aIt(aAisList);
+ //for(; aIt.More(); aIt.Next()) {
+ // if (ic->IsDisplayed(aIt.Value()))
+ // ic->SetCurrentObject(aIt.Value(), false);
+ //}
+ }
}
-boost::shared_ptr<GeomAPI_AISObject> XGUI_Displayer::getAISObject(ObjectPtr theObject) const
+AISObjectPtr XGUI_Displayer::getAISObject(ObjectPtr theObject) const
{
- boost::shared_ptr<GeomAPI_AISObject> anIO;
- if (myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end())
- anIO = (myResult2AISObjectMap.find(theObject))->second;
+ AISObjectPtr anIO;
+ if (myResult2AISObjectMap.contains(theObject))
+ anIO = myResult2AISObjectMap[theObject];
return anIO;
}
-ObjectPtr XGUI_Displayer::getObject(Handle(AIS_InteractiveObject) theIO) const
+ObjectPtr XGUI_Displayer::getObject(const AISObjectPtr& theIO) const
{
- ObjectPtr aFeature;
- ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(),
- aFLast = myResult2AISObjectMap.end();
- for (; aFIt != aFLast && !aFeature; aFIt++) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
- if (!anObj) continue;
- Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- if (anAIS != theIO)
- continue;
- aFeature = (*aFIt).first;
- }
- return aFeature;
+ Handle(AIS_InteractiveObject) aRefAIS = theIO->impl<Handle(AIS_InteractiveObject)>();
+ return getObject(aRefAIS);
}
-void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
+ObjectPtr XGUI_Displayer::getObject(const Handle(AIS_InteractiveObject)& theIO) const
{
- Handle(AIS_InteractiveContext) ic = AISContext();
- if (!ic.IsNull()) {
- ic->CloseAllContexts(false);
- if (isUpdateViewer)
- updateViewer();
+ ObjectPtr aFeature;
+ foreach (ObjectPtr anObj, myResult2AISObjectMap.keys()) {
+ AISObjectPtr aAIS = myResult2AISObjectMap[anObj];
+ Handle(AIS_InteractiveObject) anAIS = aAIS->impl<Handle(AIS_InteractiveObject)>();
+ if (anAIS == theIO)
+ return anObj;
}
+ return aFeature;
}
void XGUI_Displayer::updateViewer()
ic->UpdateCurrentViewer();
}
-Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
-{
- return myWorkshop->viewer()->AISContext();
+Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
+{
+ return myWorkshop->viewer()->AISContext();
}
-
-void XGUI_Displayer::display(boost::shared_ptr<GeomAPI_AISObject> theAIS, bool isUpdate)
+void XGUI_Displayer::displayAIS(AISObjectPtr theAIS, bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
- if (!anAISIO.IsNull())
+ if (!anAISIO.IsNull()) {
aContext->Display(anAISIO, isUpdate);
+ if (aContext->HasOpenedContext()) {
+ if (myUseExternalObjects) {
+ if (myActiveSelectionModes.size() == 0)
+ aContext->Activate(anAISIO);
+ else {
+ foreach(int aMode, myActiveSelectionModes) {
+ aContext->Activate(anAISIO, aMode);
+ }
+ }
+ }
+ }
+ }
}
-void XGUI_Displayer::erase(boost::shared_ptr<GeomAPI_AISObject> theAIS, const bool isUpdate)
+void XGUI_Displayer::eraseAIS(AISObjectPtr theAIS, const bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
}
}
+void XGUI_Displayer::activateObjectsOutOfContext(const QIntList& theModes)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ aContext->UseDisplayedObjects();
+ myUseExternalObjects = true;
+ myActiveSelectionModes = theModes;
+
+ //Deactivate trihedron which can be activated in local selector
+ AIS_ListOfInteractive aPrsList;
+ aContext->DisplayedObjects(aPrsList, true);
+
+ Handle(AIS_Trihedron) aTrihedron;
+ AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
+ for(; aLIt.More(); aLIt.Next()){
+ aTrihedron = Handle(AIS_Trihedron)::DownCast(aLIt.Value());
+ if (!aTrihedron.IsNull()) {
+ aContext->Deactivate(aTrihedron);
+ break;
+ }
+ }
+
+ Handle(AIS_InteractiveObject) anAISIO;
+ foreach (AISObjectPtr aAIS, myResult2AISObjectMap) {
+ anAISIO = aAIS->impl<Handle(AIS_InteractiveObject)>();
+ aContext->Load(anAISIO, -1, true);
+ if (theModes.size() == 0)
+ aContext->Activate(anAISIO);
+ else {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAISIO, aMode);
+ }
+ }
+ }
+}
+
+
+void XGUI_Displayer::deactivateObjectsOutOfContext()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ aContext->NotUseDisplayedObjects();
+}
+
+
+void XGUI_Displayer::setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate)
+{
+ if (theMode == NoMode)
+ return;
+
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ aContext->SetDisplayMode(aAISIO, theMode, toUpdate);
+}
+
+void XGUI_Displayer::setSelectionModes(const QIntList& theModes)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ if (!aContext->HasOpenedContext())
+ return;
+ // Clear previous mode
+ const TColStd_ListOfInteger& aModes = aContext->ActivatedStandardModes();
+ if (!aModes.IsEmpty()) {
+ TColStd_ListOfInteger aMModes;
+ aMModes.Assign(aModes);
+ TColStd_ListIteratorOfListOfInteger it(aMModes);
+ for(; it.More(); it.Next()) {
+ aContext->DeactivateStandardMode((TopAbs_ShapeEnum)it.Value());
+ }
+ }
+ foreach(int aMode, theModes) {
+ aContext->ActivateStandardMode((TopAbs_ShapeEnum)aMode);
+ }
+}
+
+XGUI_Displayer::DisplayMode XGUI_Displayer::displayMode(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return NoMode;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return NoMode;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ return (XGUI_Displayer::DisplayMode) aAISIO->DisplayMode();
+}
+
+void XGUI_Displayer::addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ const SelectMgr_ListOfFilter& aFilters = aContext->Filters();
+ SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
+ for (; aIt.More(); aIt.Next()) {
+ if (theFilter.Access() == aIt.Value().Access())
+ return;
+ }
+ aContext->AddFilter(theFilter);
+}
+
+void XGUI_Displayer::removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->RemoveFilter(theFilter);
+}