* XGUI_ActionsMgr.cpp
*/
+#ifndef HAVE_SALOME
#include <AppElements_Command.h>
+#endif
#include <XGUI_ActionsMgr.h>
#include <XGUI_Workshop.h>
return;
}
myActions.insert(aId, theCmd);
- AppElements_Command* aXCmd = dynamic_cast<AppElements_Command*>(theCmd);
- if (aXCmd) {
- myNestedActions[aId] = aXCmd->nestedCommands();
- } else {
+#ifdef HAVE_SALOME
XGUI_Workshop* aWorkshop = static_cast<XGUI_Workshop*>(parent());
myNestedActions[aId] = aWorkshop->salomeConnector()->nestedActions(aId);
- }
+#else
+ AppElements_Command* aXCmd = dynamic_cast<AppElements_Command*>(theCmd);
+ myNestedActions[aId] = aXCmd->nestedCommands();
+#endif
}
void XGUI_ActionsMgr::addNestedCommands(const QString& theId, const QStringList& theCommands)
return false;
}
-void XGUI_ActionsMgr::update()
+void XGUI_ActionsMgr::updateCommandsStatus()
{
+ setAllEnabled(true);
+ XGUI_Selection* aSelection = myWorkshop->selector()->selection();
+ if (aSelection->getSelected(ModuleBase_ISelection::Viewer).size() > 0)
+ updateOnViewSelection();
+
FeaturePtr anActiveFeature = FeaturePtr();
ModuleBase_OperationFeature* aFOperation = dynamic_cast<ModuleBase_OperationFeature*>
(myOperationMgr->currentOperation());
if (aFOperation) {
- anActiveFeature = aFOperation->feature();
- if(anActiveFeature.get()) {
- setAllEnabled(false);
- QString aFeatureId = QString::fromStdString(anActiveFeature->getKind());
- setActionEnabled(aFeatureId, true);
+ anActiveFeature = aFOperation->feature();
+ QStringList aNested = allNestedCommands(aFOperation);
+ foreach(QString aAction, myActions.keys()) {
+ if (!aNested.contains(aAction))
+ setActionEnabled(aAction, false);
}
- setNestedStackEnabled(aFOperation);
- } else {
- setAllEnabled(true);
+ } else
setNestedCommandsEnabled(false);
- }
- // TODO(SBH): Get defaults state of actions from XML and remove the following method
+
+ updateByPlugins(anActiveFeature);
updateByDocumentKind();
updateCheckState();
- updateByPlugins(anActiveFeature);
}
void XGUI_ActionsMgr::updateCheckState()
if (aIdList.isEmpty())
return;
+ ModuleBase_Operation* theOperation = myOperationMgr->currentOperation();
//QString aFeatureId = QString::fromStdString(anActiveFeature->getKind());
XGUI_Selection* aSelection = myWorkshop->selector()->selection();
// only viewer selection is processed
- if (aSelection->getSelected(ModuleBase_ISelection::Viewer).size() == 0) {
- // it seems that this code is not nesessary anymore. It leads to incorrect case:
- // sketch operation start, click in any place in the viewer. The result is all nested
- // entities are enabled(but the sketch plane is not selected yet). Any sketch operation
- // can be started but will be incorrect on preview build before it uses the sketch unset plane.
- /*foreach(QString aFeatureId, aIdList) {
- foreach(QString aId, nestedCommands(aFeatureId)) {
- setActionEnabled(aId, true);
- }
- }*/
- } else {
- SessionPtr aMgr = ModelAPI_Session::get();
- ModelAPI_ValidatorsFactory* aFactory = aMgr->validators();
- foreach(QString aFeatureId, aIdList) {
- foreach(QString aId, nestedCommands(aFeatureId)) {
- ModelAPI_ValidatorsFactory::Validators aValidators;
- aFactory->validators(aId.toStdString(), aValidators);
- ModelAPI_ValidatorsFactory::Validators::iterator aValidatorIt = aValidators.begin();
- for (; aValidatorIt != aValidators.end(); ++aValidatorIt) {
- const ModuleBase_SelectionValidator* aSelValidator =
- dynamic_cast<const ModuleBase_SelectionValidator*>(aFactory->validator(aValidatorIt->first));
- if (!aSelValidator)
- continue;
- setActionEnabled(aId, aSelValidator->isValid(aSelection, aValidatorIt->second));
- }
+ SessionPtr aMgr = ModelAPI_Session::get();
+ ModelAPI_ValidatorsFactory* aFactory = aMgr->validators();
+ foreach(QString aFeatureId, aIdList) {
+ foreach(QString aId, nestedCommands(aFeatureId)) {
+ ModelAPI_ValidatorsFactory::Validators aValidators;
+ aFactory->validators(aId.toStdString(), aValidators);
+ ModelAPI_ValidatorsFactory::Validators::iterator aValidatorIt = aValidators.begin();
+ for (; aValidatorIt != aValidators.end(); ++aValidatorIt) {
+ const ModuleBase_SelectionValidator* aSelValidator =
+ dynamic_cast<const ModuleBase_SelectionValidator*>(aFactory->validator(aValidatorIt->first));
+ if (aSelValidator)
+ setActionEnabled(aId, aSelValidator->isValid(aSelection, theOperation));
}
}
}
}
-void XGUI_ActionsMgr::onAcceptAllToggled(bool theState)
-{
- if (!theState) {
- QAction* anAcceptAllAction = operationStateAction(XGUI_ActionsMgr::AcceptAll, NULL);
- anAcceptAllAction->setEnabled(theState);
- }
-}
-
QKeySequence XGUI_ActionsMgr::registerShortcut(const QKeySequence& theKeySequence)
{
if (theKeySequence.isEmpty()) {
case Accept:
case AcceptAll:
aResult = new QAction(QIcon(":pictures/button_ok.png"), "", theParent);
- // the default value is disabled, so the next connect is used to restore this
- // default state by untoggle this action
- connect(this, SIGNAL(toggled(bool)), this, SLOT(onAcceptAllToggled(bool)));
break;
case Abort:
case AbortAll: {
void XGUI_ActionsMgr::setAllEnabled(bool isEnabled)
{
- foreach(QString eachAction, myActions.keys())
- {
+ foreach(QString eachAction, myActions.keys()) {
setActionEnabled(eachAction, isEnabled);
}
}
return;
FeaturePtr aFeature = anOperation->feature();
QString aFeatureId = QString::fromStdString(aFeature->getKind());
- setActionEnabled(aFeatureId, true);
+ //setActionEnabled(aFeatureId, true);
setNestedCommandsEnabled(true, aFeatureId);
setNestedStackEnabled(myOperationMgr->previousOperation(theOperation));
}
+QStringList XGUI_ActionsMgr::allNestedCommands(ModuleBase_Operation* theOperation)
+{
+ QStringList aFeatures;
+ ModuleBase_OperationFeature* anOperation = dynamic_cast<ModuleBase_OperationFeature*>(theOperation);
+ if(!anOperation || !anOperation->feature())
+ return aFeatures;
+ FeaturePtr aFeature = anOperation->feature();
+ QString aFeatureId = QString::fromStdString(aFeature->getKind());
+
+ aFeatures << myNestedActions[aFeatureId];
+ aFeatures << allNestedCommands(myOperationMgr->previousOperation(theOperation));
+ return aFeatures;
+}
+
void XGUI_ActionsMgr::setActionChecked(const QString& theId, const bool theChecked)
{
if (myActions.contains(theId)) {
void XGUI_ActionsMgr::setActionEnabled(const QString& theId, const bool theEnabled)
{
if (myActions.contains(theId)) {
- myActions[theId]->setEnabled(theEnabled);
+ QAction* aAction = myActions[theId];
+ // Initially all actions are enabled
+ // If it was disabled for any reason then we can not enable it
+ if (aAction->isEnabled())
+ aAction->setEnabled(theEnabled);
}
}
QString aDocKind = QString::fromStdString(aStdDocKind);
XGUI_Workshop* aWorkshop = static_cast<XGUI_Workshop*>(parent());
foreach(QAction* eachAction, myActions.values()) {
- AppElements_Command* aCmd = dynamic_cast<AppElements_Command*>(eachAction);
QString aCmdDocKind;
- if(aCmd) {
- aCmdDocKind = aCmd->documentKind();
- } else {
- QString aId = eachAction->data().toString();
- if (!aId.isEmpty()) {
- aCmdDocKind = aWorkshop->salomeConnector()->documentKind(aId);
- }
+#ifdef HAVE_SALOME
+ QString aId = eachAction->data().toString();
+ if (!aId.isEmpty()) {
+ aCmdDocKind = aWorkshop->salomeConnector()->documentKind(aId);
}
+#else
+ AppElements_Command* aCmd = dynamic_cast<AppElements_Command*>(eachAction);
+ aCmdDocKind = aCmd->documentKind();
+#endif
if(!aCmdDocKind.isEmpty() && aCmdDocKind != aDocKind) {
eachAction->setEnabled(false);
}