#include "XGUI.h"
#include <QWidgetAction>
-
#define MIN_BUTTON_HEIGHT 25
#define MIN_BUTTON_WIDTH 60
* \ingroup GUI
* \brief Represents a command item in the application menu (Workbench)
*/
-class XGUI_EXPORT XGUI_Command: public QWidgetAction
+class XGUI_EXPORT XGUI_Command : public QWidgetAction
{
Q_OBJECT
-public:
+ public:
XGUI_Command(const QString& theId, QObject * parent, bool isCheckable = false);
- XGUI_Command(const QString& theId, const QIcon& icon, const QString& text, QObject* parent, bool isCheckable = false);
+ XGUI_Command(const QString& theId, const QIcon& icon, const QString& text, QObject* parent,
+ bool isCheckable = false);
~XGUI_Command();
//VSV: Don't use this method for compatibility with SALOME. Use the construction below
/*virtual QString id() const
- {
- return data().toString();
- }*/
+ {
+ return data().toString();
+ }*/
const QStringList& nestedCommands() const;
void setNestedCommands(const QStringList& myUnblockableCommands);
//! Connect the command to a slot
virtual void connectTo(const QObject* theResiver, const char* theSlot);
-protected:
+ protected:
//! Creates a command representation widget dependently on parent widget type
virtual QWidget* createWidget(QWidget* theParent);
-private:
+ private:
bool myCheckable;
//! List of Ids of commands which WILL NOT be blocked when the command is on.
QStringList myNestedCommands;