bool IsInRect(vtkCell* theCell,
const int left, const int top,
const int right, const int bottom);
- bool IsInRect(float* thePoint,
+ bool IsInRect(vtkFloatingPointType* thePoint,
const int left, const int top,
const int right, const int bottom);
int State;
- float MotionFactor;
- float RadianToDegree; // constant: for conv from deg to rad
+ vtkFloatingPointType MotionFactor;
+ vtkFloatingPointType RadianToDegree; // constant: for conv from deg to rad
double myScale;
VTKViewer_Actor *myPreViewActor, *myPreSelectionActor, *mySelectedActor;