//! If there is no such action, it will be created.
QAction* operationStateAction(OperationStateActionId theId, QObject* theParent = 0);
+ /// Return an action by the given id, if it was registered in the manager
+ QAction* action(const QString& theId);
+
/// Return info (icon, text, etc) about the action by the given id, if it was registered in the manager
ActionInfo actionInfoById(const QString& theId);
- public slots:
+ private:
//! Update workbench actions according to OperationMgr state:
//! No active operations: all actions but nested are available
//! There is active operation: current operation + it's nested
//! are enabled, all the rest is disabled. All active commands is checked.
- void update();
+ void updateCommandsStatus();
+
//! Sets all commands checked if it's operation is active.
void updateCheckState();
+
//! Updates actions according to current selection in the viewer
void updateOnViewSelection();
-
- protected:
+
//! Sets all actions to isEnabled state.
void setAllEnabled(bool isEnabled);
+
//! Sets all nested actions to isEnabled state for the command with given ID.
//! If ID is empty - all nested actions will be affected.
void setNestedCommandsEnabled(bool isEnabled, const QString& theParent = QString());
+
//! Sets to enabled state all siblings of the given operation and it's parents recursively
void setNestedStackEnabled(ModuleBase_Operation* theOperation);
+
//! Sets the action with theId to theChecked state.
void setActionChecked(const QString& theId, const bool theChecked);
+
//! Sets the action with theId to theEnabled state.
void setActionEnabled(const QString& theId, const bool theEnabled);
+
//! Updates actions according to their "document" tag
void updateByDocumentKind();
+
//! Asks plugins about their features state, using the Events system
void updateByPlugins(FeaturePtr theActiveFeature);
+ QStringList allNestedCommands(ModuleBase_Operation* theOperation);
+
private:
QMap<QString, QAction*> myActions;
XGUI_Workshop* myWorkshop;
XGUI_OperationMgr* myOperationMgr;
+
+ friend class XGUI_Workshop;
};
#endif /* XGUI_ACTIONSMGR_H_ */