if (resampleNeeded)
{
- vtkDebugMacro(<< "Resampling texture to power of two for OpenGL");
- resultData = this->ResampleToPowerOfTwo(xsize, ysize, dataPtr,
- bytesPerPixel);
+ //ostate->vtkglGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxDimGL);
+ vtkDebugMacro(<< "Resampling texture to power of two for OpenGL");
+ resultData = this->ResampleToPowerOfTwo(xsize, ysize, dataPtr,
+ bytesPerPixel, maxDimGL);
}
if (!resultData)