#ifndef XGUI_Command_H
#define XGUI_Command_H
+#include "XGUI.h"
#include <QWidgetAction>
-#define MIN_BUTTON_HEIGHT 18
-#define MIN_BUTTON_WIDTH 40
+#define MIN_BUTTON_HEIGHT 25
+#define MIN_BUTTON_WIDTH 60
-
-class XGUI_Command : public QWidgetAction
+/**\class XGUI_Command
+ * \ingroup GUI
+ * \brief Represents a command item in the application menu (Workbench)
+ */
+class XGUI_EXPORT XGUI_Command: public QWidgetAction
{
- Q_OBJECT
+Q_OBJECT
public:
- XGUI_Command(QObject * parent);
- XGUI_Command(const QIcon& icon, const QString& text, QObject* parent);
- ~XGUI_Command();
+ XGUI_Command(const QString& theId, QObject * parent, bool isCheckable = false);
+ XGUI_Command(const QString& theId, const QIcon& icon, const QString& text, QObject* parent, bool isCheckable = false);
+ ~XGUI_Command();
+
+ //VSV: Don't use this method for compatibility with SALOME. Use the construction below
+ /*virtual QString id() const
+ {
+ return data().toString();
+ }*/
+
+ const QStringList& nestedCommands() const;
+ void setNestedCommands(const QStringList& myUnblockableCommands);
+
+ //! Connect the command to a slot
+ virtual void connectTo(const QObject* theResiver, const char* theSlot);
protected:
- virtual QWidget* createWidget(QWidget* theParent);
+ //! Creates a command representation widget dependently on parent widget type
+ virtual QWidget* createWidget(QWidget* theParent);
+
+private:
+ bool myCheckable;
+ //! List of Ids of commands which WILL NOT be blocked when the command is on.
+ QStringList myNestedCommands;
};
-#endif
\ No newline at end of file
+#endif