#include <QObject>
#include <QMap>
+#include <QList>
#include <QStringList>
+#include <QKeySequence>
class XGUI_Command;
class XGUI_Workshop;
class XGUI_OperationMgr;
+class ModuleBase_Operation;
class QAction;
-class XGUI_EXPORT XGUI_ActionsMgr: public QObject
+class XGUI_EXPORT XGUI_ActionsMgr : public QObject
{
- Q_OBJECT
+Q_OBJECT
-public:
+ public:
XGUI_ActionsMgr(XGUI_Workshop* theWorkshop);
virtual ~XGUI_ActionsMgr();
bool isNested(const QString& theId) const;
-public slots:
+ QKeySequence registerShortcut(const QString& theKeySequence);
+
+ void updateByDocumentKind();
+
+ public slots:
//! Update workbench actions according to OperationMgr state:
//! No active operations: all actions but nested are available
//! There is active operation: current operation + it's nested
//! Sets all commands checked if it's operation is active.
void updateCheckState();
-protected:
+ protected:
//! Sets all actions to isEnabled state.
void setAllEnabled(bool isEnabled);
+ //! Sets to isEnabled state all siblings of the given operation and it's parents recursively
+ void setNestedStackEnabled(ModuleBase_Operation* theOperation);
//! Sets all nested actions to isEnabled state for the command with given ID.
//! If ID is empty - all nested actions will be affected.
void setNestedCommandsEnabled(bool isEnabled, const QString& theParent = QString());
//! Sets the action with theId to theEnabled state.
void setActionEnabled(const QString& theId, const bool theEnabled);
-private:
+ private:
QMap<QString, QAction*> myActions;
QMap<QString, QStringList> myNestedActions;
+ QList<QKeySequence> myShortcuts;
+ XGUI_Workshop* myWorkshop;
XGUI_OperationMgr* myOperationMgr;
};