* \ingroup GUI
* \brief Represents a command item in the application menu (Workbench)
*/
-class XGUI_EXPORT XGUI_Command: public QWidgetAction
+class XGUI_EXPORT XGUI_Command : public QWidgetAction
{
Q_OBJECT
-public:
- XGUI_Command(const QString& theId, QObject * parent, bool isCheckable = false);
- XGUI_Command(const QString& theId, const QIcon& icon, const QString& text, QObject* parent, bool isCheckable = false);
+ public:
+ XGUI_Command(const QString& theId, const QString& theDocumentKind,
+ QObject * parent, bool isCheckable = false);
+ XGUI_Command(const QString& theId, const QString& theDocumentKind,
+ const QIcon& icon, const QString& text, QObject* parent,
+ bool isCheckable = false);
~XGUI_Command();
- //VSV: Don't use this method for compatibility with SALOME. Use the construction below
- /*virtual QString id() const
- {
- return data().toString();
- }*/
-
+ const QString& documentKind() const;
const QStringList& nestedCommands() const;
void setNestedCommands(const QStringList& myUnblockableCommands);
//! Connect the command to a slot
virtual void connectTo(const QObject* theResiver, const char* theSlot);
-protected:
+ protected:
//! Creates a command representation widget dependently on parent widget type
virtual QWidget* createWidget(QWidget* theParent);
-private:
+ private:
bool myCheckable;
+
+ QString myDocumentKind;
//! List of Ids of commands which WILL NOT be blocked when the command is on.
QStringList myNestedCommands;
};