+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
#ifndef VTKVIEWER_TRANSFORM_H
#define VTKVIEWER_TRANSFORM_H
#include <vtkTransform.h>
+/*!\brief Describes linear transformations via a 4x4 matrix.
+ *@see vtkTransform class
+ */
class VTKVIEWER_EXPORT VTKViewer_Transform : public vtkTransform
{
public:
+ /*!Create new instance of VTKViewer_Transform.*/
static VTKViewer_Transform *New();
vtkTypeMacro( VTKViewer_Transform, vtkTransform );
int IsIdentity();
- void SetScale( float theScaleX, float theScaleY, float theScaleZ );
+ //merge with V2_2_0_VISU_improvements:void SetScale( float theScaleX, float theScaleY, float theScaleZ );
+ void SetMatrixScale(double theScaleX, double theScaleY, double theScaleZ);
+ void GetMatrixScale(double theScale[3]);
protected:
- VTKViewer_Transform() {}
- VTKViewer_Transform(const VTKViewer_Transform&) {}
- ~VTKViewer_Transform() {}
+ /*!Constructor.*/
+ VTKViewer_Transform() {/*!Do nothing*/}
+ /*!Copy contructor.*/
+ VTKViewer_Transform(const VTKViewer_Transform&) {/*!Do nothing*/}
+ /*!Destructor.*/
+ ~VTKViewer_Transform() {/*!Do nothing*/}
- void operator=( const VTKViewer_Transform& ) {}
+ /*!Operator = */
+ void operator=( const VTKViewer_Transform& ) {/*!Do nothing*/}
};
#endif