-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#include "VTKViewer_RenderWindow.h"
#include <QColorDialog>
#include <vtkRenderWindowInteractor.h>
#include <vtkRendererCollection.h>
#include <vtkCamera.h>
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
#include <QX11Info>
#include <vtkXOpenGLRenderWindow.h>
-//#include <GL/gl.h>
-//#include <GL/glu.h>
-//#include <qgl.h>
#endif
/*!Constructor. Create render window with parant \a parent and name \a name.
setAttribute( Qt::WA_DeleteOnClose );
myRW = vtkRenderWindow::New();
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
myRW->SetDisplayId((void*)(QX11Info::display()));
#endif
myRW->SetWindowId((void*)winId());
}
}
+/*! Get paint engine for the scene */
+QPaintEngine* VTKViewer_RenderWindow::paintEngine() const
+{
+ return 0;
+}
+
/*!Emit mouse move event.*/
void VTKViewer_RenderWindow::mouseMoveEvent(QMouseEvent* event)
{
void VTKViewer_RenderWindow::onChangeBackgroundColor()
{
//float red, green, blue;
- vtkFloatingPointType backint[3];
+ double backint[3];
vtkRendererCollection * theRenderers = myRW->GetRenderers();
theRenderers->InitTraversal();
vtkRenderer * theRenderer = theRenderers->GetNextItem();
theRenderer->GetBackground(backint);
- QColor selColor = QColorDialog::getColor ( QColor(int(backint[0]*255), int(backint[1]*255), int(backint[2]*255)), NULL );
+ QColor selColor = QColorDialog::getColor ( QColor(int(backint[0]*255), int(backint[1]*255), int(backint[2]*255)), NULL );
if ( selColor.isValid() ) {
theRenderer->SetBackground( selColor.red()/255., selColor.green()/255., selColor.blue()/255. );
/* VSR : PAL5420 ---------------------------------------------------