+// Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
+
// File: XGUI_Displayer.cpp
// Created: 20 Apr 2014
// Author: Natalia ERMOLAEVA
#include "XGUI_Displayer.h"
-#include "XGUI_Viewer.h"
#include "XGUI_Workshop.h"
#include "XGUI_ViewerProxy.h"
+#include "XGUI_SelectionMgr.h"
+#include "XGUI_Selection.h"
+
+#include <AppElements_Viewer.h>
#include <ModelAPI_Document.h>
#include <ModelAPI_Data.h>
#include <ModelAPI_Object.h>
#include <ModelAPI_Tools.h>
+#include <ModelAPI_AttributeIntArray.h>
#include <ModuleBase_ResultPrs.h>
#include <GeomAPI_Shape.h>
#include <GeomAPI_IPresentable.h>
+#include <GeomAPI_ICustomPrs.h>
#include <AIS_InteractiveContext.hxx>
#include <AIS_LocalContext.hxx>
#include <SelectMgr_ListOfFilter.hxx>
#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
+#include <TColStd_MapOfTransient.hxx>
+#include <TColStd_MapIteratorOfMapOfTransient.hxx>
+
#include <set>
const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+//#define DEBUG_DISPLAY
+//#define DEBUG_ACTIVATE
+
+// Workaround for bug #25637
+void displayedObjects(const Handle(AIS_InteractiveContext)& theAIS, AIS_ListOfInteractive& theList)
+{
+ // Get from null point
+ theAIS->DisplayedObjects(theList, true);
+ if (theAIS->HasOpenedContext()) {
+ // get from local context
+ const Handle(AIS_LocalContext)& aLC = theAIS->LocalContext();
+ TColStd_MapOfTransient aMap;
+ int NbDisp = aLC->DisplayedObjects(aMap);
+ TColStd_MapIteratorOfMapOfTransient aIt(aMap);
+
+ Handle(AIS_InteractiveObject) curIO;
+ Handle(Standard_Transient) Tr;
+ for(; aIt.More(); aIt.Next()){
+ Tr = aIt.Key();
+ curIO = *((Handle(AIS_InteractiveObject)*) &Tr);
+ theList.Append(curIO);
+ }
+ }
+}
+
+
XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
- : myUseExternalObjects(false), myWorkshop(theWorkshop)
+ : myWorkshop(theWorkshop)
{
+ enableUpdateViewer(true);
}
XGUI_Displayer::~XGUI_Displayer()
if (isVisible(theObject)) {
redisplay(theObject, isUpdateViewer);
} else {
+#ifdef DEBUG_DISPLAY
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ if (aFeature.get() != NULL) {
+ qDebug(QString("display feature: %1, displayed: %2").
+ arg(aFeature->data()->name().c_str()).
+ arg(displayedObjects().size()).toStdString().c_str());
+ }
+#endif
AISObjectPtr anAIS;
GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
bool isShading = false;
- if (aPrs) {
+ if (aPrs.get() != NULL) {
anAIS = aPrs->getAISObject(AISObjectPtr());
} else {
ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
+ if (aResult.get() != NULL) {
std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
- if (aShapePtr) {
+ if (aShapePtr.get() != NULL) {
anAIS = AISObjectPtr(new GeomAPI_AISObject());
anAIS->setImpl(new Handle(AIS_InteractiveObject)(new ModuleBase_ResultPrs(aResult)));
//anAIS->createShape(aShapePtr);
}
}
+bool canBeShaded(Handle(AIS_InteractiveObject) theAIS)
+{
+ Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast(theAIS);
+ if (!aShapePrs.IsNull()) {
+ TopoDS_Shape aShape = aShapePrs->Shape();
+ TopAbs_ShapeEnum aType = aShape.ShapeType();
+ if ((aType == TopAbs_VERTEX) || (aType == TopAbs_EDGE) || (aType == TopAbs_WIRE))
+ return false;
+ else {
+ // Check that the presentation is not a sketch
+ Handle(ModuleBase_ResultPrs) aPrs = Handle(ModuleBase_ResultPrs)::DownCast(theAIS);
+ if (!aPrs.IsNull())
+ return !aPrs->isSketchMode();
+ return true;
+ }
+ }
+ return false;
+}
+
void XGUI_Displayer::display(ObjectPtr theObject, AISObjectPtr theAIS,
bool isShading, bool isUpdateViewer)
{
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
myResult2AISObjectMap[theObject] = theAIS;
+ bool aCanBeShaded = ::canBeShaded(anAISIO);
+ // In order to avoid extra closing/opening context
+ SelectMgr_IndexedMapOfOwner aSelectedOwners;
+ if (aCanBeShaded) {
+ myWorkshop->selector()->selection()->selectedOwners(aSelectedOwners);
+ closeLocalContexts(false);
+ }
aContext->Display(anAISIO, false);
- aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, isUpdateViewer);
- if (aContext->HasOpenedContext()) {
- if (myUseExternalObjects) {
- if (myActiveSelectionModes.size() == 0)
- aContext->Activate(anAISIO);
- else {
- foreach(int aMode, myActiveSelectionModes) {
- aContext->Activate(anAISIO, aMode);
- }
- }
- }
+
+ aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, false);
+
+ customizeObject(theObject);
+ if (aCanBeShaded) {
+ openLocalContext();
+ activateObjects(myActiveSelectionModes);
+ myWorkshop->selector()->setSelectedOwners(aSelectedOwners, false);
}
- }
+ else
+ activate(anAISIO, myActiveSelectionModes);
+ }
+ if (isUpdateViewer)
+ updateViewer();
}
void XGUI_Displayer::erase(ObjectPtr theObject, const bool isUpdateViewer)
Handle(AIS_InteractiveContext) aContext = AISContext();
if (aContext.IsNull())
return;
- aContext->Redisplay(aAISIO, isUpdateViewer);
+ // Check that the visualized shape is the same and the redisplay is not necessary
+ // Redisplay of AIS object leads to this object selection compute and the selection
+ // in the browser is lost
+
+ // this check is not necessary anymore because the selection store/restore is realized
+ // before and after the values modification.
+ // Moreother, this check avoids customize and redisplay presentation if the presentable
+ // parameter is changed.
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
+ if (aResult.get() != NULL) {
+ Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast(aAISIO);
+ if (!aShapePrs.IsNull()) {
+ std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
+ if (aShapePtr.get()) {
+ const TopoDS_Shape& aShape = aShapePrs->Shape();
+ std::shared_ptr<GeomAPI_Shape> anAISShapePtr(new GeomAPI_Shape());
+ anAISShapePtr->setImpl(new TopoDS_Shape(aShape));
+
+ if (aShapePtr->isEqual(anAISShapePtr))
+ return;
+ }
+ }
+ }
+ // Customization of presentation
+ customizeObject(theObject);
+
+ aContext->Redisplay(aAISIO, false);
+ if (isUpdateViewer)
+ updateViewer();
}
}
}
}
-void XGUI_Displayer::activate(ObjectPtr theFeature)
+/*void XGUI_Displayer::activate(ObjectPtr theFeature)
{
- QIntList aModes;
- activate(theFeature, aModes);
+ activate(theFeature, myActiveSelectionModes);
}
void XGUI_Displayer::activate(ObjectPtr theObject, const QIntList& theModes)
{
+#ifdef DEBUG_ACTIVATE
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+
+ if (aFeature.get() != NULL) {
+ QIntList aModes;
+ getModesOfActivation(theObject, aModes);
+
+
+ qDebug(QString("activate feature: %1, theModes: %2, myActiveSelectionModes: %3, getModesOf: %4").
+ arg(aFeature->data()->name().c_str()).
+ arg(theModes.size()).
+ arg(myActiveSelectionModes.size()).
+ arg(aModes.size()).toStdString().c_str());
+ }
+#endif
+
if (isVisible(theObject)) {
Handle(AIS_InteractiveContext) aContext = AISContext();
if (aContext.IsNull())
AISObjectPtr anObj = myResult2AISObjectMap[theObject];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- if (aContext->HasOpenedContext()) {
- aContext->Load(anAIS, -1, true);
+
+ activate(anAIS, theModes);
+ }
+}*/
+
+void XGUI_Displayer::getModesOfActivation(ObjectPtr theObject, QIntList& theModes)
+{
+ if (!isVisible(theObject))
+ return;
+
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+
+ if (aAISObj.get() != NULL) {
+ Handle(AIS_InteractiveObject) anAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ TColStd_ListOfInteger aTColModes;
+ aContext->ActivatedModes(anAISIO, aTColModes);
+ TColStd_ListIteratorOfListOfInteger itr( aTColModes );
+ for (; itr.More(); itr.Next() ) {
+ theModes.append(itr.Value());
}
- if (theModes.size() > 0) {
- foreach(int aMode, theModes) {
- aContext->Activate(anAIS, aMode);
- }
- } else
- aContext->Activate(anAIS);
+ }
+}
+
+void XGUI_Displayer::activateObjects(const QIntList& theModes)
+{
+#ifdef DEBUG_ACTIVATE
+ qDebug(QString("activate all features: theModes: %2, myActiveSelectionModes: %3").
+ arg(theModes.size()).
+ arg(myActiveSelectionModes.size()).
+ toStdString().c_str());
+#endif
+ // In order to avoid doblications of selection modes
+ QIntList aNewModes;
+ foreach (int aMode, theModes) {
+ if (!aNewModes.contains(aMode))
+ aNewModes.append(aMode);
+ }
+ myActiveSelectionModes = aNewModes;
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ //aContext->UseDisplayedObjects();
+ //myUseExternalObjects = true;
+
+ AIS_ListOfInteractive aPrsList;
+ ::displayedObjects(aContext, aPrsList);
+
+ Handle(AIS_Trihedron) aTrihedron;
+ AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
+ Handle(AIS_InteractiveObject) anAISIO;
+ for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
+ anAISIO = aLIt.Value();
+ activate(anAISIO, myActiveSelectionModes);
+ }
+}
+
+
+void XGUI_Displayer::deactivateObjects()
+{
+ myActiveSelectionModes.clear();
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ //aContext->NotUseDisplayedObjects();
+ AIS_ListOfInteractive aPrsList;
+ ::displayedObjects(aContext, aPrsList);
+
+ AIS_ListIteratorOfListOfInteractive aLIt;
+ //Handle(AIS_Trihedron) aTrihedron;
+ Handle(AIS_InteractiveObject) anAISIO;
+ for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
+ anAISIO = aLIt.Value();
+ aContext->Deactivate(anAISIO);
}
}
return aModes.Extent() > 0;
}
-void XGUI_Displayer::stopSelection(const QObjectPtrList& theResults, const bool isStop,
- const bool isUpdateViewer)
+void XGUI_Displayer::setSelected(const QObjectPtrList& theResults, const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
if (aContext.IsNull())
return;
-
- Handle(AIS_Shape) anAIS;
- QObjectPtrList::const_iterator anIt = theResults.begin(), aLast = theResults.end();
- ObjectPtr aFeature;
- for (; anIt != aLast; anIt++) {
- aFeature = *anIt;
- if (isVisible(aFeature))
- anAIS = Handle(AIS_Shape)::DownCast(
- myResult2AISObjectMap[aFeature]->impl<Handle(AIS_InteractiveObject)>());
- if (anAIS.IsNull())
- continue;
-
- if (isStop) {
- QColor aColor(Qt::white);
- anAIS->SetColor(
- Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
- Quantity_TOC_RGB));
- anAIS->Redisplay();
- } else {
- QColor aColor(Qt::red);
- anAIS->SetColor(
- Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
- Quantity_TOC_RGB));
- anAIS->Redisplay();
+ if (aContext->HasOpenedContext()) {
+ aContext->UnhilightSelected();
+ aContext->ClearSelected();
+ foreach(ObjectPtr aResult, theResults) {
+ if (isVisible(aResult)) {
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+ if (!anAIS.IsNull())
+ aContext->SetSelected(anAIS, false);
+ }
}
- }
- if (isUpdateViewer)
- updateViewer();
-}
-
-void XGUI_Displayer::setSelected(const QObjectPtrList& theResults, const bool isUpdateViewer)
-{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // we need to unhighligth objects manually in the current local context
- // in couple with the selection clear (TODO)
- Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext();
- if (!aLocalContext.IsNull())
- aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
-
- aContext->ClearSelected();
- foreach(ObjectPtr aResult, theResults)
- {
- if (isVisible(aResult)) {
- AISObjectPtr anObj = myResult2AISObjectMap[aResult];
- Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- if (!anAIS.IsNull())
- aContext->SetSelected(anAIS, false);
+ } else {
+ aContext->UnhilightCurrents();
+ aContext->ClearCurrents();
+ foreach(ObjectPtr aResult, theResults) {
+ if (isVisible(aResult)) {
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+ if (!anAIS.IsNull())
+ aContext->SetCurrentObject(anAIS, false);
+ }
}
}
if (isUpdateViewer)
void XGUI_Displayer::eraseAll(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
- if (aContext.IsNull())
- return;
-
+ if (!aContext.IsNull()) {
foreach (AISObjectPtr aAISObj, myResult2AISObjectMap) {
// erase an object
Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
if (!anIO.IsNull())
aContext->Remove(anIO, false);
}
- myResult2AISObjectMap.clear();
if (isUpdateViewer)
updateViewer();
- }
-
-void XGUI_Displayer::eraseDeletedResults(const bool isUpdateViewer)
-{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- if (aContext.IsNull())
- return;
-
- QObjectPtrList aRemoved;
- foreach (ObjectPtr aFeature, myResult2AISObjectMap.keys()) {
- if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
- AISObjectPtr anObj = myResult2AISObjectMap[aFeature];
- if (!anObj)
- continue;
- Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- if (!anAIS.IsNull()) {
- aContext->Remove(anAIS, false);
- aRemoved.append(aFeature);
- }
- }
- }
- foreach(ObjectPtr aObj, aRemoved) {
- myResult2AISObjectMap.remove(aObj);
}
-
- if (isUpdateViewer)
- updateViewer();
+ myResult2AISObjectMap.clear();
}
void XGUI_Displayer::openLocalContext()
{
- Handle(AIS_InteractiveContext) aContext = AISContext();
+ Handle(AIS_InteractiveContext) aContext = myWorkshop->viewer()->AISContext();
if (aContext.IsNull())
return;
// Open local context if there is no one
//aContext->ClearCurrents();
aContext->OpenLocalContext();
- aContext->NotUseDisplayedObjects();
+ //aContext->NotUseDisplayedObjects();
- myUseExternalObjects = false;
- myActiveSelectionModes.clear();
+ //myUseExternalObjects = false;
SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
for (;aIt.More(); aIt.Next()) {
aContext->AddFilter(aIt.Value());
}
// Restore selection
- //AIS_ListIteratorOfListOfInteractive aIt(aAisList);
- //for(; aIt.More(); aIt.Next()) {
- // if (aContext->IsDisplayed(aIt.Value()))
- // aContext->SetSelected(aIt.Value(), false);
+ //AIS_ListIteratorOfListOfInteractive aIt2(aAisList);
+ //for(; aIt2.More(); aIt2.Next()) {
+ // aContext->SetSelected(aIt2.Value(), false);
//}
}
}
if (isUpdateViewer)
updateViewer();
- myUseExternalObjects = false;
- myActiveSelectionModes.clear();
+ //myUseExternalObjects = false;
// Restore selection
- //AIS_ListIteratorOfListOfInteractive aIt(aAisList);
- //for(; aIt.More(); aIt.Next()) {
- // if (aContext->IsDisplayed(aIt.Value()))
- // aContext->SetCurrentObject(aIt.Value(), false);
+ //AIS_ListIteratorOfListOfInteractive aIt2(aAisList);
+ //for(; aIt2.More(); aIt2.Next()) {
+ // if (aContext->IsDisplayed(aIt2.Value()))
+ // aContext->SetCurrentObject(aIt2.Value(), false);
//}
}
}
return aFeature;
}
+bool XGUI_Displayer::enableUpdateViewer(const bool isEnabled)
+{
+ bool aWasEnabled = myEnableUpdateViewer;
+
+ myEnableUpdateViewer = isEnabled;
+
+ return aWasEnabled;
+}
+
void XGUI_Displayer::updateViewer()
{
Handle(AIS_InteractiveContext) aContext = AISContext();
- if (!aContext.IsNull())
+ if (!aContext.IsNull() && myEnableUpdateViewer)
aContext->UpdateCurrentViewer();
}
Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
{
- return myWorkshop->viewer()->AISContext();
+ Handle(AIS_InteractiveContext) aContext = myWorkshop->viewer()->AISContext();
+ if ((!aContext.IsNull()) && (!aContext->HasOpenedContext())) {
+ aContext->OpenLocalContext();
+ }
+ return aContext;
}
Handle(SelectMgr_AndFilter) XGUI_Displayer::GetFilter()
void XGUI_Displayer::displayAIS(AISObjectPtr theAIS, bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
aContext->Display(anAISIO, isUpdate);
if (aContext->HasOpenedContext()) {
- if (myUseExternalObjects) {
+ //if (myUseExternalObjects) {
if (myActiveSelectionModes.size() == 0)
aContext->Activate(anAISIO);
else {
aContext->Activate(anAISIO, aMode);
}
}
- }
+ //}
}
}
}
void XGUI_Displayer::eraseAIS(AISObjectPtr theAIS, const bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
aContext->Remove(anAISIO, isUpdate);
}
}
-void XGUI_Displayer::activateObjects(const QIntList& theModes)
-{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext())
- return;
-
- aContext->UseDisplayedObjects();
- myUseExternalObjects = true;
- myActiveSelectionModes = theModes;
-
- //Deactivate trihedron which can be activated in local selector
- AIS_ListOfInteractive aPrsList;
- aContext->DisplayedObjects(aPrsList, true);
-
- Handle(AIS_Trihedron) aTrihedron;
- AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
- for(; aLIt.More(); aLIt.Next()){
- aTrihedron = Handle(AIS_Trihedron)::DownCast(aLIt.Value());
- if (!aTrihedron.IsNull()) {
- aContext->Deactivate(aTrihedron);
- break;
- }
- }
-
- //Activate all displayed objects with the module modes
- //AIS_ListOfInteractive aPrsList;
- //aContext->DisplayedObjects(aPrsList, true);
-
- //AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
- Handle(AIS_InteractiveObject) anAISIO;
- for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
- anAISIO = aLIt.Value();
- aTrihedron = Handle(AIS_Trihedron)::DownCast(anAISIO);
- if (!aTrihedron.IsNull())
- continue;
-
- aContext->Load(anAISIO, -1, true);
- if (theModes.size() == 0)
- aContext->Activate(anAISIO);
- else {
- foreach(int aMode, theModes) {
- aContext->Activate(anAISIO, aMode);
- }
- }
- }
-}
-
-
-void XGUI_Displayer::deactivateObjects()
-{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext())
- return;
-
- aContext->NotUseDisplayedObjects();
-}
-
void XGUI_Displayer::setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate)
{
return;
Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
- aContext->SetDisplayMode(aAISIO, theMode, toUpdate);
+ bool aCanBeShaded = ::canBeShaded(aAISIO);
+ // In order to avoid extra closing/opening context
+ SelectMgr_IndexedMapOfOwner aSelectedOwners;
+ if (aCanBeShaded) {
+ myWorkshop->selector()->selection()->selectedOwners(aSelectedOwners);
+ closeLocalContexts(false);
+ }
+ aContext->SetDisplayMode(aAISIO, theMode, false);
+ if (aCanBeShaded) {
+ openLocalContext();
+ activateObjects(myActiveSelectionModes);
+ myWorkshop->selector()->setSelectedOwners(aSelectedOwners, false);
+ }
+ if (toUpdate)
+ updateViewer();
}
XGUI_Displayer::DisplayMode XGUI_Displayer::displayMode(ObjectPtr theObject) const
return;
GetFilter()->Clear();
}
+
+void XGUI_Displayer::showOnly(const QObjectPtrList& theList)
+{
+ QObjectPtrList aDispList = myResult2AISObjectMap.keys();
+ foreach(ObjectPtr aObj, aDispList) {
+ if (!theList.contains(aObj))
+ erase(aObj, false);
+ }
+ foreach(ObjectPtr aObj, theList) {
+ if (!isVisible(aObj))
+ display(aObj, false);
+ }
+ updateViewer();
+}
+
+bool XGUI_Displayer::canBeShaded(ObjectPtr theObject) const
+{
+ if (!isVisible(theObject))
+ return false;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (aAISObj.get() == NULL)
+ return false;
+
+ Handle(AIS_InteractiveObject) anAIS = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ return ::canBeShaded(anAIS);
+}
+
+void XGUI_Displayer::activate(const Handle(AIS_InteractiveObject)& theIO,
+ const QIntList& theModes) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull() || theIO.IsNull())
+ return;
+
+ aContext->Load(theIO, -1, true);
+ aContext->Deactivate(theIO);
+ Handle(AIS_Trihedron) aTrihedron = Handle(AIS_Trihedron)::DownCast(theIO);
+ //Deactivate trihedron which can be activated in local selector
+ if (aTrihedron.IsNull()) {
+ //aContext->Load(anAISIO, -1, true);
+ // In order to clear active modes list
+ if (theModes.size() == 0) {
+ //aContext->Load(anAISIO, 0, true);
+ aContext->Activate(theIO);
+ } else {
+ foreach(int aMode, theModes) {
+ //aContext->Load(anAISIO, aMode, true);
+ aContext->Activate(theIO, aMode);
+ }
+ }
+ }
+}
+
+void XGUI_Displayer::customizeObject(ObjectPtr theObject)
+{
+ AISObjectPtr anAISObj = getAISObject(theObject);
+ // correct the result's color it it has the attribute
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
+ if (aResult.get() != NULL && aResult->data()->attribute(ModelAPI_Result::COLOR_ID()).get() != NULL) {
+ AttributeIntArrayPtr aColorAttr = aResult->data()->intArray(ModelAPI_Result::COLOR_ID());
+ if (aColorAttr.get() && aColorAttr->size()) {
+ int aRed = aColorAttr->value(0);
+ int aGreen = aColorAttr->value(1);
+ int aBlue = aColorAttr->value(2);
+ anAISObj->setColor(aRed, aGreen, aBlue);
+ }
+ }
+ else {
+ // Customization of presentation
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ if (aFeature.get() != NULL) {
+ GeomCustomPrsPtr aCustPrs = std::dynamic_pointer_cast<GeomAPI_ICustomPrs>(aFeature);
+ if (aCustPrs.get() != NULL)
+ aCustPrs->customisePresentation(anAISObj);
+ }
+ }
+}