#include <vtkTransform.h>
+/*!\brief Describes linear transformations via a 4x4 matrix.
+ *@see vtkTransform class
+ */
class VTKVIEWER_EXPORT VTKViewer_Transform : public vtkTransform
{
public:
+ /*!Create new instance of VTKViewer_Transform.*/
static VTKViewer_Transform *New();
vtkTypeMacro( VTKViewer_Transform, vtkTransform );
void GetMatrixScale(double theScale[3]);
protected:
- VTKViewer_Transform() {}
- VTKViewer_Transform(const VTKViewer_Transform&) {}
- ~VTKViewer_Transform() {}
+ /*!Constructor.*/
+ VTKViewer_Transform() {/*!Do nothing*/}
+ /*!Copy contructor.*/
+ VTKViewer_Transform(const VTKViewer_Transform&) {/*!Do nothing*/}
+ /*!Destructor.*/
+ ~VTKViewer_Transform() {/*!Do nothing*/}
- void operator=( const VTKViewer_Transform& ) {}
+ /*!Operator = */
+ void operator=( const VTKViewer_Transform& ) {/*!Do nothing*/}
};
#endif