-// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-
-// File: XGUI_CustomPrs.hxx
-// Created: 10 Mar 2015
-// Author: Natalia ERMOLAEVA
+// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#ifndef XGUI_CustomPrs_H
#define XGUI_CustomPrs_H
/// Returns color of a result object
/// \param theResult a result object
/// \param theColor a color in form of RGB vector
- static void getResultColor(ResultPtr theResult, std::vector<int>& theColor);
+ static void getResultColor(const ResultPtr& theResult, std::vector<int>& theColor);
+
+ /// Returns deflection of a result object
+ /// \param theResult a result object
+ /// \return theDeflection a real value
+ static double getResultDeflection(const ResultPtr& theResult);
+
+ /// Returns transparency of a result object
+ /// \param theResult a result object
+ /// \return theTransparency a real value
+ static double getResultTransparency(const ResultPtr& theResult);
/// Returns the default object color. It obtains colorConfigInfo of the object
/// and find it in preferences. If there are no this color in preference and an empty
static void XGUI_EXPORT getDefaultColor(ObjectPtr theObject, const bool isEmptyColorValid,
std::vector<int>& theColor);
+ /// Returns the default deflection value. The value is obtained from the application preferences
+ /// \param theObject an investigated object
+ /// \return deflection value
+ static double XGUI_EXPORT getDefaultDeflection(const ObjectPtr& theObject);
protected:
XGUI_Workshop* myWorkshop; ///< the current workshop