#include <vtkRenderWindowInteractor.h>
#include <vtkRendererCollection.h>
#include <vtkCamera.h>
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
#include <QX11Info>
#include <vtkXOpenGLRenderWindow.h>
-//#include <GL/gl.h>
-//#include <GL/glu.h>
-//#include <qgl.h>
#endif
/*!Constructor. Create render window with parant \a parent and name \a name.
setAttribute( Qt::WA_DeleteOnClose );
myRW = vtkRenderWindow::New();
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
myRW->SetDisplayId((void*)(QX11Info::display()));
#endif
myRW->SetWindowId((void*)winId());